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nmWTAI-Platform/3rd/VTK7.1/source/VTK-7.1.1/Rendering/OpenGL/vtkOpenGLHardwareSupport.cxx

181 lines
5.3 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLHardwareSupport.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkOpenGLHardwareSupport.h"
#include "vtkObjectFactory.h"
#include "vtkOpenGL.h"
#include "vtkOpenGLExtensionManager.h"
#include "vtkRenderWindow.h"
#include "vtkOpenGLRenderWindow.h"
#include "vtkgl.h"
vtkStandardNewMacro(vtkOpenGLHardwareSupport);
vtkCxxSetObjectMacro(vtkOpenGLHardwareSupport, ExtensionManager, vtkOpenGLExtensionManager);
// ----------------------------------------------------------------------------
vtkOpenGLHardwareSupport::vtkOpenGLHardwareSupport()
{
this->ExtensionManager = NULL;
}
// ----------------------------------------------------------------------------
vtkOpenGLHardwareSupport::~vtkOpenGLHardwareSupport()
{
this->SetExtensionManager(NULL);
}
// ----------------------------------------------------------------------------
int vtkOpenGLHardwareSupport::GetNumberOfFixedTextureUnits()
{
if (! vtkgl::MultiTexCoord2d || ! vtkgl::ActiveTexture)
{
if (!this->ExtensionManagerSet())
{
vtkWarningMacro(<<"extension manager not set. Return 1.");
return 1;
}
// multitexture is a core feature of OpenGL 1.3.
// multitexture is an ARB extension of OpenGL 1.2.1
int supports_GL_1_3 = this->ExtensionManager->ExtensionSupported( "GL_VERSION_1_3" );
int supports_GL_1_2_1 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_2");
int supports_ARB_mutlitexture =
this->ExtensionManager->ExtensionSupported("GL_ARB_multitexture");
if (supports_GL_1_3)
{
this->ExtensionManager->LoadExtension("GL_VERSION_1_3");
}
else if (supports_GL_1_2_1 && supports_ARB_mutlitexture)
{
this->ExtensionManager->LoadExtension("GL_VERSION_1_2");
this->ExtensionManager->LoadCorePromotedExtension("GL_ARB_multitexture");
}
else
{
return 1;
}
}
GLint numSupportedTextures = 1;
glGetIntegerv(vtkgl::MAX_TEXTURE_UNITS, &numSupportedTextures);
return numSupportedTextures;
}
// ----------------------------------------------------------------------------
// Description:
// Return the total number of texture image units accessible by a shader
// program.
int vtkOpenGLHardwareSupport::GetNumberOfTextureUnits()
{
int result = 1;
// vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB is defined in
// GL_ARB_vertex_shader
// vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS is defined in OpenGL 2.0
// test for a function defined both by GL_ARB_vertex_shader and OpenGL 2.0
bool supports_shaders = vtkgl::GetActiveAttrib != 0;
if (!supports_shaders)
{
if (!this->ExtensionManagerSet())
{
vtkWarningMacro(<<"extension manager not set. Return 1.");
}
else
{
if (this->ExtensionManager->ExtensionSupported("GL_VERSION_2_0"))
{
this->ExtensionManager->LoadExtension("GL_VERSION_2_0");
supports_shaders=true;
}
else
{
supports_shaders=
this->ExtensionManager->ExtensionSupported("GL_ARB_vertex_shader")==1;
if (supports_shaders)
{
this->ExtensionManager->LoadCorePromotedExtension(
"GL_ARB_vertex_shader");
}
}
}
}
if (supports_shaders)
{
GLint value;
glGetIntegerv(vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &value);
result = static_cast<int>(value);
}
return result;
}
// ----------------------------------------------------------------------------
bool vtkOpenGLHardwareSupport::GetSupportsMultiTexturing()
{
if (!vtkgl::MultiTexCoord2d || ! vtkgl::ActiveTexture)
{
if (!ExtensionManagerSet())
{
return false;
}
// multitexture is a core feature of OpenGL 1.3.
// multitexture is an ARB extension of OpenGL 1.2.1
int supports_GL_1_3 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_3");
int supports_GL_1_2_1 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_2");
int supports_ARB_mutlitexture =
this->ExtensionManager->ExtensionSupported("GL_ARB_multitexture");
if (supports_GL_1_3 || supports_GL_1_2_1 || supports_ARB_mutlitexture)
{
return true;
}
return false;
}
else
{
return true;
}
}
//-----------------------------------------------------------------------------
void vtkOpenGLHardwareSupport::PrintSelf(ostream& os, vtkIndent indent)
{
os << indent << this->ExtensionManager << endl;
this->Superclass::PrintSelf(os,indent);
}
//-----------------------------------------------------------------------------
bool vtkOpenGLHardwareSupport::ExtensionManagerSet()
{
if(!this->ExtensionManager)
{
vtkErrorMacro("" << this->GetClassName() << ": requires an ExtensionManager set.");
return false;
}
if(!this->ExtensionManager->GetRenderWindow())
{
vtkErrorMacro("" << this->GetClassName() << ": requires an ExtensionManager with Render Window set.");
return false;
}
return true;
}