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nmWTAI-Platform/3rd/VTK7.1/include/vtkImageWriter.h

131 lines
3.8 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageWriter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageWriter
* @brief Writes images to files.
*
* vtkImageWriter writes images to files with any data type. The data type of
* the file is the same scalar type as the input. The dimensionality
* determines whether the data will be written in one or multiple files.
* This class is used as the superclass of most image writing classes
* such as vtkBMPWriter etc. It supports streaming.
*/
#ifndef vtkImageWriter_h
#define vtkImageWriter_h
#include "vtkIOImageModule.h" // For export macro
#include "vtkImageAlgorithm.h"
class VTKIOIMAGE_EXPORT vtkImageWriter : public vtkImageAlgorithm
{
public:
static vtkImageWriter *New();
vtkTypeMacro(vtkImageWriter,vtkImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Specify file name for the image file. You should specify either
* a FileName or a FilePrefix. Use FilePrefix if the data is stored
* in multiple files.
*/
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
//@}
//@{
/**
* Specify file prefix for the image file(s).You should specify either
* a FileName or FilePrefix. Use FilePrefix if the data is stored
* in multiple files.
*/
vtkSetStringMacro(FilePrefix);
vtkGetStringMacro(FilePrefix);
//@}
//@{
/**
* The sprintf format used to build filename from FilePrefix and number.
*/
vtkSetStringMacro(FilePattern);
vtkGetStringMacro(FilePattern);
//@}
//@{
/**
* What dimension are the files to be written. Usually this is 2, or 3.
* If it is 2 and the input is a volume then the volume will be
* written as a series of 2d slices.
*/
vtkSetMacro(FileDimensionality, int);
vtkGetMacro(FileDimensionality, int);
//@}
/**
* Set/Get the input object from the image pipeline.
*/
vtkImageData *GetInput();
/**
* The main interface which triggers the writer to start.
*/
virtual void Write();
void DeleteFiles();
protected:
vtkImageWriter();
~vtkImageWriter();
int FileDimensionality;
char *FilePrefix;
char *FilePattern;
char *FileName;
int FileNumber;
int FileLowerLeft;
char *InternalFileName;
virtual void RecursiveWrite(int dim,
vtkImageData *region,
vtkInformation*inInfo,
ofstream *file);
virtual void RecursiveWrite(int dim,
vtkImageData *cache,
vtkImageData *data,
vtkInformation* inInfo,
ofstream *file);
virtual void WriteFile(ofstream *file, vtkImageData *data,
int extent[6], int wExtent[6]);
virtual void WriteFileHeader(ofstream *, vtkImageData *, int [6]) {}
virtual void WriteFileTrailer(ofstream *, vtkImageData *) {}
// This is called by the superclass.
// This is the method you should override.
virtual int RequestData(vtkInformation *request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
int MinimumFileNumber;
int MaximumFileNumber;
int FilesDeleted;
private:
vtkImageWriter(const vtkImageWriter&) VTK_DELETE_FUNCTION;
void operator=(const vtkImageWriter&) VTK_DELETE_FUNCTION;
};
#endif