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nmWTAI-Platform/3rd/VTK7.1/include/vtkBoxWidget2.h

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkBoxWidget2.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBoxWidget2
* @brief 3D widget for manipulating a box
*
* This 3D widget interacts with a vtkBoxRepresentation class (i.e., it
* handles the events that drive its corresponding representation). The
* representation is assumed to represent a region of interest that is
* represented by an arbitrarily oriented hexahedron (or box) with interior
* face angles of 90 degrees (i.e., orthogonal faces). The representation
* manifests seven handles that can be moused on and manipulated, plus the
* six faces can also be interacted with. The first six handles are placed on
* the six faces, the seventh is in the center of the box. In addition, a
* bounding box outline is shown, the "faces" of which can be selected for
* object rotation or scaling. A nice feature of vtkBoxWidget2, like any 3D
* widget, will work with the current interactor style. That is, if
* vtkBoxWidget2 does not handle an event, then all other registered
* observers (including the interactor style) have an opportunity to process
* the event. Otherwise, the vtkBoxWidget will terminate the processing of
* the event that it handles.
*
* To use this widget, you generally pair it with a vtkBoxRepresentation
* (or a subclass). Variuos options are available in the representation for
* controlling how the widget appears, and how the widget functions.
*
* @par Event Bindings:
* By default, the widget responds to the following VTK events (i.e., it
* watches the vtkRenderWindowInteractor for these events):
* <pre>
* If one of the seven handles are selected:
* LeftButtonPressEvent - select the appropriate handle
* LeftButtonReleaseEvent - release the currently selected handle
* MouseMoveEvent - move the handle
* If one of the faces is selected:
* LeftButtonPressEvent - select a box face
* LeftButtonReleaseEvent - release the box face
* MouseMoveEvent - rotate the box
* In all the cases, independent of what is picked, the widget responds to the
* following VTK events:
* MiddleButtonPressEvent - translate the widget
* MiddleButtonReleaseEvent - release the widget
* RightButtonPressEvent - scale the widget's representation
* RightButtonReleaseEvent - stop scaling the widget
* MouseMoveEvent - scale (if right button) or move (if middle button) the widget
* </pre>
*
* @par Event Bindings:
* Note that the event bindings described above can be changed using this
* class's vtkWidgetEventTranslator. This class translates VTK events
* into the vtkBoxWidget2's widget events:
* <pre>
* vtkWidgetEvent::Select -- some part of the widget has been selected
* vtkWidgetEvent::EndSelect -- the selection process has completed
* vtkWidgetEvent::Scale -- some part of the widget has been selected
* vtkWidgetEvent::EndScale -- the selection process has completed
* vtkWidgetEvent::Translate -- some part of the widget has been selected
* vtkWidgetEvent::EndTranslate -- the selection process has completed
* vtkWidgetEvent::Move -- a request for motion has been invoked
* </pre>
*
* @par Event Bindings:
* In turn, when these widget events are processed, the vtkBoxWidget2
* invokes the following VTK events on itself (which observers can listen for):
* <pre>
* vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
* vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
* vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
* </pre>
*
*
* @par Event Bindings:
* This class, and the affiliated vtkBoxRepresentation, are second generation
* VTK widgets. An earlier version of this functionality was defined in the
* class vtkBoxWidget.
*
* @sa
* vtkBoxRepresentation vtkBoxWidget
*/
#ifndef vtkBoxWidget2_h
#define vtkBoxWidget2_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractWidget.h"
class vtkBoxRepresentation;
class vtkHandleWidget;
class VTKINTERACTIONWIDGETS_EXPORT vtkBoxWidget2 : public vtkAbstractWidget
{
public:
/**
* Instantiate the object.
*/
static vtkBoxWidget2 *New();
//@{
/**
* Standard class methods for type information and printing.
*/
vtkTypeMacro(vtkBoxWidget2,vtkAbstractWidget);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
/**
* Specify an instance of vtkWidgetRepresentation used to represent this
* widget in the scene. Note that the representation is a subclass of vtkProp
* so it can be added to the renderer independent of the widget.
*/
void SetRepresentation(vtkBoxRepresentation *r)
{this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));}
//@{
/**
* Control the behavior of the widget (i.e., how it processes
* events). Translation, rotation, scaling and face movement can all be enabled and
* disabled. Scaling refers to scaling of the whole widget at once,
* (default is through right mouse button) while face movement refers to
* scaling of the widget one face (axis) at a time (default through grabbing
* one of the representation spherical handles).
*/
vtkSetMacro(TranslationEnabled,int);
vtkGetMacro(TranslationEnabled,int);
vtkBooleanMacro(TranslationEnabled,int);
vtkSetMacro(ScalingEnabled,int);
vtkGetMacro(ScalingEnabled,int);
vtkBooleanMacro(ScalingEnabled,int);
vtkSetMacro(RotationEnabled,int);
vtkGetMacro(RotationEnabled,int);
vtkBooleanMacro(RotationEnabled,int);
vtkSetMacro(MoveFacesEnabled,int);
vtkGetMacro(MoveFacesEnabled,int);
vtkBooleanMacro(MoveFacesEnabled,int);
//@}
/**
* Create the default widget representation if one is not set. By default,
* this is an instance of the vtkBoxRepresentation class.
*/
void CreateDefaultRepresentation();
protected:
vtkBoxWidget2();
~vtkBoxWidget2();
// Manage the state of the widget
int WidgetState;
enum _WidgetState {Start=0,Active};
// These methods handle events
static void SelectAction(vtkAbstractWidget*);
static void EndSelectAction(vtkAbstractWidget*);
static void TranslateAction(vtkAbstractWidget*);
static void ScaleAction(vtkAbstractWidget*);
static void MoveAction(vtkAbstractWidget*);
// Control whether scaling, rotation, and translation are supported
int TranslationEnabled;
int ScalingEnabled;
int RotationEnabled;
int MoveFacesEnabled;
private:
vtkBoxWidget2(const vtkBoxWidget2&) VTK_DELETE_FUNCTION;
void operator=(const vtkBoxWidget2&) VTK_DELETE_FUNCTION;
};
#endif