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302 lines
9.1 KiB
C++
302 lines
9.1 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkCurveRepresentation
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkCurveRepresentation
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* @brief vtkWidgetRepresentation
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* base class for a widget that represents an curve that connects control
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* points.
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*
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* Base class for widgets used to define curves from points, such as
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* vtkPolyLineRepresentation and vtkSplineRepresentation. This class
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* uses handles, the number of which can be changed, to represent the
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* points that define the curve. The handles can be picked can be
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* picked on the curve itself to translate or rotate it in the scene.
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*/
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#ifndef vtkCurveRepresentation_h
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#define vtkCurveRepresentation_h
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#include "vtkInteractionWidgetsModule.h" // For export macro
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#include "vtkWidgetRepresentation.h"
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class vtkActor;
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class vtkCellPicker;
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class vtkDoubleArray;
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class vtkPlaneSource;
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class vtkPoints;
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class vtkPolyData;
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class vtkProp;
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class vtkProperty;
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class vtkSphereSource;
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class vtkTransform;
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#define VTK_PROJECTION_YZ 0
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#define VTK_PROJECTION_XZ 1
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#define VTK_PROJECTION_XY 2
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#define VTK_PROJECTION_OBLIQUE 3
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class VTKINTERACTIONWIDGETS_EXPORT vtkCurveRepresentation : public vtkWidgetRepresentation
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{
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public:
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vtkTypeMacro(vtkCurveRepresentation, vtkWidgetRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Used to manage the InteractionState of the widget
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enum _InteractionState {
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Outside=0,
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OnHandle,
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OnLine,
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Moving,
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Scaling,
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Spinning,
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Inserting,
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Erasing
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};
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//@{
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/**
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* Set the interaction state
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*/
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vtkSetMacro(InteractionState, int);
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//@}
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//@{
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/**
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* Force the widget to be projected onto one of the orthogonal
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* planes. Remember that when the InteractionState changes, a
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* ModifiedEvent is invoked. This can be used to snap the curve to
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* the plane if it is originally not aligned. The normal in
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* SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively and
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* 3 for arbitrary oblique planes when the widget is tied to a
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* vtkPlaneSource.
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*/
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vtkSetMacro(ProjectToPlane,int);
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vtkGetMacro(ProjectToPlane,int);
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vtkBooleanMacro(ProjectToPlane,int);
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//@}
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/**
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* Set up a reference to a vtkPlaneSource that could be from another widget
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* object, e.g. a vtkPolyDataSourceWidget.
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*/
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void SetPlaneSource(vtkPlaneSource* plane);
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vtkSetClampMacro(ProjectionNormal,int,VTK_PROJECTION_YZ,VTK_PROJECTION_OBLIQUE);
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vtkGetMacro(ProjectionNormal,int);
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void SetProjectionNormalToXAxes()
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{ this->SetProjectionNormal(0); }
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void SetProjectionNormalToYAxes()
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{ this->SetProjectionNormal(1); }
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void SetProjectionNormalToZAxes()
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{ this->SetProjectionNormal(2); }
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void SetProjectionNormalToOblique()
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{ this->SetProjectionNormal(3); }
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//@{
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/**
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* Set the position of poly line handles and points in terms of a plane's
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* position. i.e., if ProjectionNormal is 0, all of the x-coordinate
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* values of the points are set to position. Any value can be passed (and is
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* ignored) to update the poly line points when Projection normal is set to 3
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* for arbritrary plane orientations.
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*/
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void SetProjectionPosition(double position);
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vtkGetMacro(ProjectionPosition, double);
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//@}
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/**
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* Grab the polydata (including points) that defines the
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* interpolating curve. Points are guaranteed to be up-to-date when
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* either the InteractionEvent or EndInteraction events are
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* invoked. The user provides the vtkPolyData and the points and
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* polyline are added to it.
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*/
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virtual void GetPolyData(vtkPolyData *pd) = 0;
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//@{
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/**
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* Set/Get the handle properties (the spheres are the handles). The
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* properties of the handles when selected and unselected can be manipulated.
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*/
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vtkGetObjectMacro(HandleProperty, vtkProperty);
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vtkGetObjectMacro(SelectedHandleProperty, vtkProperty);
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//@}
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//@{
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/**
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* Set/Get the line properties. The properties of the line when selected
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* and unselected can be manipulated.
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*/
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vtkGetObjectMacro(LineProperty, vtkProperty);
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vtkGetObjectMacro(SelectedLineProperty, vtkProperty);
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//@}
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//@{
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/**
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* Set/Get the number of handles for this widget.
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*/
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virtual void SetNumberOfHandles(int npts) = 0;
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vtkGetMacro(NumberOfHandles, int);
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//@}
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//@{
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/**
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* Set/Get the position of the handles. Call GetNumberOfHandles
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* to determine the valid range of handle indices.
