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220 lines
6.2 KiB
C++
220 lines
6.2 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAxesTransformRepresentation.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkAxesTransformRepresentation
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* @brief represent the vtkAxesTransformWidget
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*
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* The vtkAxesTransformRepresentation is a representation for the
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* vtkAxesTransformWidget. This representation consists of a origin sphere
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* with three tubed axes with cones at the end of the axes. In addition an
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* optional lable provides delta values of motion. Note that this particular
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* widget draws its representation in 3D space, so the widget can be
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* occluded.
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* @sa
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* vtkDistanceWidget vtkDistanceRepresentation vtkDistanceRepresentation2D
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*/
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#ifndef vtkAxesTransformRepresentation_h
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#define vtkAxesTransformRepresentation_h
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#include "vtkInteractionWidgetsModule.h" // For export macro
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#include "vtkWidgetRepresentation.h"
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class vtkHandleRepresentation;
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class vtkPoints;
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class vtkPolyData;
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class vtkPolyDataMapper;
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class vtkActor;
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class vtkVectorText;
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class vtkFollower;
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class vtkBox;
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class vtkCylinderSource;
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class vtkGlyph3D;
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class vtkDoubleArray;
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class vtkTransformPolyDataFilter;
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class vtkProperty;
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class VTKINTERACTIONWIDGETS_EXPORT vtkAxesTransformRepresentation : public vtkWidgetRepresentation
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{
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public:
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/**
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* Instantiate class.
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*/
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static vtkAxesTransformRepresentation *New();
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//@{
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/**
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* Standard VTK methods.
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*/
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vtkTypeMacro(vtkAxesTransformRepresentation,vtkWidgetRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent);
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//@}
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//@{
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/**
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* Set/Get the two handle representations used for the
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* vtkAxesTransformWidget. (Note: properties can be set by grabbing these
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* representations and setting the properties appropriately.)
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*/
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vtkGetObjectMacro(OriginRepresentation,vtkHandleRepresentation);
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vtkGetObjectMacro(SelectionRepresentation,vtkHandleRepresentation);
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//@}
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//@{
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/**
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* Methods to Set/Get the coordinates of the two points defining
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* this representation. Note that methods are available for both
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* display and world coordinates.
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*/
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double* GetOriginWorldPosition();
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void GetOriginWorldPosition(double pos[3]);
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void SetOriginWorldPosition(double pos[3]);
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void SetOriginDisplayPosition(double pos[3]);
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void GetOriginDisplayPosition(double pos[3]);
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//@}
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/**
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* Specify a scale to control the size of the widget. Large values make the
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* the widget larger.
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*/
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//@{
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/**
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* The tolerance representing the distance to the widget (in pixels) in
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* which the cursor is considered near enough to the end points of
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* the widget to be active.
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*/
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vtkSetClampMacro(Tolerance,int,1,100);
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vtkGetMacro(Tolerance,int);
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//@}
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//@{
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/**
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* Specify the format to use for labelling information during
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* transformation. Note that an empty string results in no label, or a
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* format string without a "%" character will not print numeric values.
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*/
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vtkSetStringMacro(LabelFormat);
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vtkGetStringMacro(LabelFormat);
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//@}
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/**
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* Enum used to communicate interaction state.
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*/
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enum {Outside=0,OnOrigin,OnX,OnY,OnZ,OnXEnd,OnYEnd,OnZEnd};
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//@{
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/**
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* The interaction state may be set from a widget (e.g., vtkLineWidget2) or
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* other object. This controls how the interaction with the widget
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* proceeds. Normally this method is used as part of a handshaking
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* process with the widget: First ComputeInteractionState() is invoked that
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* returns a state based on geometric considerations (i.e., cursor near a
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* widget feature), then based on events, the widget may modify this
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* further.
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*/
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vtkSetClampMacro(InteractionState,int,Outside,OnZEnd);
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//@}
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//@{
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/**
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* Method to satisfy superclasses' API.
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*/
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virtual void BuildRepresentation();
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virtual int ComputeInteractionState(int X, int Y, int modify=0);
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virtual void StartWidgetInteraction(double e[2]);
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virtual void WidgetInteraction(double e[2]);
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virtual double *GetBounds();
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//@}
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//@{
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/**
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* Methods required by vtkProp superclass.
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*/
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virtual void ReleaseGraphicsResources(vtkWindow *w);
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virtual int RenderOpaqueGeometry(vtkViewport *viewport);
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virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
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//@}
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//@{
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/**
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* Scale text (font size along each dimension). This helps control
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* the appearance of the 3D text.
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*/
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void SetLabelScale(double x, double y, double z)
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{
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double scale[3];
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scale[0] = x;
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scale[1] = y;
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scale[2] = z;
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this->SetLabelScale(scale);
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}
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virtual void SetLabelScale( double scale[3] );
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virtual double * GetLabelScale();
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//@}
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/**
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* Get the distance annotation property
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*/
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virtual vtkProperty *GetLabelProperty();
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protected:
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vtkAxesTransformRepresentation();
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~vtkAxesTransformRepresentation();
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// The handle and the rep used to close the handles
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vtkHandleRepresentation *OriginRepresentation;
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vtkHandleRepresentation *SelectionRepresentation;
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// Selection tolerance for the handles
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int Tolerance;
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// Format for printing the distance
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char *LabelFormat;
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// The line
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vtkPoints *LinePoints;
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vtkPolyData *LinePolyData;
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vtkPolyDataMapper *LineMapper;
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vtkActor *LineActor;
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// The distance label
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vtkVectorText *LabelText;
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vtkPolyDataMapper *LabelMapper;
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vtkFollower *LabelActor;
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// The 3D disk tick marks
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vtkPoints *GlyphPoints;
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vtkDoubleArray *GlyphVectors;
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vtkPolyData *GlyphPolyData;
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vtkCylinderSource *GlyphCylinder;
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vtkTransformPolyDataFilter *GlyphXForm;
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vtkGlyph3D *Glyph3D;
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vtkPolyDataMapper *GlyphMapper;
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vtkActor *GlyphActor;
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// Support GetBounds() method
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vtkBox *BoundingBox;
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double LastEventPosition[3];
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private:
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vtkAxesTransformRepresentation(const vtkAxesTransformRepresentation&) VTK_DELETE_FUNCTION;
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void operator=(const vtkAxesTransformRepresentation&) VTK_DELETE_FUNCTION;
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};
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#endif
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