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nmWTAI-Platform/3rd/VTK7.1/include/vtkOpenGLPolyDataMapper.h

120 lines
3.6 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLPolyDataMapper.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenGLPolyDataMapper
* @brief a PolyDataMapper for the OpenGL library
*
* vtkOpenGLPolyDataMapper is a subclass of vtkPolyDataMapper.
* vtkOpenGLPolyDataMapper is a geometric PolyDataMapper for the OpenGL
* rendering library.
* @deprecated Replaced by vtkPainterPolyDataMapper as of VTK 6.2.
*/
#ifndef vtkOpenGLPolyDataMapper_h
#define vtkOpenGLPolyDataMapper_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkPolyDataMapper.h"
#include "vtkOpenGL.h" // Needed for GLenum
class vtkCellArray;
class vtkPoints;
class vtkProperty;
class vtkRenderWindow;
class vtkOpenGLRenderer;
class vtkOpenGLTexture;
#if !defined(VTK_LEGACY_REMOVE)
class VTKRENDERINGOPENGL_EXPORT vtkOpenGLPolyDataMapper : public vtkPolyDataMapper
{
public:
static vtkOpenGLPolyDataMapper *New();
vtkTypeMacro(vtkOpenGLPolyDataMapper,vtkPolyDataMapper);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Implement superclass render method.
*/
virtual void RenderPiece(vtkRenderer *ren, vtkActor *a);
/**
* Release any graphics resources that are being consumed by this mapper.
* The parameter window could be used to determine which graphic
* resources to release.
*/
void ReleaseGraphicsResources(vtkWindow *);
/**
* Draw method for OpenGL.
*/
virtual int Draw(vtkRenderer *ren, vtkActor *a);
protected:
vtkOpenGLPolyDataMapper();
~vtkOpenGLPolyDataMapper();
void DrawPoints(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawLines(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawPolygons(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
GLenum rep,
vtkCellArray *ca,
vtkRenderer *ren);
void DrawTStrips(int idx,
vtkPoints *p,
vtkDataArray *n,
vtkUnsignedCharArray *c,
vtkDataArray *t,
vtkIdType &cellNum,
int &noAbort,
GLenum rep,
vtkCellArray *ca,
vtkRenderer *ren);
vtkIdType TotalCells;
int ListId;
vtkOpenGLTexture* InternalColorTexture;
private:
vtkOpenGLPolyDataMapper(const vtkOpenGLPolyDataMapper&) VTK_DELETE_FUNCTION;
void operator=(const vtkOpenGLPolyDataMapper&) VTK_DELETE_FUNCTION;
};
#endif // VTK_LEGACY_REMOVE
#endif