diff --git a/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/Public/MeshLoader.h b/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/Public/MeshLoader.h index d4e9f2e..f36f5da 100644 --- a/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/Public/MeshLoader.h +++ b/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/Public/MeshLoader.h @@ -3,12 +3,11 @@ #pragma once #include "CoreMinimal.h" + #include "ProceduralMeshComponent.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "MeshLoader.generated.h" - - UENUM(BlueprintType) enum class EPathType : uint8 { @@ -16,10 +15,11 @@ enum class EPathType : uint8 Relative }; + USTRUCT(BlueprintType) struct FMeshData { - GENERATED_BODY() + GENERATED_BODY() UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "FinalReturnData") TArray Vertices; diff --git a/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/RuntimeMeshLoader.Build.cs b/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/RuntimeMeshLoader.Build.cs index 9462f04..367e301 100644 --- a/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/RuntimeMeshLoader.Build.cs +++ b/Plugins/RuntimeMeshLoader/Source/RuntimeMeshLoader/RuntimeMeshLoader.Build.cs @@ -36,7 +36,7 @@ public class RuntimeMeshLoader : ModuleRules "ImageWrapper" // ... add other public dependencies that you statically link with here ... } - ); ; + ); PrivateDependencyModuleNames.AddRange( diff --git a/README.md b/README.md deleted file mode 100644 index fbd82c5..0000000 --- a/README.md +++ /dev/null @@ -1,2 +0,0 @@ -# ue-demo -