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nmWTAI-Platform/3rd/VTK7.1/source/VTK-7.1.1/Rendering/OpenGL/vtkCocoaGLView.mm

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkCocoaGLView.mm
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#import <Cocoa/Cocoa.h>
#import "vtkCocoaMacOSXSDKCompatibility.h" // Needed to support old SDKs
#import "vtkCocoaGLView.h"
#import "vtkCocoaRenderWindow.h"
#import "vtkCocoaRenderWindowInteractor.h"
#import "vtkCommand.h"
//----------------------------------------------------------------------------
// Private
@interface vtkCocoaGLView()
@property(readwrite, retain, nonatomic) NSTrackingArea *rolloverTrackingArea;
@end
@implementation vtkCocoaGLView
//----------------------------------------------------------------------------
// Private
- (void)emptyMethod:(id)sender
{
(void)sender;
}
//----------------------------------------------------------------------------
@synthesize rolloverTrackingArea = _rolloverTrackingArea;
//----------------------------------------------------------------------------
// Overridden (from NSView).
// designated initializer
- (id)initWithFrame:(NSRect)frameRect
{
self = [super initWithFrame:frameRect];
if (self)
{
// Force Cocoa into "multi threaded mode" because VTK spawns pthreads.
// Apple's docs say: "If you intend to use Cocoa calls, you must force
// Cocoa into its multithreaded mode before detaching any POSIX threads.
// To do this, simply detach an NSThread and have it promptly exit.
// This is enough to ensure that the locks needed by the Cocoa
// frameworks are put in place"
if ([NSThread isMultiThreaded] == NO)
{
[NSThread detachNewThreadSelector:@selector(emptyMethod:)
toTarget:self
withObject:nil];
}
}
return self;
}
//----------------------------------------------------------------------------
- (vtkCocoaRenderWindow *)getVTKRenderWindow
{
return _myVTKRenderWindow;
}
//----------------------------------------------------------------------------
- (void)setVTKRenderWindow:(vtkCocoaRenderWindow *)theVTKRenderWindow
{
_myVTKRenderWindow = theVTKRenderWindow;
}
//----------------------------------------------------------------------------
- (vtkCocoaRenderWindowInteractor *)getInteractor
{
if (_myVTKRenderWindow)
{
return (vtkCocoaRenderWindowInteractor *)_myVTKRenderWindow->GetInteractor();
}
else
{
return NULL;
}
}
//----------------------------------------------------------------------------
// Overridden (from NSView).
- (void)drawRect:(NSRect)theRect
{
(void)theRect;
if (_myVTKRenderWindow && _myVTKRenderWindow->GetMapped())
{
_myVTKRenderWindow->Render();
}
}
//----------------------------------------------------------------------------
// Overridden (from NSView).
- (void)updateTrackingAreas
{
//clear out the old tracking area
NSTrackingArea *trackingArea = [self rolloverTrackingArea];
if (trackingArea)
{
[self removeTrackingArea:trackingArea];
}
//create a new tracking area
NSRect rect = [self visibleRect];
NSTrackingAreaOptions opts = (NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved |
NSTrackingActiveAlways);
trackingArea = [[NSTrackingArea alloc] initWithRect:rect
options:opts
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[self setRolloverTrackingArea:trackingArea];
#if !VTK_OBJC_IS_ARC
[trackingArea release];
#endif
[super updateTrackingAreas];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (BOOL)acceptsFirstResponder
{
return YES;
}
//----------------------------------------------------------------------------
// For generating keysyms that are compatible with other VTK interactors
static const char *vtkMacCharCodeToKeySymTable[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
"space", "exclam", "quotedbl", "numbersign",
"dollar", "percent", "ampersand", "quoteright",
"parenleft", "parenright", "asterisk", "plus",
"comma", "minus", "period", "slash",
"0", "1", "2", "3", "4", "5", "6", "7",
"8", "9", "colon", "semicolon", "less", "equal", "greater", "question",
"at", "A", "B", "C", "D", "E", "F", "G",
"H", "I", "J", "K", "L", "M", "N", "O",
"P", "Q", "R", "S", "T", "U", "V", "W",
"X", "Y", "Z", "bracketleft",
"backslash", "bracketright", "asciicircum", "underscore",
"quoteleft", "a", "b", "c", "d", "e", "f", "g",
"h", "i", "j", "k", "l", "m", "n", "o",
"p", "q", "r", "s", "t", "u", "v", "w",
"x", "y", "z", "braceleft", "bar", "braceright", "asciitilde", "Delete",
};
//----------------------------------------------------------------------------
// For generating keysyms that are compatible with other VTK interactors
static const char *vtkMacKeyCodeToKeySymTable[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, "Return", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
"Tab", 0, 0, "Backspace", 0, "Escape", 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, "period", 0, "asterisk", 0, "plus", 0, "Clear",
0, 0, 0, "slash", "KP_Enter", 0, "minus", 0,
0, 0, "KP_0", "KP_1", "KP_2", "KP_3", "KP_4", "KP_5",
"KP_6", "KP_7", 0, "KP_8", "KP_9", 0, 0, 0,
"F5", "F6", "F7", "F3", "F8", 0, 0, 0,
0, "Snapshot", 0, 0, 0, 0, 0, 0,
0, 0, "Help", "Home", "Prior", "Delete", "F4", "End",
"F2", "Next", "F1", "Left", "Right", "Down", "Up", 0,
};
//----------------------------------------------------------------------------
// Convert a Cocoa key event into a VTK key event
- (void)invokeVTKKeyEvent:(unsigned long)theEventId
cocoaEvent:(NSEvent *)theEvent
{
vtkCocoaRenderWindowInteractor *interactor = [self getInteractor];
vtkCocoaRenderWindow *renWin =
vtkCocoaRenderWindow::SafeDownCast([self getVTKRenderWindow]);
if (!interactor || !renWin)
{
return;
}
// Get the location of the mouse event relative to this NSView's bottom
// left corner. Since this is NOT a mouse event, we can not use
// locationInWindow. Instead we get the mouse location at this instant,
// which may not be the exact location of the mouse at the time of the
// keypress, but should be quite close. There seems to be no better way.
