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nmWTAI-Platform/3rd/VTK7.1/include/vtkQuadraticHexahedron.h

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkQuadraticHexahedron.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkQuadraticHexahedron
* @brief cell represents a parabolic, 20-node isoparametric hexahedron
*
* vtkQuadraticHexahedron is a concrete implementation of vtkNonLinearCell to
* represent a three-dimensional, 20-node isoparametric parabolic
* hexahedron. The interpolation is the standard finite element, quadratic
* isoparametric shape function. The cell includes a mid-edge node. The
* ordering of the twenty points defining the cell is point ids (0-7,8-19)
* where point ids 0-7 are the eight corner vertices of the cube; followed by
* twelve midedge nodes (8-19). Note that these midedge nodes correspond lie
* on the edges defined by (0,1), (1,2), (2,3), (3,0), (4,5), (5,6), (6,7),
* (7,4), (0,4), (1,5), (2,6), (3,7).
*
* @sa
* vtkQuadraticEdge vtkQuadraticTriangle vtkQuadraticTetra
* vtkQuadraticQuad vtkQuadraticPyramid vtkQuadraticWedge
*/
#ifndef vtkQuadraticHexahedron_h
#define vtkQuadraticHexahedron_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkNonLinearCell.h"
class vtkQuadraticEdge;
class vtkQuadraticQuad;
class vtkHexahedron;
class vtkDoubleArray;
class VTKCOMMONDATAMODEL_EXPORT vtkQuadraticHexahedron : public vtkNonLinearCell
{
public:
static vtkQuadraticHexahedron *New();
vtkTypeMacro(vtkQuadraticHexahedron,vtkNonLinearCell);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* Implement the vtkCell API. See the vtkCell API for descriptions
* of these methods.
*/
int GetCellType() VTK_OVERRIDE {return VTK_QUADRATIC_HEXAHEDRON;}
int GetCellDimension() VTK_OVERRIDE {return 3;}
int GetNumberOfEdges() VTK_OVERRIDE {return 12;}
int GetNumberOfFaces() VTK_OVERRIDE {return 6;}
vtkCell *GetEdge(int) VTK_OVERRIDE;
vtkCell *GetFace(int) VTK_OVERRIDE;
//@}
int CellBoundary(int subId, double pcoords[3], vtkIdList *pts) VTK_OVERRIDE;
void Contour(double value, vtkDataArray *cellScalars,
vtkIncrementalPointLocator *locator, vtkCellArray *verts,
vtkCellArray *lines, vtkCellArray *polys,
vtkPointData *inPd, vtkPointData *outPd,
vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd) VTK_OVERRIDE;
int EvaluatePosition(double x[3], double* closestPoint,
int& subId, double pcoords[3],
double& dist2, double *weights) VTK_OVERRIDE;
void EvaluateLocation(int& subId, double pcoords[3], double x[3],
double *weights) VTK_OVERRIDE;
int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts) VTK_OVERRIDE;
void Derivatives(int subId, double pcoords[3], double *values,
int dim, double *derivs) VTK_OVERRIDE;
double *GetParametricCoords() VTK_OVERRIDE;
/**
* Clip this quadratic hexahedron using scalar value provided. Like
* contouring, except that it cuts the hex to produce linear
* tetrahedron.
*/
void Clip(double value, vtkDataArray *cellScalars,
vtkIncrementalPointLocator *locator, vtkCellArray *tetras,
vtkPointData *inPd, vtkPointData *outPd,
vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
int insideOut) VTK_OVERRIDE;
/**
* Line-edge intersection. Intersection has to occur within [0,1] parametric
* coordinates and with specified tolerance.
*/
int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
double x[3], double pcoords[3], int& subId) VTK_OVERRIDE;
/**
* @deprecated Replaced by vtkQuadraticHexahedron::InterpolateFunctions as of VTK 5.2
*/
static void InterpolationFunctions(double pcoords[3], double weights[20]);
/**
* @deprecated Replaced by vtkQuadraticHexahedron::InterpolateDerivs as of VTK 5.2
*/
static void InterpolationDerivs(double pcoords[3], double derivs[60]);
//@{
/**
* Compute the interpolation functions/derivatives
* (aka shape functions/derivatives)
*/
void InterpolateFunctions(double pcoords[3], double weights[20]) VTK_OVERRIDE
{
vtkQuadraticHexahedron::InterpolationFunctions(pcoords,weights);
}
void InterpolateDerivs(double pcoords[3], double derivs[60]) VTK_OVERRIDE
{
vtkQuadraticHexahedron::InterpolationDerivs(pcoords,derivs);
}
//@}
//@{
/**
* Return the ids of the vertices defining edge/face (`edgeId`/`faceId').
* Ids are related to the cell, not to the dataset.
*/
static int *GetEdgeArray(int edgeId);
static int *GetFaceArray(int faceId);
//@}
/**
* Given parametric coordinates compute inverse Jacobian transformation
* matrix. Returns 9 elements of 3x3 inverse Jacobian plus interpolation
* function derivatives.
*/
void JacobianInverse(double pcoords[3], double **inverse, double derivs[60]);
protected:
vtkQuadraticHexahedron();
~vtkQuadraticHexahedron() VTK_OVERRIDE;
vtkQuadraticEdge *Edge;
vtkQuadraticQuad *Face;
vtkHexahedron *Hex;
vtkPointData *PointData;
vtkCellData *CellData;
vtkDoubleArray *CellScalars;
vtkDoubleArray *Scalars;
void Subdivide(vtkPointData *inPd, vtkCellData *inCd, vtkIdType cellId,
vtkDataArray *cellScalars);
private:
vtkQuadraticHexahedron(const vtkQuadraticHexahedron&) VTK_DELETE_FUNCTION;
void operator=(const vtkQuadraticHexahedron&) VTK_DELETE_FUNCTION;
};
#endif