/*========================================================================= Program: Visualization Toolkit Module: vtkOrientedGlyphContourRepresentation.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOrientedGlyphContourRepresentation * @brief Default representation for the contour widget * * This class provides the default concrete representation for the * vtkContourWidget. It works in conjunction with the * vtkContourLineInterpolator and vtkPointPlacer. See vtkContourWidget * for details. * @sa * vtkContourRepresentation vtkContourWidget vtkPointPlacer * vtkContourLineInterpolator */ #ifndef vtkOrientedGlyphContourRepresentation_h #define vtkOrientedGlyphContourRepresentation_h #include "vtkInteractionWidgetsModule.h" // For export macro #include "vtkContourRepresentation.h" class vtkProperty; class vtkActor; class vtkPolyDataMapper; class vtkPolyData; class vtkGlyph3D; class vtkPoints; class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedGlyphContourRepresentation : public vtkContourRepresentation { public: /** * Instantiate this class. */ static vtkOrientedGlyphContourRepresentation *New(); //@{ /** * Standard methods for instances of this class. */ vtkTypeMacro(vtkOrientedGlyphContourRepresentation,vtkContourRepresentation); void PrintSelf(ostream& os, vtkIndent indent); //@} //@{ /** * Specify the cursor shape. Keep in mind that the shape will be * aligned with the constraining plane by orienting it such that * the x axis of the geometry lies along the normal of the plane. */ void SetCursorShape(vtkPolyData *cursorShape); vtkPolyData *GetCursorShape(); //@} //@{ /** * Specify the shape of the cursor (handle) when it is active. * This is the geometry that will be used when the mouse is * close to the handle or if the user is manipulating the handle. */ void SetActiveCursorShape(vtkPolyData *activeShape); vtkPolyData *GetActiveCursorShape(); //@} //@{ /** * This is the property used when the handle is not active * (the mouse is not near the handle) */ vtkGetObjectMacro(Property,vtkProperty); //@} //@{ /** * This is the property used when the user is interacting * with the handle. */ vtkGetObjectMacro(ActiveProperty,vtkProperty); //@} //@{ /** * This is the property used by the lines. */ vtkGetObjectMacro(LinesProperty,vtkProperty); //@} //@{ /** * Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These * are the methods that the widget and its representation use to * communicate with each other. */ virtual void SetRenderer(vtkRenderer *ren); virtual void BuildRepresentation(); virtual void StartWidgetInteraction(double eventPos[2]); virtual void WidgetInteraction(double eventPos[2]); virtual int ComputeInteractionState(int X, int Y, int modified=0); //@} //@{ /** * Methods to make this class behave as a vtkProp. */ virtual void GetActors(vtkPropCollection *); virtual void ReleaseGraphicsResources(vtkWindow *); virtual int RenderOverlay(vtkViewport *viewport); virtual int RenderOpaqueGeometry(vtkViewport *viewport); virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport); virtual int HasTranslucentPolygonalGeometry(); //@} /** * Get the points in this contour as a vtkPolyData. */ virtual vtkPolyData * GetContourRepresentationAsPolyData(); //@{ /** * Controls whether the contour widget should always appear on top * of other actors in the scene. (In effect, this will disable OpenGL * Depth buffer tests while rendering the contour). * Default is to set it to false. */ vtkSetMacro( AlwaysOnTop, int ); vtkGetMacro( AlwaysOnTop, int ); vtkBooleanMacro( AlwaysOnTop, int ); //@} /** * Convenience method to set the line color. * Ideally one should use GetLinesProperty()->SetColor(). */ void SetLineColor(double r, double g, double b); /** * A flag to indicate whether to show the Selected nodes * Default is to set it to false. */ virtual void SetShowSelectedNodes(int); /** * Return the bounds of the representation */ virtual double *GetBounds(); protected: vtkOrientedGlyphContourRepresentation(); ~vtkOrientedGlyphContourRepresentation(); // Render the cursor vtkActor *Actor; vtkPolyDataMapper *Mapper; vtkGlyph3D *Glypher; vtkActor *ActiveActor; vtkPolyDataMapper *ActiveMapper; vtkGlyph3D *ActiveGlypher; vtkPolyData *CursorShape; vtkPolyData *ActiveCursorShape; vtkPolyData *FocalData; vtkPoints *FocalPoint; vtkPolyData *ActiveFocalData; vtkPoints *ActiveFocalPoint; vtkPolyData *SelectedNodesData; vtkPoints *SelectedNodesPoints; vtkActor *SelectedNodesActor; vtkPolyDataMapper *SelectedNodesMapper; vtkGlyph3D *SelectedNodesGlypher; vtkPolyData *SelectedNodesCursorShape; void CreateSelectedNodesRepresentation(); vtkPolyData *Lines; vtkPolyDataMapper *LinesMapper; vtkActor *LinesActor; // Support picking double LastPickPosition[3]; double LastEventPosition[2]; // Methods to manipulate the cursor void Translate(double eventPos[2]); void Scale(double eventPos[2]); void ShiftContour(double eventPos[2]); void ScaleContour(double eventPos[2]); void ComputeCentroid(double* ioCentroid); // Properties used to control the appearance of selected objects and // the manipulator in general. vtkProperty *Property; vtkProperty *ActiveProperty; vtkProperty *LinesProperty; void CreateDefaultProperties(); // Distance between where the mouse event happens and where the // widget is focused - maintain this distance during interaction. double InteractionOffset[2]; int AlwaysOnTop; virtual void BuildLines(); private: vtkOrientedGlyphContourRepresentation(const vtkOrientedGlyphContourRepresentation&) VTK_DELETE_FUNCTION; void operator=(const vtkOrientedGlyphContourRepresentation&) VTK_DELETE_FUNCTION; }; #endif