// And, yes, vtk does sometimes need the mouse location even for key
// events, example: pressing 'p' to pick the actor under the mouse.
// Also note that 'mouseLoc' may have nonsense values if a key is pressed
// while the mouse in not actually in the vtk view but the view is
// first responder.
NSPoint windowLoc = [[self window] mouseLocationOutsideOfEventStream];
NSPoint viewLoc = [self convertPoint:windowLoc fromView:nil];
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
NSPoint backingLoc = [self convertPointToBacking:viewLoc];
#else
NSPoint backingLoc = viewLoc;
#endif
NSUInteger flags = [theEvent modifierFlags];
int shiftDown = ((flags & NSEventModifierFlagShift) != 0);
int controlDown = ((flags & (NSEventModifierFlagControl | NSEventModifierFlagCommand)) != 0);
int altDown = ((flags & NSEventModifierFlagOption) != 0);
unsigned char charCode = '\0';
const char *keySym = 0;
NSEventType type = [theEvent type];
BOOL isPress = (type == NSEventTypeKeyDown);
if (type == NSEventTypeKeyUp || type == NSEventTypeKeyDown)
{
// Try to get the characters associated with the key event as an ASCII string.
const char* keyedChars = [[theEvent characters] cStringUsingEncoding:NSASCIIStringEncoding];
if (keyedChars)
{
charCode = static_cast<unsigned char>(keyedChars[0]);
}
// Get the virtual key code and convert it to a keysym as best we can.
unsigned short macKeyCode = [theEvent keyCode];
if (macKeyCode < 128)
{
keySym = vtkMacKeyCodeToKeySymTable[macKeyCode];
}
if (keySym == 0 && charCode < 128)
{
keySym = vtkMacCharCodeToKeySymTable[charCode];
}
}
else if (type == NSEventTypeFlagsChanged)
{
// Check to see what modifier flag changed.
if (controlDown != interactor->GetControlKey())
{
keySym = "Control_L";
isPress = (controlDown != 0);
}
else if (shiftDown != interactor->GetShiftKey())
{
keySym = "Shift_L";
isPress = (shiftDown != 0);
}
else if (altDown != interactor->GetAltKey())
{
keySym = "Alt_L";
isPress = (altDown != 0);
}
else
{
return;
}
theEventId = (isPress ?
vtkCommand::KeyPressEvent :
vtkCommand::KeyReleaseEvent);
}
else // No info from which to generate a VTK key event!
{
return;
}
if (keySym == 0)
{
keySym = "None";
}
interactor->SetEventInformation(static_cast<int>(backingLoc.x),
static_cast<int>(backingLoc.y),
controlDown, shiftDown,
charCode, 1, keySym);
interactor->SetAltKey(altDown);
interactor->InvokeEvent(theEventId, NULL);
if (isPress && charCode != '\0')
{
interactor->InvokeEvent(vtkCommand::CharEvent, NULL);
}
}
//----------------------------------------------------------------------------
// Convert a Cocoa motion event into a VTK button event
- (void)invokeVTKMoveEvent:(unsigned long)theEventId
cocoaEvent:(NSEvent *)theEvent
{
vtkCocoaRenderWindowInteractor *interactor = [self getInteractor];
vtkCocoaRenderWindow *renWin =
vtkCocoaRenderWindow::SafeDownCast([self getVTKRenderWindow]);
if (!interactor || !renWin)
{
return;
}
// Get the location of the mouse event relative to this NSView's bottom
// left corner. Since this is a mouse event, we can use locationInWindow.
