You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
192 lines
6.2 KiB
C++
192 lines
6.2 KiB
C++
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: vtkPolyDataPointPlacer.cxx
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
#include "vtkPolyDataPointPlacer.h"
|
|
|
|
#include "vtkObjectFactory.h"
|
|
#include "vtkRenderer.h"
|
|
#include "vtkProp.h"
|
|
#include "vtkPropCollection.h"
|
|
#include "vtkPropPicker.h"
|
|
#include "vtkAssemblyPath.h"
|
|
#include "vtkAssemblyNode.h"
|
|
#include "vtkInteractorObserver.h"
|
|
|
|
vtkStandardNewMacro(vtkPolyDataPointPlacer);
|
|
|
|
//----------------------------------------------------------------------
|
|
vtkPolyDataPointPlacer::vtkPolyDataPointPlacer()
|
|
{
|
|
this->SurfaceProps = vtkPropCollection::New();
|
|
this->PropPicker = vtkPropPicker::New();
|
|
this->PropPicker->PickFromListOn();
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
vtkPolyDataPointPlacer::~vtkPolyDataPointPlacer()
|
|
{
|
|
this->SurfaceProps->Delete();
|
|
this->PropPicker->Delete();
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void vtkPolyDataPointPlacer::AddProp(vtkProp *prop)
|
|
{
|
|
this->SurfaceProps->AddItem(prop);
|
|
this->PropPicker->AddPickList(prop);
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void vtkPolyDataPointPlacer::RemoveViewProp(vtkProp *prop)
|
|
{
|
|
this->SurfaceProps->RemoveItem( prop );
|
|
this->PropPicker->DeletePickList( prop );
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void vtkPolyDataPointPlacer::RemoveAllProps()
|
|
{
|
|
this->SurfaceProps->RemoveAllItems();
|
|
this->PropPicker->InitializePickList(); // clear the pick list.. remove
|
|
// old props from it...
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::HasProp(vtkProp *prop)
|
|
{
|
|
return this->SurfaceProps->IsItemPresent(prop);
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::GetNumberOfProps()
|
|
{
|
|
return this->SurfaceProps->GetNumberOfItems();
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::ComputeWorldPosition( vtkRenderer *ren,
|
|
double displayPos[2],
|
|
double *vtkNotUsed(refWorldPos),
|
|
double worldPos[3],
|
|
double worldOrient[9] )
|
|
{
|
|
return this->ComputeWorldPosition(ren, displayPos, worldPos, worldOrient);
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::ComputeWorldPosition( vtkRenderer *ren,
|
|
double displayPos[2],
|
|
double worldPos[3],
|
|
double vtkNotUsed(worldOrient)[9] )
|
|
{
|
|
if ( this->PropPicker->Pick(displayPos[0],
|
|
displayPos[1], 0.0, ren) )
|
|
{
|
|
if (vtkAssemblyPath *path = this->PropPicker->GetPath())
|
|
{
|
|
|
|
// We are checking if the prop present in the path is present
|
|
// in the list supplied to us.. If it is, that prop will be picked.
|
|
// If not, no prop will be picked.
|
|
|
|
bool found = false;
|
|
vtkAssemblyNode *node = NULL;
|
|
vtkCollectionSimpleIterator sit;
|
|
this->SurfaceProps->InitTraversal(sit);
|
|
|
|
while (vtkProp *p = this->SurfaceProps->GetNextProp(sit))
|
|
{
|
|
vtkCollectionSimpleIterator psit;
|
|
path->InitTraversal(psit);
|
|
|
|
for ( int i = 0; i < path->GetNumberOfItems() && !found ; ++i )
|
|
{
|
|
node = path->GetNextNode(psit);
|
|
found = ( node->GetViewProp() == p );
|
|
}
|
|
|
|
if (found)
|
|
{
|
|
this->PropPicker->GetPickPosition(worldPos);
|
|
|
|
// Raise height by 0.01 ... this should be a method..
|
|
double displyPos[3];
|
|
vtkInteractorObserver::ComputeWorldToDisplay(ren,
|
|
worldPos[0], worldPos[1], worldPos[2], displyPos);
|
|
displyPos[2] -= 0.01;
|
|
double w[4];
|
|
vtkInteractorObserver::ComputeDisplayToWorld(ren,
|
|
displyPos[0], displyPos[1], displyPos[2], w);
|
|
worldPos[0] = w[0];
|
|
worldPos[1] = w[1];
|
|
worldPos[2] = w[2];
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::ValidateWorldPosition( double worldPos[3],
|
|
double *vtkNotUsed(worldOrient) )
|
|
{
|
|
return this->ValidateWorldPosition( worldPos );
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::ValidateWorldPosition(
|
|
double vtkNotUsed(worldPos)[3] )
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int vtkPolyDataPointPlacer::ValidateDisplayPosition( vtkRenderer *,
|
|
double vtkNotUsed(displayPos)[2] )
|
|
{
|
|
// We could check here to ensure that the display point picks one of the
|
|
// terrain props, but the contour representation always calls
|
|
// ComputeWorldPosition followed by
|
|
// ValidateDisplayPosition/ValidateWorldPosition when it needs to
|
|
// update a node...
|
|
//
|
|
// So that would be wasting CPU cycles to perform
|
|
// the same check twice.. Just return 1 here.
|
|
|
|
return 1;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void vtkPolyDataPointPlacer::PrintSelf(ostream& os, vtkIndent indent)
|
|
{
|
|
this->Superclass::PrintSelf(os,indent);
|
|
|
|
os << indent << "PropPicker: " << this->PropPicker << endl;
|
|
if (this->PropPicker)
|
|
{
|
|
this->PropPicker->PrintSelf(os, indent.GetNextIndent());
|
|
}
|
|
|
|
os << indent << "SurfaceProps: " << this->SurfaceProps << endl;
|
|
if (this->SurfaceProps)
|
|
{
|
|
this->SurfaceProps->PrintSelf(os, indent.GetNextIndent());
|
|
}
|
|
}
|
|
|