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210 lines
6.9 KiB
C++
210 lines
6.9 KiB
C++
#ifndef vtkExodusIICache_h
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#define vtkExodusIICache_h
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// ============================================================================
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// The following classes define an LRU cache for data arrays
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// loaded by the Exodus reader. Here's how they work:
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//
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// The actual cache consists of two STL containers: a set of
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// cache entries (vtkExodusIICacheEntry) and a list of
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// cache references (vtkExodusIICacheRef). The entries in
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// these containers are sorted for fast retrieval:
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// 1. The cache entries are indexed by the timestep, the
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// object type (edge block, face set, ...), and the
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// object ID (if one exists). When you call Find() to
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// retrieve a cache entry, you provide a key containing
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// this information and the array is returned if it exists.
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// 2. The list of cache references are stored in "least-recently-used"
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// order. The least recently referenced array is the first in
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// the list. Whenever you request an entry with Find(), it is
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// moved to the back of the list if it exists.
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// This makes retrieving arrays O(n log n) and popping LRU
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// entries O(1). Each cache entry stores an iterator into
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// the list of references so that it can be located quickly for
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// removal.
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#include "vtkIOExodusModule.h" // For export macro
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#include "vtkObject.h"
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#include <map> // used for cache storage
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#include <list> // use for LRU ordering
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class VTKIOEXODUS_EXPORT vtkExodusIICacheKey
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{
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public:
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int Time;
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int ObjectType;
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int ObjectId;
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int ArrayId;
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vtkExodusIICacheKey()
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{
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Time = -1;
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ObjectType = -1;
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ObjectId = -1;
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ArrayId = -1;
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}
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vtkExodusIICacheKey( int time, int objType, int objId, int arrId )
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{
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Time = time;
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ObjectType = objType;
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ObjectId = objId;
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ArrayId = arrId;
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}
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vtkExodusIICacheKey( const vtkExodusIICacheKey& src )
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{
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Time = src.Time;
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ObjectType = src.ObjectType;
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ObjectId = src.ObjectId;
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ArrayId = src.ArrayId;
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}
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vtkExodusIICacheKey& operator = ( const vtkExodusIICacheKey& src )
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{
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Time = src.Time;
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ObjectType = src.ObjectType;
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ObjectId = src.ObjectId;
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ArrayId = src.ArrayId;
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return *this;
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}
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bool match( const vtkExodusIICacheKey&other, const vtkExodusIICacheKey& pattern ) const
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{
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if ( pattern.Time && this->Time != other.Time )
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return false;
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if ( pattern.ObjectType && this->ObjectType != other.ObjectType )
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return false;
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if ( pattern.ObjectId && this->ObjectId != other.ObjectId )
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return false;
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if ( pattern.ArrayId && this->ArrayId != other.ArrayId )
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return false;
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return true;
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}
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bool operator < ( const vtkExodusIICacheKey& other ) const
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{
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if ( this->Time < other.Time )
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return true;
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else if ( this->Time > other.Time )
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return false;
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if ( this->ObjectType < other.ObjectType )
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return true;
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else if ( this->ObjectType > other.ObjectType )
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return false;
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if ( this->ObjectId < other.ObjectId )
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return true;
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else if ( this->ObjectId > other.ObjectId )
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return false;
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if ( this->ArrayId < other.ArrayId )
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return true;
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return false;
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}
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};
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class vtkExodusIICacheEntry;
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class vtkExodusIICache;
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class vtkDataArray;
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typedef std::map<vtkExodusIICacheKey,vtkExodusIICacheEntry*> vtkExodusIICacheSet;
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typedef std::map<vtkExodusIICacheKey,vtkExodusIICacheEntry*>::iterator vtkExodusIICacheRef;
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typedef std::list<vtkExodusIICacheRef> vtkExodusIICacheLRU;
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typedef std::list<vtkExodusIICacheRef>::iterator vtkExodusIICacheLRURef;
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class VTKIOEXODUS_EXPORT vtkExodusIICacheEntry
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{
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public:
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vtkExodusIICacheEntry();
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vtkExodusIICacheEntry( vtkDataArray* arr );
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vtkExodusIICacheEntry( const vtkExodusIICacheEntry& other );
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~vtkExodusIICacheEntry();
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vtkDataArray* GetValue() { return this->Value; }
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protected:
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vtkDataArray* Value;
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vtkExodusIICacheLRURef LRUEntry;
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friend class vtkExodusIICache;
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};
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class VTKIOEXODUS_EXPORT vtkExodusIICache : public vtkObject
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{
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public:
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static vtkExodusIICache* New();
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vtkTypeMacro(vtkExodusIICache,vtkObject);
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void PrintSelf( ostream& os, vtkIndent indent );
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/// Empty the cache
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void Clear();
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/// Set the maximum allowable cache size. This will remove cache entries if the capacity is reduced below the current size.
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void SetCacheCapacity( double sizeInMiB );
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/** See how much cache space is left.
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* This is the difference between the capacity and the size of the cache.
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* The result is in MiB.
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*/
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double GetSpaceLeft()
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{ return this->Capacity - this->Size; }
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/** Remove cache entries until the size of the cache is at or below the given size.
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* Returns a nonzero value if deletions were required.
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*/
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int ReduceToSize( double newSize );
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/// Insert an entry into the cache (this can remove other cache entries to make space).
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void Insert( vtkExodusIICacheKey& key, vtkDataArray* value );
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/** Determine whether a cache entry exists. If it does, return it -- otherwise return NULL.
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* If a cache entry exists, it is marked as most recently used.
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*/
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vtkDataArray*& Find( vtkExodusIICacheKey );
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/** Invalidate a cache entry (drop it from the cache) if the key exists.
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* This does nothing if the cache entry does not exist.
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* Returns 1 if the cache entry existed prior to this call and 0 otherwise.
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*/
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int Invalidate( vtkExodusIICacheKey key );
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/** Invalidate all cache entries matching a specified pattern, dropping all matches from the cache.
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* Any nonzero entry in the \a pattern forces a comparison between the corresponding value of \a key.
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* Any cache entries satisfying all the comparisons will be dropped.
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* If pattern is entirely zero, this will empty the entire cache.
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* This is useful for invalidating all entries of a given object type.
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*
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* Returns the number of cache entries dropped.
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* It is not an error to specify an empty range -- 0 will be returned if one is given.
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*/
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int Invalidate( vtkExodusIICacheKey key, vtkExodusIICacheKey pattern );
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protected:
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/// Default constructor
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vtkExodusIICache();
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/// Destructor.
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~vtkExodusIICache();
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/// Avoid (some) FP problems
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void RecomputeSize();
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/// The capacity of the cache (i.e., the maximum size of all arrays it contains) in MiB.
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double Capacity;
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/// The current size of the cache (i.e., the size of the all the arrays it currently contains) in MiB.
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double Size;
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/** A least-recently-used (LRU) cache to hold arrays.
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* During RequestData the cache may contain more than its maximum size since
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* the user may request more data than the cache can hold. However, the cache
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* is expunged whenever a new array is loaded. Never count on the cache holding
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* what you request for very long.
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*/
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vtkExodusIICacheSet Cache;
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/// The actual LRU list (indices into the cache ordered least to most recently used).
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vtkExodusIICacheLRU LRU;
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private:
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vtkExodusIICache( const vtkExodusIICache& ) VTK_DELETE_FUNCTION;
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void operator = ( const vtkExodusIICache& ) VTK_DELETE_FUNCTION;
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};
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#endif // vtkExodusIICache_h
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