/*========================================================================= Program: Visualization Toolkit Module: vtkCylindricalTransform.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkCylindricalTransform * @brief cylindrical to rectangular coords and back * * vtkCylindricalTransform will convert (r,theta,z) coordinates to * (x,y,z) coordinates and back again. The angles are given in radians. * By default, it converts cylindrical coordinates to rectangular, but * GetInverse() returns a transform that will do the opposite. The * equation that is used is x = r*cos(theta), y = r*sin(theta), z = z. * @warning * This transform is not well behaved along the line x=y=0 (i.e. along * the z-axis) * @sa * vtkSphericalTransform vtkGeneralTransform */ #ifndef vtkCylindricalTransform_h #define vtkCylindricalTransform_h #include "vtkCommonTransformsModule.h" // For export macro #include "vtkWarpTransform.h" class VTKCOMMONTRANSFORMS_EXPORT vtkCylindricalTransform : public vtkWarpTransform { public: static vtkCylindricalTransform *New(); vtkTypeMacro(vtkCylindricalTransform,vtkWarpTransform); void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE; /** * Make another transform of the same type. */ vtkAbstractTransform *MakeTransform() VTK_OVERRIDE; protected: vtkCylindricalTransform(); ~vtkCylindricalTransform() VTK_OVERRIDE; /** * Copy this transform from another of the same type. */ void InternalDeepCopy(vtkAbstractTransform *transform) VTK_OVERRIDE; //@{ /** * Internal functions for calculating the transformation. */ void ForwardTransformPoint(const float in[3], float out[3]) VTK_OVERRIDE; void ForwardTransformPoint(const double in[3], double out[3]) VTK_OVERRIDE; //@} void ForwardTransformDerivative(const float in[3], float out[3], float derivative[3][3]) VTK_OVERRIDE; void ForwardTransformDerivative(const double in[3], double out[3], double derivative[3][3]) VTK_OVERRIDE; void InverseTransformPoint(const float in[3], float out[3]) VTK_OVERRIDE; void InverseTransformPoint(const double in[3], double out[3]) VTK_OVERRIDE; void InverseTransformDerivative(const float in[3], float out[3], float derivative[3][3]) VTK_OVERRIDE; void InverseTransformDerivative(const double in[3], double out[3], double derivative[3][3]) VTK_OVERRIDE; private: vtkCylindricalTransform(const vtkCylindricalTransform&) VTK_DELETE_FUNCTION; void operator=(const vtkCylindricalTransform&) VTK_DELETE_FUNCTION; }; #endif