NSPoint windowLoc = [theEvent locationInWindow];
NSPoint viewLoc = [self convertPoint:windowLoc fromView:nil];
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
NSPoint backingLoc = [self convertPointToBacking:viewLoc];
#else
NSPoint backingLoc = viewLoc;
#endif
NSUInteger flags = [theEvent modifierFlags];
int shiftDown = ((flags & NSEventModifierFlagShift) != 0);
int controlDown = ((flags & (NSEventModifierFlagControl | NSEventModifierFlagCommand)) != 0);
int altDown = ((flags & NSEventModifierFlagOption) != 0);
interactor->SetEventInformation(static_cast<int>(backingLoc.x),
static_cast<int>(backingLoc.y),
controlDown, shiftDown);
interactor->SetAltKey(altDown);
interactor->InvokeEvent(theEventId, NULL);
}
//----------------------------------------------------------------------------
// Convert a Cocoa motion event into a VTK button event
- (void)invokeVTKButtonEvent:(unsigned long)theEventId
cocoaEvent:(NSEvent *)theEvent
{
vtkCocoaRenderWindowInteractor *interactor = [self getInteractor];
vtkCocoaRenderWindow *renWin =
vtkCocoaRenderWindow::SafeDownCast([self getVTKRenderWindow]);
if (!interactor || !renWin)
{
return;
}
// Get the location of the mouse event relative to this NSView's bottom
// left corner. Since this is a mouse event, we can use locationInWindow.
NSPoint windowLoc = [theEvent locationInWindow];
NSPoint viewLoc = [self convertPoint:windowLoc fromView:nil];
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
NSPoint backingLoc = [self convertPointToBacking:viewLoc];
#else
NSPoint backingLoc = viewLoc;
#endif
int clickCount = static_cast<int>([theEvent clickCount]);
int repeatCount = ((clickCount > 1) ? clickCount - 1 : 0);
NSUInteger flags = [theEvent modifierFlags];
int shiftDown = ((flags & NSEventModifierFlagShift) != 0);
int controlDown = ((flags & (NSEventModifierFlagControl | NSEventModifierFlagCommand)) != 0);
int altDown = ((flags & NSEventModifierFlagOption) != 0);
interactor->SetEventInformation(static_cast<int>(backingLoc.x),
static_cast<int>(backingLoc.y),
controlDown, shiftDown,
0, repeatCount);
interactor->SetAltKey(altDown);
interactor->InvokeEvent(theEventId, NULL);
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)keyDown:(NSEvent *)theEvent
{
[self invokeVTKKeyEvent:vtkCommand::KeyPressEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)keyUp:(NSEvent *)theEvent
{
[self invokeVTKKeyEvent:vtkCommand::KeyReleaseEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)flagsChanged:(NSEvent *)theEvent
{
// what kind of event it is will be decided by invokeVTKKeyEvent
[self invokeVTKKeyEvent:vtkCommand::AnyEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseMoved:(NSEvent *)theEvent
{
// Note: this method will only be called if this view's NSWindow
// is set to receive mouse moved events. See setAcceptsMouseMovedEvents:
// An NSWindow created by vtk automatically does accept such events.
// Ignore motion outside the view in order to mimic other interactors
NSPoint windowLoc = [theEvent locationInWindow];
NSPoint viewLoc = [self convertPoint:windowLoc fromView:nil];
if (NSPointInRect(viewLoc, [self visibleRect]))
{
[self invokeVTKMoveEvent:vtkCommand::MouseMoveEvent
cocoaEvent:theEvent];
}
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseDragged:(NSEvent *)theEvent
{
[self invokeVTKMoveEvent:vtkCommand::MouseMoveEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)rightMouseDragged:(NSEvent *)theEvent
{
[self invokeVTKMoveEvent:vtkCommand::MouseMoveEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)otherMouseDragged:(NSEvent *)theEvent
{
[self invokeVTKMoveEvent:vtkCommand::MouseMoveEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseEntered:(NSEvent *)theEvent
{
// Note: the mouseEntered/mouseExited events depend on the maintenance of
// the tracking area (updateTrackingAreas).
[self invokeVTKMoveEvent:vtkCommand::EnterEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseExited:(NSEvent *)theEvent
{
[self invokeVTKMoveEvent:vtkCommand::LeaveEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)scrollWheel:(NSEvent *)theEvent
{
CGFloat dy = [theEvent deltaY];
unsigned long eventId = 0;
if (dy > 0)
{
eventId = vtkCommand::MouseWheelForwardEvent;
}
else if (dy < 0)
{
eventId = vtkCommand::MouseWheelBackwardEvent;
}
if (eventId != 0)
{
[self invokeVTKMoveEvent:eventId
cocoaEvent:theEvent];
}
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseDown:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::LeftButtonPressEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::RightButtonPressEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::MiddleButtonPressEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)mouseUp:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::LeftButtonReleaseEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)rightMouseUp:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::RightButtonReleaseEvent
cocoaEvent:theEvent];
}
//----------------------------------------------------------------------------
// Overridden (from NSResponder).
- (void)otherMouseUp:(NSEvent *)theEvent
{
[self invokeVTKButtonEvent:vtkCommand::MiddleButtonReleaseEvent
cocoaEvent:theEvent];
}
@end