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nmWTAI-Platform/3rd/VTK7.1/include/vtkOpenGLCamera.h

54 lines
1.5 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLCamera.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenGLCamera
* @brief OpenGL camera
*
* vtkOpenGLCamera is a concrete implementation of the abstract class
* vtkCamera. vtkOpenGLCamera interfaces to the OpenGL rendering library.
*/
#ifndef vtkOpenGLCamera_h
#define vtkOpenGLCamera_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkCamera.h"
class vtkOpenGLRenderer;
class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCamera : public vtkCamera
{
public:
static vtkOpenGLCamera *New();
vtkTypeMacro(vtkOpenGLCamera, vtkCamera);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Implement base class method.
*/
void Render(vtkRenderer *ren);
void UpdateViewport(vtkRenderer *ren);
protected:
vtkOpenGLCamera() {}
~vtkOpenGLCamera() {}
private:
vtkOpenGLCamera(const vtkOpenGLCamera&) VTK_DELETE_FUNCTION;
void operator=(const vtkOpenGLCamera&) VTK_DELETE_FUNCTION;
};
#endif