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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLCamera.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOpenGLCamera
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* @brief OpenGL camera
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*
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* vtkOpenGLCamera is a concrete implementation of the abstract class
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* vtkCamera. vtkOpenGLCamera interfaces to the OpenGL rendering library.
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*/
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#ifndef vtkOpenGLCamera_h
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#define vtkOpenGLCamera_h
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#include "vtkRenderingOpenGLModule.h" // For export macro
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#include "vtkCamera.h"
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class vtkOpenGLRenderer;
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class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCamera : public vtkCamera
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{
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public:
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static vtkOpenGLCamera *New();
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vtkTypeMacro(vtkOpenGLCamera, vtkCamera);
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void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
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/**
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* Implement base class method.
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*/
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void Render(vtkRenderer *ren);
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void UpdateViewport(vtkRenderer *ren);
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protected:
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vtkOpenGLCamera() {}
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~vtkOpenGLCamera() {}
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private:
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vtkOpenGLCamera(const vtkOpenGLCamera&) VTK_DELETE_FUNCTION;
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void operator=(const vtkOpenGLCamera&) VTK_DELETE_FUNCTION;
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};
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#endif
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