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nmWTAI-Platform/3rd/VTK7.1/source/VTK-7.1.1/Interaction/Style/vtkInteractorStyleDrawPolyg...

243 lines
7.0 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkInteractorStyleDrawPolygon.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkInteractorStyleDrawPolygon.h"
#include "vtkCommand.h"
#include "vtkNew.h"
#include "vtkObjectFactory.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkUnsignedCharArray.h"
#include "vtkVectorOperators.h"
vtkStandardNewMacro(vtkInteractorStyleDrawPolygon);
//-----------------------------------------------------------------------------
class vtkInteractorStyleDrawPolygon::vtkInternal
{
public:
std::vector<vtkVector2i> points;
void AddPoint(const vtkVector2i &point)
{
this->points.push_back(point);
}
void AddPoint(int x, int y)
{
this->AddPoint(vtkVector2i(x, y));
}
vtkVector2i GetPoint(vtkIdType index) const
{
return this->points[index];
}
vtkIdType GetNumberOfPoints() const
{
return this->points.size();
}
void Clear()
{
this->points.clear();
}
void DrawPixels(const vtkVector2i& StartPos,
const vtkVector2i& EndPos, unsigned char *pixels, int *size)
{
int x1=StartPos.GetX(), x2=EndPos.GetX();
int y1=StartPos.GetY(), y2=EndPos.GetY();
double x = x2 - x1;
double y = y2 - y1;
double length = sqrt( x*x + y*y );
if(length == 0)
{
return;
}
double addx = x / length;
double addy = y / length;
x = x1;
y = y1;
int row, col;
for(double i = 0; i < length; i += 1)
{
col = (int)x;
row = (int)y;
pixels[3*(row*size[0]+col)] = 255 ^ pixels[3*(row*size[0]+col)];
pixels[3*(row*size[0]+col)+1] = 255 ^ pixels[3*(row*size[0]+col)+1];
pixels[3*(row*size[0]+col)+2] = 255 ^ pixels[3*(row*size[0]+col)+2];
x += addx;
y += addy;
}
}
};
//----------------------------------------------------------------------------
vtkInteractorStyleDrawPolygon::vtkInteractorStyleDrawPolygon()
{
this->Internal = new vtkInternal();
this->StartPosition[0] = this->StartPosition[1] = 0;
this->EndPosition[0] = this->EndPosition[1] = 0;
this->Moving = 0;
this->DrawPolygonPixels = true;
this->PixelArray = vtkUnsignedCharArray::New();
}
//----------------------------------------------------------------------------
vtkInteractorStyleDrawPolygon::~vtkInteractorStyleDrawPolygon()
{
this->PixelArray->Delete();
delete this->Internal;
}
//----------------------------------------------------------------------------
std::vector<vtkVector2i> vtkInteractorStyleDrawPolygon::GetPolygonPoints()
{
return this->Internal->points;
}
//----------------------------------------------------------------------------
void vtkInteractorStyleDrawPolygon::OnMouseMove()
{
if (!this->Interactor || !this->Moving)
{
return;
}
this->EndPosition[0] = this->Interactor->GetEventPosition()[0];
this->EndPosition[1] = this->Interactor->GetEventPosition()[1];
int *size = this->Interactor->GetRenderWindow()->GetSize();
if (this->EndPosition[0] > (size[0]-1))
{
this->EndPosition[0] = size[0]-1;
}
if (this->EndPosition[0] < 0)
{
this->EndPosition[0] = 0;
}
if (this->EndPosition[1] > (size[1]-1))
{
this->EndPosition[1] = size[1]-1;
}
if (this->EndPosition[1] < 0)
{
this->EndPosition[1] = 0;
}
vtkVector2i lastPoint =
this->Internal->GetPoint(
this->Internal->GetNumberOfPoints() - 1);
vtkVector2i newPoint(this->EndPosition[0], this->EndPosition[1]);
if((lastPoint - newPoint).SquaredNorm() > 100)
{
this->Internal->AddPoint(newPoint);
if(this->DrawPolygonPixels)
{
this->DrawPolygon();
}
}
}
//----------------------------------------------------------------------------
void vtkInteractorStyleDrawPolygon::OnLeftButtonDown()
{
if (!this->Interactor)
{
return;
}
this->Moving = 1;
vtkRenderWindow *renWin = this->Interactor->GetRenderWindow();
this->StartPosition[0] = this->Interactor->GetEventPosition()[0];
this->StartPosition[1] = this->Interactor->GetEventPosition()[1];
this->EndPosition[0] = this->StartPosition[0];
this->EndPosition[1] = this->StartPosition[1];
this->PixelArray->Initialize();
this->PixelArray->SetNumberOfComponents(3);
int *size = renWin->GetSize();
this->PixelArray->SetNumberOfTuples(size[0]*size[1]);
renWin->GetPixelData(0, 0, size[0]-1, size[1]-1, 1, this->PixelArray);
this->Internal->Clear();
this->Internal->AddPoint(this->StartPosition[0], this->StartPosition[1]);
this->InvokeEvent(vtkCommand::StartInteractionEvent);
}
//----------------------------------------------------------------------------
void vtkInteractorStyleDrawPolygon::OnLeftButtonUp()
{
if (!this->Interactor || !this->Moving)
{
return;
}
if(this->DrawPolygonPixels)
{
int *size = this->Interactor->GetRenderWindow()->GetSize();
unsigned char *pixels = this->PixelArray->GetPointer(0);
this->Interactor->GetRenderWindow()->SetPixelData(
0, 0, size[0]-1, size[1]-1, pixels, 1);
}
this->Moving = 0;
this->InvokeEvent(vtkCommand::SelectionChangedEvent);
this->InvokeEvent(vtkCommand::EndInteractionEvent);
}
//----------------------------------------------------------------------------
void vtkInteractorStyleDrawPolygon::DrawPolygon()
{
vtkNew<vtkUnsignedCharArray> tmpPixelArray;
tmpPixelArray->DeepCopy(this->PixelArray);
unsigned char *pixels = tmpPixelArray->GetPointer(0);
int *size = this->Interactor->GetRenderWindow()->GetSize();
// draw each line segment
for(vtkIdType i = 0; i < this->Internal->GetNumberOfPoints() - 1; i++)
{
const vtkVector2i &a = this->Internal->GetPoint(i);
const vtkVector2i &b = this->Internal->GetPoint(i+1);
this->Internal->DrawPixels(a, b, pixels, size);
}
// draw a line from the end to the start
if(this->Internal->GetNumberOfPoints() >= 3)
{
const vtkVector2i &start = this->Internal->GetPoint(0);
const vtkVector2i &end = this->Internal->GetPoint(this->Internal->GetNumberOfPoints() - 1);
this->Internal->DrawPixels(start, end, pixels, size);
}
this->Interactor->GetRenderWindow()->SetPixelData(0, 0, size[0]-1, size[1]-1, pixels, 1);
}
//----------------------------------------------------------------------------
void vtkInteractorStyleDrawPolygon::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
os << indent << "Moving: " << this->Moving << endl;
os << indent << "DrawPolygonPixels: " << this->DrawPolygonPixels << endl;
os << indent << "StartPosition: " << this->StartPosition[0] << "," << this->StartPosition[1] << endl;
os << indent << "EndPosition: " << this->EndPosition[0] << "," << this->EndPosition[1] << endl;
}