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94 lines
2.4 KiB
C++
94 lines
2.4 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkEarthSource.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkEarthSource
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* @brief create the continents of the Earth as a sphere
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*
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* vtkEarthSource creates a spherical rendering of the geographical shapes
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* of the major continents of the earth. The OnRatio determines
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* how much of the data is actually used. The radius defines the radius
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* of the sphere at which the continents are placed. Obtains data from
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* an imbedded array of coordinates.
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*/
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#ifndef vtkEarthSource_h
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#define vtkEarthSource_h
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#include "vtkFiltersHybridModule.h" // For export macro
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#include "vtkPolyDataAlgorithm.h"
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class VTKFILTERSHYBRID_EXPORT vtkEarthSource : public vtkPolyDataAlgorithm
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{
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public:
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static vtkEarthSource *New();
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vtkTypeMacro(vtkEarthSource,vtkPolyDataAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent);
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//@{
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/**
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* Set radius of earth.
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*/
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vtkSetClampMacro(Radius,double,0.0,VTK_FLOAT_MAX);
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vtkGetMacro(Radius,double);
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//@}
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//@{
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/**
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* Turn on every nth entity. This controls how much detail the model
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* will have. The maximum ratio is sixteen. (The smaller OnRatio, the more
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* detail there is.)
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*/
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vtkSetClampMacro(OnRatio,int,1,16);
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vtkGetMacro(OnRatio,int);
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//@}
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//@{
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/**
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* Turn on/off drawing continents as filled polygons or as wireframe outlines.
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* Warning: some graphics systems will have trouble with the very large, concave
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* filled polygons. Recommend you use OutlienOn (i.e., disable filled polygons)
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* for now.
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*/
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vtkSetMacro(Outline,int);
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vtkGetMacro(Outline,int);
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vtkBooleanMacro(Outline,int);
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//@}
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protected:
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vtkEarthSource();
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~vtkEarthSource() {}
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int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
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double Radius;
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int OnRatio;
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int Outline;
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private:
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vtkEarthSource(const vtkEarthSource&) VTK_DELETE_FUNCTION;
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void operator=(const vtkEarthSource&) VTK_DELETE_FUNCTION;
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};
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#endif
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