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*/
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virtual void SetHandlePosition(int handle, double x, double y, double z);
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virtual void SetHandlePosition(int handle, double xyz[3]);
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virtual void GetHandlePosition(int handle, double xyz[3]);
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virtual double* GetHandlePosition(int handle);
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virtual vtkDoubleArray* GetHandlePositions() = 0;
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//@}
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//@{
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/**
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* Control whether the curve is open or closed. A closed forms a
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* continuous loop: the first and last points are the same. A
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* minimum of 3 handles are required to form a closed loop.
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*/
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void SetClosed(int closed);
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vtkGetMacro(Closed,int);
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vtkBooleanMacro(Closed,int);
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//@}
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/**
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* Convenience method to determine whether the curve is
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* closed in a geometric sense. The widget may be set "closed" but still
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* be geometrically open (e.g., a straight line).
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*/
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int IsClosed();
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/**
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* Get the approximate vs. the true arc length of the curve. Calculated as
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* the summed lengths of the individual straight line segments. Use
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* SetResolution to control the accuracy.
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*/
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virtual double GetSummedLength() = 0;
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/**
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* Convenience method to allocate and set the handles from a
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* vtkPoints instance. If the first and last points are the same,
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* the curve sets Closed to the on InteractionState and disregards
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* the last point, otherwise Closed remains unchanged.
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*/
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virtual void InitializeHandles(vtkPoints* points) = 0;
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//@{
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/**
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* These are methods that satisfy vtkWidgetRepresentation's
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* API. Note that a version of place widget is available where the
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* center and handle position are specified.
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*/
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virtual void BuildRepresentation() = 0;
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virtual int ComputeInteractionState(int X, int Y, int modify=0);
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virtual void StartWidgetInteraction(double e[2]);
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virtual void WidgetInteraction(double e[2]);
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virtual void EndWidgetInteraction(double e[2]);
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virtual double *GetBounds();
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//@}
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//@{
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/**
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* Methods supporting, and required by, the rendering process.
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*/
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virtual void ReleaseGraphicsResources(vtkWindow*);
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virtual int RenderOpaqueGeometry(vtkViewport*);
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virtual int RenderTranslucentPolygonalGeometry(vtkViewport*);
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virtual int RenderOverlay(vtkViewport*);
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virtual int HasTranslucentPolygonalGeometry();
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//@}
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/**
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* Convenience method to set the line color.
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* Ideally one should use GetLineProperty()->SetColor().
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*/
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void SetLineColor(double r, double g, double b);
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protected:
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vtkCurveRepresentation();
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~vtkCurveRepresentation();
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double LastEventPosition[3];
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double Bounds[6];
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// Controlling vars
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int ProjectionNormal;
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double ProjectionPosition;
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int ProjectToPlane;
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vtkPlaneSource* PlaneSource;
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// Projection capabilities
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void ProjectPointsToPlane();
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void ProjectPointsToOrthoPlane();
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void ProjectPointsToObliquePlane();
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int NumberOfHandles;
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int Closed;
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// The line segments
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vtkActor *LineActor;
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void HighlightLine(int highlight);
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// Glyphs representing hot spots (e.g., handles)
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vtkActor **Handle;
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vtkSphereSource **HandleGeometry;
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void Initialize();
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int HighlightHandle(vtkProp *prop); //returns handle index or -1 on fail
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virtual void SizeHandles();
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virtual void InsertHandleOnLine(double* pos) = 0;
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void EraseHandle(const int&);
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// Do the picking
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vtkCellPicker *HandlePicker;
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vtkCellPicker *LinePicker;
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double LastPickPosition[3];
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vtkActor *CurrentHandle;
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int CurrentHandleIndex;
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// Register internal Pickers within PickingManager
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virtual void RegisterPickers();
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// Methods to manipulate the curve.
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void MovePoint(double *p1, double *p2);
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void Scale(double *p1, double *p2, int X, int Y);
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void Translate(double *p1, double *p2);
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void Spin(double *p1, double *p2, double *vpn);
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// Transform the control points (used for spinning)
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vtkTransform *Transform;
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// Properties used to control the appearance of selected objects and
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// the manipulator in general.
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vtkProperty *HandleProperty;
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vtkProperty *SelectedHandleProperty;
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vtkProperty *LineProperty;
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vtkProperty *SelectedLineProperty;
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void CreateDefaultProperties();
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// For efficient spinning
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double Centroid[3];
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void CalculateCentroid();
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private:
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vtkCurveRepresentation(const vtkCurveRepresentation&) VTK_DELETE_FUNCTION;
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void operator=(const vtkCurveRepresentation&) VTK_DELETE_FUNCTION;
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};
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#endif
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