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nmWTAI-Platform/3rd/VTK7.1/include/vtkBoxRepresentation.h

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkBoxRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBoxRepresentation
* @brief a class defining the representation for the vtkBoxWidget2
*
* This class is a concrete representation for the vtkBoxWidget2. It
* represents a box with seven handles: one on each of the six faces, plus a
* center handle. Through interaction with the widget, the box
* representation can be arbitrarily positioned in the 3D space.
*
* To use this representation, you normally use the PlaceWidget() method
* to position the widget at a specified region in space.
*
* @warning
* This class, and vtkBoxWidget2, are second generation VTK
* widgets. An earlier version of this functionality was defined in the
* class vtkBoxWidget.
*
* @sa
* vtkBoxWidget2 vtkBoxWidget
*/
#ifndef vtkBoxRepresentation_h
#define vtkBoxRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkWidgetRepresentation.h"
class vtkActor;
class vtkPolyDataMapper;
class vtkLineSource;
class vtkSphereSource;
class vtkCellPicker;
class vtkProperty;
class vtkPolyData;
class vtkPoints;
class vtkPolyDataAlgorithm;
class vtkPointHandleRepresentation3D;
class vtkTransform;
class vtkPlanes;
class vtkBox;
class vtkDoubleArray;
class vtkMatrix4x4;
class VTKINTERACTIONWIDGETS_EXPORT vtkBoxRepresentation : public vtkWidgetRepresentation
{
public:
/**
* Instantiate the class.
*/
static vtkBoxRepresentation *New();
//@{
/**
* Standard methods for the class.
*/
vtkTypeMacro(vtkBoxRepresentation,vtkWidgetRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
/**
* Get the planes describing the implicit function defined by the box
* widget. The user must provide the instance of the class vtkPlanes. Note
* that vtkPlanes is a subclass of vtkImplicitFunction, meaning that it can
* be used by a variety of filters to perform clipping, cutting, and
* selection of data. (The direction of the normals of the planes can be
* reversed enabling the InsideOut flag.)
*/
void GetPlanes(vtkPlanes *planes);
//@{
/**
* Set/Get the InsideOut flag. This data member is used in conjunction
* with the GetPlanes() method. When off, the normals point out of the
* box. When on, the normals point into the hexahedron. InsideOut is off
* by default.
*/
vtkSetMacro(InsideOut,int);
vtkGetMacro(InsideOut,int);
vtkBooleanMacro(InsideOut,int);
//@}
/**
* Retrieve a linear transform characterizing the transformation of the
* box. Note that the transformation is relative to where PlaceWidget()
* was initially called. This method modifies the transform provided. The
* transform can be used to control the position of vtkProp3D's, as well as
* other transformation operations (e.g., vtkTranformPolyData).
*/
virtual void GetTransform(vtkTransform *t);
/**
* Set the position, scale and orientation of the box widget using the
* transform specified. Note that the transformation is relative to
* where PlaceWidget() was initially called (i.e., the original bounding
* box).
*/
virtual void SetTransform(vtkTransform* t);
/**
* Grab the polydata (including points) that define the box widget. The
* polydata consists of 6 quadrilateral faces and 15 points. The first
* eight points define the eight corner vertices; the next six define the
* -x,+x, -y,+y, -z,+z face points; and the final point (the 15th out of 15
* points) defines the center of the box. These point values are guaranteed
* to be up-to-date when either the widget's corresponding InteractionEvent
* or EndInteractionEvent events are invoked. The user provides the
* vtkPolyData and the points and cells are added to it.
*/
void GetPolyData(vtkPolyData *pd);
//@{
/**
* Get the handle properties (the little balls are the handles). The
* properties of the handles, when selected or normal, can be
* specified.
*/
vtkGetObjectMacro(HandleProperty,vtkProperty);
vtkGetObjectMacro(SelectedHandleProperty,vtkProperty);
//@}
//@{
/**
* Get the face properties (the faces of the box). The
* properties of the face when selected and normal can be
* set.
*/
vtkGetObjectMacro(FaceProperty,vtkProperty);
vtkGetObjectMacro(SelectedFaceProperty,vtkProperty);
//@}
//@{
/**
* Get the outline properties (the outline of the box). The
* properties of the outline when selected and normal can be
* set.
*/
vtkGetObjectMacro(OutlineProperty,vtkProperty);
vtkGetObjectMacro(SelectedOutlineProperty,vtkProperty);
//@}
//@{
/**
* Control the representation of the outline. This flag enables
* face wires. By default face wires are off.
*/
void SetOutlineFaceWires(int);
vtkGetMacro(OutlineFaceWires,int);
void OutlineFaceWiresOn() {this->SetOutlineFaceWires(1);}
void OutlineFaceWiresOff() {this->SetOutlineFaceWires(0);}
//@}
//@{
/**
* Control the representation of the outline. This flag enables
* the cursor lines running between the handles. By default cursor
* wires are on.
