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nmWTAI-Platform/3rd/VTK7.1/include/vtkPropPicker.h

87 lines
2.7 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkPropPicker.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPropPicker
* @brief pick an actor/prop using graphics hardware
*
* vtkPropPicker is used to pick an actor/prop given a selection
* point (in display coordinates) and a renderer. This class uses
* graphics hardware/rendering system to pick rapidly (as compared
* to using ray casting as does vtkCellPicker and vtkPointPicker).
* This class determines the actor/prop and pick position in world
* coordinates; point and cell ids are not determined.
*
* @sa
* vtkPicker vtkWorldPointPicker vtkCellPicker vtkPointPicker
*/
#ifndef vtkPropPicker_h
#define vtkPropPicker_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkAbstractPropPicker.h"
class vtkProp;
class vtkWorldPointPicker;
class VTKRENDERINGCORE_EXPORT vtkPropPicker : public vtkAbstractPropPicker
{
public:
static vtkPropPicker *New();
vtkTypeMacro(vtkPropPicker, vtkAbstractPropPicker);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Perform the pick and set the PickedProp ivar. If something is picked, a
* 1 is returned, otherwise 0 is returned. Use the GetViewProp() method
* to get the instance of vtkProp that was picked. Props are picked from
* the renderers list of pickable Props.
*/
int PickProp(double selectionX, double selectionY, vtkRenderer *renderer);
/**
* Perform a pick from the user-provided list of vtkProps and not from the
* list of vtkProps that the render maintains.
*/
int PickProp(double selectionX, double selectionY, vtkRenderer *renderer,
vtkPropCollection* pickfrom);
/**
* Overide superclasses' Pick() method.
*/
int Pick(double selectionX, double selectionY, double selectionZ,
vtkRenderer *renderer);
int Pick(double selectionPt[3], vtkRenderer *renderer)
{ return this->Pick( selectionPt[0],
selectionPt[1], selectionPt[2], renderer); }
protected:
vtkPropPicker();
~vtkPropPicker();
void Initialize();
vtkPropCollection* PickFromProps;
// Used to get x-y-z pick position
vtkWorldPointPicker *WorldPointPicker;
private:
vtkPropPicker(const vtkPropPicker&) VTK_DELETE_FUNCTION;
void operator=(const vtkPropPicker&) VTK_DELETE_FUNCTION;
};
#endif