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nmWTAI-Platform/3rd/VTK7.1/include/vtkOrientedGlyphContourRepr...

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOrientedGlyphContourRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOrientedGlyphContourRepresentation
* @brief Default representation for the contour widget
*
* This class provides the default concrete representation for the
* vtkContourWidget. It works in conjunction with the
* vtkContourLineInterpolator and vtkPointPlacer. See vtkContourWidget
* for details.
* @sa
* vtkContourRepresentation vtkContourWidget vtkPointPlacer
* vtkContourLineInterpolator
*/
#ifndef vtkOrientedGlyphContourRepresentation_h
#define vtkOrientedGlyphContourRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkContourRepresentation.h"
class vtkProperty;
class vtkActor;
class vtkPolyDataMapper;
class vtkPolyData;
class vtkGlyph3D;
class vtkPoints;
class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedGlyphContourRepresentation : public vtkContourRepresentation
{
public:
/**
* Instantiate this class.
*/
static vtkOrientedGlyphContourRepresentation *New();
//@{
/**
* Standard methods for instances of this class.
*/
vtkTypeMacro(vtkOrientedGlyphContourRepresentation,vtkContourRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
//@{
/**
* Specify the cursor shape. Keep in mind that the shape will be
* aligned with the constraining plane by orienting it such that
* the x axis of the geometry lies along the normal of the plane.
*/
void SetCursorShape(vtkPolyData *cursorShape);
vtkPolyData *GetCursorShape();
//@}
//@{
/**
* Specify the shape of the cursor (handle) when it is active.
* This is the geometry that will be used when the mouse is
* close to the handle or if the user is manipulating the handle.
*/
void SetActiveCursorShape(vtkPolyData *activeShape);
vtkPolyData *GetActiveCursorShape();
//@}
//@{
/**
* This is the property used when the handle is not active
* (the mouse is not near the handle)
*/
vtkGetObjectMacro(Property,vtkProperty);
//@}
//@{
/**
* This is the property used when the user is interacting
* with the handle.
*/
vtkGetObjectMacro(ActiveProperty,vtkProperty);
//@}
//@{
/**
* This is the property used by the lines.
*/
vtkGetObjectMacro(LinesProperty,vtkProperty);
//@}
//@{
/**
* Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
* are the methods that the widget and its representation use to
* communicate with each other.
*/
virtual void SetRenderer(vtkRenderer *ren);
virtual void BuildRepresentation();
virtual void StartWidgetInteraction(double eventPos[2]);
virtual void WidgetInteraction(double eventPos[2]);
virtual int ComputeInteractionState(int X, int Y, int modified=0);
//@}
//@{
/**
* Methods to make this class behave as a vtkProp.
*/
virtual void GetActors(vtkPropCollection *);
virtual void ReleaseGraphicsResources(vtkWindow *);
virtual int RenderOverlay(vtkViewport *viewport);
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
virtual int HasTranslucentPolygonalGeometry();
//@}
/**
* Get the points in this contour as a vtkPolyData.
*/
virtual vtkPolyData * GetContourRepresentationAsPolyData();
//@{
/**
* Controls whether the contour widget should always appear on top
* of other actors in the scene. (In effect, this will disable OpenGL
* Depth buffer tests while rendering the contour).
* Default is to set it to false.
*/
vtkSetMacro( AlwaysOnTop, int );
vtkGetMacro( AlwaysOnTop, int );
vtkBooleanMacro( AlwaysOnTop, int );
//@}
/**
* Convenience method to set the line color.
* Ideally one should use GetLinesProperty()->SetColor().
*/
void SetLineColor(double r, double g, double b);
/**
* A flag to indicate whether to show the Selected nodes
* Default is to set it to false.
*/
virtual void SetShowSelectedNodes(int);
/**
* Return the bounds of the representation
*/
virtual double *GetBounds();
protected:
vtkOrientedGlyphContourRepresentation();
~vtkOrientedGlyphContourRepresentation();
// Render the cursor
vtkActor *Actor;
vtkPolyDataMapper *Mapper;
vtkGlyph3D *Glypher;
vtkActor *ActiveActor;
vtkPolyDataMapper *ActiveMapper;
vtkGlyph3D *ActiveGlypher;
vtkPolyData *CursorShape;
vtkPolyData *ActiveCursorShape;
vtkPolyData *FocalData;
vtkPoints *FocalPoint;
vtkPolyData *ActiveFocalData;
vtkPoints *ActiveFocalPoint;
vtkPolyData *SelectedNodesData;
vtkPoints *SelectedNodesPoints;
vtkActor *SelectedNodesActor;
vtkPolyDataMapper *SelectedNodesMapper;
vtkGlyph3D *SelectedNodesGlypher;
vtkPolyData *SelectedNodesCursorShape;
void CreateSelectedNodesRepresentation();
vtkPolyData *Lines;
vtkPolyDataMapper *LinesMapper;
vtkActor *LinesActor;
// Support picking
double LastPickPosition[3];
double LastEventPosition[2];
// Methods to manipulate the cursor
void Translate(double eventPos[2]);
void Scale(double eventPos[2]);
void ShiftContour(double eventPos[2]);
void ScaleContour(double eventPos[2]);
void ComputeCentroid(double* ioCentroid);
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty *Property;
vtkProperty *ActiveProperty;
vtkProperty *LinesProperty;
void CreateDefaultProperties();
// Distance between where the mouse event happens and where the
// widget is focused - maintain this distance during interaction.
double InteractionOffset[2];
int AlwaysOnTop;
virtual void BuildLines();
private:
vtkOrientedGlyphContourRepresentation(const vtkOrientedGlyphContourRepresentation&) VTK_DELETE_FUNCTION;
void operator=(const vtkOrientedGlyphContourRepresentation&) VTK_DELETE_FUNCTION;
};
#endif