*/
void SetOutlineCursorWires(int);
vtkGetMacro(OutlineCursorWires,int);
void OutlineCursorWiresOn() {this->SetOutlineCursorWires(1);}
void OutlineCursorWiresOff() {this->SetOutlineCursorWires(0);}
//@}
//@{
/**
* Switches handles (the spheres) on or off by manipulating the underlying
* actor visibility.
*/
virtual void HandlesOn();
virtual void HandlesOff();
//@}
//@{
/**
* These are methods that satisfy vtkWidgetRepresentation's API.
*/
virtual void PlaceWidget(double bounds[6]);
virtual void BuildRepresentation();
virtual int ComputeInteractionState(int X, int Y, int modify=0);
virtual void StartWidgetInteraction(double e[2]);
virtual void WidgetInteraction(double e[2]);
virtual double *GetBounds();
//@}
//@{
/**
* Methods supporting, and required by, the rendering process.
*/
virtual void ReleaseGraphicsResources(vtkWindow*);
virtual int RenderOpaqueGeometry(vtkViewport*);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport*);
virtual int HasTranslucentPolygonalGeometry();
//@}
// Used to manage the state of the widget
enum {Outside=0,MoveF0,MoveF1,MoveF2,MoveF3,MoveF4,MoveF5,Translating,Rotating,Scaling};
/**
* The interaction state may be set from a widget (e.g., vtkBoxWidget2) or
* other object. This controls how the interaction with the widget
* proceeds. Normally this method is used as part of a handshaking
* process with the widget: First ComputeInteractionState() is invoked that
* returns a state based on geometric considerations (i.e., cursor near a
* widget feature), then based on events, the widget may modify this
* further.
*/
void SetInteractionState(int state);
protected:
vtkBoxRepresentation();
~vtkBoxRepresentation();
// Manage how the representation appears
double LastEventPosition[3];
// the hexahedron (6 faces)
vtkActor *HexActor;
vtkPolyDataMapper *HexMapper;
vtkPolyData *HexPolyData;
vtkPoints *Points; //used by others as well
double N[6][3]; //the normals of the faces
// A face of the hexahedron
vtkActor *HexFace;
vtkPolyDataMapper *HexFaceMapper;
vtkPolyData *HexFacePolyData;
// glyphs representing hot spots (e.g., handles)
vtkActor **Handle;
vtkPolyDataMapper **HandleMapper;
vtkSphereSource **HandleGeometry;
virtual void PositionHandles();
int HighlightHandle(vtkProp *prop); //returns cell id
void HighlightFace(int cellId);
void HighlightOutline(int highlight);
virtual void ComputeNormals();
virtual void SizeHandles();
// wireframe outline
vtkActor *HexOutline;
vtkPolyDataMapper *OutlineMapper;
vtkPolyData *OutlinePolyData;
// Do the picking
vtkCellPicker *HandlePicker;
vtkCellPicker *HexPicker;
vtkActor *CurrentHandle;
int CurrentHexFace;
vtkCellPicker *LastPicker;
// Register internal Pickers within PickingManager
virtual void RegisterPickers();
// Transform the hexahedral points (used for rotations)
vtkTransform *Transform;
// Support GetBounds() method
vtkBox *BoundingBox;
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty *HandleProperty;
vtkProperty *SelectedHandleProperty;
vtkProperty *FaceProperty;
vtkProperty *SelectedFaceProperty;
vtkProperty *OutlineProperty;
vtkProperty *SelectedOutlineProperty;
virtual void CreateDefaultProperties();
// Control the orientation of the normals
int InsideOut;
int OutlineFaceWires;
int OutlineCursorWires;
void GenerateOutline();
// Helper methods
virtual void Translate(double *p1, double *p2);
virtual void Scale(double *p1, double *p2, int X, int Y);
virtual void Rotate(int X, int Y, double *p1, double *p2, double *vpn);
void MovePlusXFace(double *p1, double *p2);
void MoveMinusXFace(double *p1, double *p2);
void MovePlusYFace(double *p1, double *p2);
void MoveMinusYFace(double *p1, double *p2);
void MovePlusZFace(double *p1, double *p2);
void MoveMinusZFace(double *p1, double *p2);
// Internal ivars for performance
vtkPoints *PlanePoints;
vtkDoubleArray *PlaneNormals;
vtkMatrix4x4 *Matrix;
//"dir" is the direction in which the face can be moved i.e. the axis passing
//through the center
void MoveFace(double *p1, double *p2, double *dir,
double *x1, double *x2, double *x3, double *x4,
double *x5);
//Helper method to obtain the direction in which the face is to be moved.
//Handles special cases where some of the scale factors are 0.
void GetDirection(const double Nx[3],const double Ny[3],
const double Nz[3], double dir[3]);
private:
vtkBoxRepresentation(const vtkBoxRepresentation&) VTK_DELETE_FUNCTION;
void operator=(const vtkBoxRepresentation&) VTK_DELETE_FUNCTION;
};
#endif