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nmWTAI-Platform/3rd/VTK7.1/include/vtkXMLUnstructuredGridWriter.h

88 lines
2.7 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkXMLUnstructuredGridWriter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkXMLUnstructuredGridWriter
* @brief Write VTK XML UnstructuredGrid files.
*
* vtkXMLUnstructuredGridWriter writes the VTK XML UnstructuredGrid
* file format. One unstructured grid input can be written into one
* file in any number of streamed pieces (if supported by the rest of
* the pipeline). The standard extension for this writer's file
* format is "vtu". This writer is also used to write a single piece
* of the parallel file format.
*
* @sa
* vtkXMLPUnstructuredGridWriter
*/
#ifndef vtkXMLUnstructuredGridWriter_h
#define vtkXMLUnstructuredGridWriter_h
#include "vtkIOXMLModule.h" // For export macro
#include "vtkXMLUnstructuredDataWriter.h"
class vtkUnstructuredGridBase;
class VTKIOXML_EXPORT vtkXMLUnstructuredGridWriter : public vtkXMLUnstructuredDataWriter
{
public:
vtkTypeMacro(vtkXMLUnstructuredGridWriter,vtkXMLUnstructuredDataWriter);
void PrintSelf(ostream& os, vtkIndent indent);
static vtkXMLUnstructuredGridWriter* New();
/**
* Get/Set the writer's input.
*/
vtkUnstructuredGridBase* GetInput();
/**
* Get the default file extension for files written by this writer.
*/
const char* GetDefaultFileExtension();
protected:
vtkXMLUnstructuredGridWriter();
~vtkXMLUnstructuredGridWriter();
// see algorithm for more info
virtual int FillInputPortInformation(int port, vtkInformation* info);
virtual void AllocatePositionArrays();
virtual void DeletePositionArrays();
const char* GetDataSetName();
void WriteInlinePieceAttributes();
void WriteInlinePiece(vtkIndent indent);
void WriteAppendedPieceAttributes(int index);
void WriteAppendedPiece(int index, vtkIndent indent);
void WriteAppendedPieceData(int index);
virtual vtkIdType GetNumberOfInputCells();
void CalculateSuperclassFraction(float* fractions);
// Positions of attributes for each piece.
vtkTypeInt64* NumberOfCellsPositions;
OffsetsManagerArray *CellsOM; //one per piece
private:
vtkXMLUnstructuredGridWriter(const vtkXMLUnstructuredGridWriter&) VTK_DELETE_FUNCTION;
void operator=(const vtkXMLUnstructuredGridWriter&) VTK_DELETE_FUNCTION;
};
#endif