You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
nmWTAI-Platform/3rd/VTK7.1/include/vtkIncrementalPointLocator.h

141 lines
6.0 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkIncrementalPointLocator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkIncrementalPointLocator
* @brief Abstract class in support of both
* point location and point insertion.
*
*
* Compared to a static point locator for pure location functionalities
* through some search structure established from a fixed set of points,
* an incremental point locator allows for, in addition, point insertion
* capabilities, with the search structure maintaining a dynamically
* increasing number of points. There are two incremental point locators,
* i.e., vtkPointLocator and vtkIncrementalOctreePointLocator. As opposed
* to the uniform bin-based search structure (adopted in vtkPointLocator)
* with a fixed spatial resolution, an octree mechanism (employed in
* vtkIncrementalOctreePointlocator) resorts to a hierarchy of tree-like
* sub-division of the 3D data domain. Thus it enables data-aware multi-
* resolution and accordingly accelerated point location as well as point
* insertion, particularly when handling a radically imbalanced layout of
* points as not uncommon in datasets defined on adaptive meshes. In other
* words, vtkIncrementalOctreePointLocator is an octree-based accelerated
* implementation of all functionalities of vtkPointLocator.
*
* @sa
* vtkLocator, vtkIncrementalOctreePointLocator, vtkPointLocator,
* vtkMergePoints vtkStaticPointLocator
*/
#ifndef vtkIncrementalPointLocator_h
#define vtkIncrementalPointLocator_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkAbstractPointLocator.h"
class vtkPoints;
class vtkIdList;
class VTKCOMMONDATAMODEL_EXPORT vtkIncrementalPointLocator : public vtkAbstractPointLocator
{
public:
vtkTypeMacro( vtkIncrementalPointLocator, vtkAbstractPointLocator );
void PrintSelf( ostream & os, vtkIndent indent ) VTK_OVERRIDE;
/**
* Given a point x assumed to be covered by the search structure, return the
* index of the closest point (already inserted to the search structure)
* regardless of the associated minimum squared distance relative to the
* squared insertion-tolerance distance. This method is used when performing
* incremental point insertion. Note -1 indicates that no point is found.
* InitPointInsertion() should have been called in advance.
*/
virtual vtkIdType FindClosestInsertedPoint( const double x[3] ) = 0;
// -------------------------------------------------------------------------
// ---------------------------- Point Location ----------------------------
// ---- All virtual functions related to point location are declared by ----
// --------------- the parent class vtkAbstractPointLocator ---------------
// -------------------------------------------------------------------------
// -------------------------------------------------------------------------
// ---------------------------- Point Insertion ----------------------------
// -------------------------------------------------------------------------
/**
* Initialize the point insertion process. newPts is an object, storing 3D
* point coordinates, to which incremental point insertion puts coordinates.
* It is created and provided by an external VTK class. Argument bounds
* represents the spatial bounding box, into which the points fall.
*/
virtual int InitPointInsertion( vtkPoints * newPts, const double bounds[6] ) = 0;
/**
* Initialize the point insertion process. newPts is an object, storing 3D
* point coordinates, to which incremental point insertion puts coordinates.
* It is created and provided by an external VTK class. Argument bounds
* represents the spatial bounding box, into which the points fall.
*/
virtual int InitPointInsertion( vtkPoints * newPts, const double bounds[6],
vtkIdType estSize ) = 0;
/**
* Determine whether or not a given point has been inserted. Return the id of
* the already inserted point if true, else return -1. InitPointInsertion()
* should have been called in advance.
*/
virtual vtkIdType IsInsertedPoint( double x, double y, double z ) = 0;
/**
* Determine whether or not a given point has been inserted. Return the id of
* the already inserted point if true, else return -1. InitPointInsertion()
* should have been called in advance.
*/
virtual vtkIdType IsInsertedPoint( const double x[3] ) = 0;
/**
* Insert a point unless there has been a duplciate in the search structure.
* This method is not thread safe.
*/
virtual int InsertUniquePoint( const double x[3], vtkIdType & ptId ) = 0;
/**
* Insert a given point with a specified point index ptId. InitPointInsertion()
* should have been called prior to this function. Also, IsInsertedPoint()
* should have been called in advance to ensure that the given point has not
* been inserted unless point duplication is allowed.
*/
virtual void InsertPoint( vtkIdType ptId, const double x[3] ) = 0;
/**
* Insert a given point and return the point index. InitPointInsertion()
* should have been called prior to this function. Also, IsInsertedPoint()
* should have been called in advance to ensure that the given point has not
* been inserted unless point duplication is allowed.
*/
virtual vtkIdType InsertNextPoint( const double x[3] ) = 0;
protected:
vtkIncrementalPointLocator();
~vtkIncrementalPointLocator() VTK_OVERRIDE;
private:
vtkIncrementalPointLocator( const vtkIncrementalPointLocator & ) VTK_DELETE_FUNCTION;
void operator = ( const vtkIncrementalPointLocator & ) VTK_DELETE_FUNCTION;
};
#endif