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nmWTAI-Platform/3rd/VTK7.1/include/vtkImageBlend.h

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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageBlend.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageBlend
* @brief blend images together using alpha or opacity
*
* vtkImageBlend takes L, LA, RGB, or RGBA images as input and blends them
* according to the alpha values and/or the opacity setting for each input.
*
* The spacing, origin, extent, and number of components of the output are
* the same as those for the first input. If the input has an alpha
* component, then this component is copied unchanged into the output.
* In addition, if the first input has either one component or two
* components i.e. if it is either L (greyscale) or LA (greyscale + alpha)
* then all other inputs must also be L or LA.
*
* Different blending modes are available:
*
* \em Normal (default) :
* This is the standard blending mode used by OpenGL and other graphics
* packages. The output always has the same number of components
* and the same extent as the first input. The alpha value of the first
* input is not used in the blending computation, instead it is copied
* directly to the output.
*
* \code
* output <- input[0]
* foreach input i {
* foreach pixel px {
* r <- input[i](px)(alpha) * opacity[i]
* f <- (255 - r)
* output(px) <- output(px) * f + input(px) * r
* }
* }
* \endcode
*
* \em Compound :
* Images are compounded together and each component is scaled by the sum of
* the alpha/opacity values. Use the CompoundThreshold method to set
* specify a threshold in compound mode. Pixels with opacity*alpha less
* or equal than this threshold are ignored.
* The alpha value of the first input, if present, is NOT copied to the alpha
* value of the output. The output always has the same number of components
* and the same extent as the first input.
*
* \code
* output <- 0
* foreach pixel px {
* sum <- 0
* foreach input i {
* r <- input[i](px)(alpha) * opacity(i)
* sum <- sum + r
* if r > threshold {
* output(px) <- output(px) + input(px) * r
* }
* }
* output(px) <- output(px) / sum
* }
* \endcode
*/
#ifndef vtkImageBlend_h
#define vtkImageBlend_h
#include "vtkImagingCoreModule.h" // For export macro
#include "vtkThreadedImageAlgorithm.h"
class vtkImageStencilData;
#define VTK_IMAGE_BLEND_MODE_NORMAL 0
#define VTK_IMAGE_BLEND_MODE_COMPOUND 1
class VTKIMAGINGCORE_EXPORT vtkImageBlend : public vtkThreadedImageAlgorithm
{
public:
static vtkImageBlend *New();
vtkTypeMacro(vtkImageBlend,vtkThreadedImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Replace one of the input connections with a new input. You can
* only replace input connections that you previously created with
* AddInputConnection() or, in the case of the first input,
* with SetInputConnection().
*/
virtual void ReplaceNthInputConnection(int idx, vtkAlgorithmOutput* input);
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void SetInputData(int num, vtkDataObject *input);
void SetInputData(vtkDataObject *input) { this->SetInputData(0, input); };
//@}
//@{
/**
* Get one input to this filter. This method is only for support of
* old-style pipeline connections. When writing new code you should
* use vtkAlgorithm::GetInputConnection(0, num).
*/
vtkDataObject *GetInput(int num);
vtkDataObject *GetInput() { return this->GetInput(0); };
//@}
/**
* Get the number of inputs to this filter. This method is only for
* support of old-style pipeline connections. When writing new code
* you should use vtkAlgorithm::GetNumberOfInputConnections(0).
*/
int GetNumberOfInputs() { return this->GetNumberOfInputConnections(0); };
//@{
/**
* Set the opacity of an input image: the alpha values of the image are
* multiplied by the opacity. The opacity of image idx=0 is ignored.
*/
void SetOpacity(int idx, double opacity);
double GetOpacity(int idx);
//@}
/**
* Set a stencil to apply when blending the data.
* Create a pipeline connection.
*/
void SetStencilConnection(vtkAlgorithmOutput *algOutput);
//@{
/**
* Set a stencil to apply when blending the data.
*/
void SetStencilData(vtkImageStencilData *stencil);
vtkImageStencilData *GetStencil();
//@}
//@{
/**
* Set the blend mode
*/
vtkSetClampMacro(BlendMode,int,
VTK_IMAGE_BLEND_MODE_NORMAL,
VTK_IMAGE_BLEND_MODE_COMPOUND );
vtkGetMacro(BlendMode,int);
void SetBlendModeToNormal()
{this->SetBlendMode(VTK_IMAGE_BLEND_MODE_NORMAL);};
void SetBlendModeToCompound()
{this->SetBlendMode(VTK_IMAGE_BLEND_MODE_COMPOUND);};
const char *GetBlendModeAsString(void);
//@}
//@{
/**
* Specify a threshold in compound mode. Pixels with opacity*alpha less
* or equal the threshold are ignored.
*/
vtkSetMacro(CompoundThreshold,double);
vtkGetMacro(CompoundThreshold,double);
//@}
protected:
vtkImageBlend();
~vtkImageBlend();
virtual int RequestUpdateExtent(vtkInformation *,
vtkInformationVector **,
vtkInformationVector *) VTK_OVERRIDE;
void InternalComputeInputUpdateExtent(int inExt[6], int outExt[6],
int inWExtent[6]);
void ThreadedRequestData (vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector,
vtkImageData ***inData, vtkImageData **outData,
int ext[6], int id) VTK_OVERRIDE;
// see vtkAlgorithm for docs.
virtual int FillInputPortInformation(int, vtkInformation*) VTK_OVERRIDE;
// see vtkAlgorithm for docs.
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector) VTK_OVERRIDE;
double *Opacity;
int OpacityArrayLength;
int BlendMode;
double CompoundThreshold;
int DataWasPassed;
private:
vtkImageBlend(const vtkImageBlend&) VTK_DELETE_FUNCTION;
void operator=(const vtkImageBlend&) VTK_DELETE_FUNCTION;
};
//@{
/**
* Get the blending mode as a descriptive string
*/
inline const char *vtkImageBlend::GetBlendModeAsString()
{
switch (this->BlendMode)
{
case VTK_IMAGE_BLEND_MODE_NORMAL:
return "Normal";
case VTK_IMAGE_BLEND_MODE_COMPOUND:
return "Compound";
default:
return "Unknown Blend Mode";
}
}
//@}
#endif