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nmWTAI-Platform/3rd/VTK7.1/include/vtkRenderingVolumeOpenGLObj...

43 lines
1.5 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkRenderingVolumeOpenGLObjectFactory.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef __vtkRenderingVolumeOpenGLObjectFactory_h
#define __vtkRenderingVolumeOpenGLObjectFactory_h
#include "vtkRenderingVolumeOpenGLModule.h" // For export macro
#include "vtkObjectFactory.h"
class VTKRENDERINGVOLUMEOPENGL_EXPORT vtkRenderingVolumeOpenGLObjectFactory : public vtkObjectFactory
{
public:
static vtkRenderingVolumeOpenGLObjectFactory * New();
vtkTypeMacro(vtkRenderingVolumeOpenGLObjectFactory, vtkObjectFactory)
const char * GetDescription() { return "vtkRenderingVolumeOpenGL factory overrides."; }
const char * GetVTKSourceVersion();
void PrintSelf(ostream &os, vtkIndent indent);
protected:
vtkRenderingVolumeOpenGLObjectFactory();
private:
vtkRenderingVolumeOpenGLObjectFactory(const vtkRenderingVolumeOpenGLObjectFactory&) VTK_DELETE_FUNCTION;
void operator=(const vtkRenderingVolumeOpenGLObjectFactory&) VTK_DELETE_FUNCTION;
};
#endif // __vtkRenderingVolumeOpenGLObjectFactory_h