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67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLRepresentationPainter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOpenGLRepresentationPainter
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* @brief painter handling representation
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* using OpenGL.
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*
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* This is OpenGL implementation of a painter handling representation
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* i.e. Points, Wireframe, Surface.
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*/
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#ifndef vtkOpenGLRepresentationPainter_h
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#define vtkOpenGLRepresentationPainter_h
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#include "vtkRenderingOpenGLModule.h" // For export macro
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#include "vtkRepresentationPainter.h"
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class vtkInformationIntegerKey;
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class VTKRENDERINGOPENGL_EXPORT vtkOpenGLRepresentationPainter :
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public vtkRepresentationPainter
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{
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public:
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static vtkOpenGLRepresentationPainter* New();
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vtkTypeMacro(vtkOpenGLRepresentationPainter, vtkRepresentationPainter);
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void PrintSelf(ostream& os, vtkIndent indent);
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/**
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* This painter overrides GetTimeToDraw() to never pass the request to the
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* delegate. This is done since this class may propagate a single render
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* request multiple times to the delegate. In that case the time accumulation
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* responsibility is borne by the painter causing the multiple rendering
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* requests i.e. this painter itself.
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*/
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virtual double GetTimeToDraw()
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{
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return this->TimeToDraw;
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}
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protected:
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vtkOpenGLRepresentationPainter();
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~vtkOpenGLRepresentationPainter();
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/**
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* Changes the polygon mode according to the representation.
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*/
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void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
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unsigned long typeflags,bool forceCompileOnly);
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private:
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vtkOpenGLRepresentationPainter(const vtkOpenGLRepresentationPainter&) VTK_DELETE_FUNCTION;
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void operator=(const vtkOpenGLRepresentationPainter&) VTK_DELETE_FUNCTION;
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};
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#endif
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