/*========================================================================= Program: Visualization Toolkit Module: vtkStructuredNeighbor.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkStructuredNeighbor * * * An internal, light-weight class used to store neighbor information. */ #ifndef vtkStructuredNeighbor_h #define vtkStructuredNeighbor_h #include "vtkFiltersGeometryModule.h" // For export macro #include "vtkObject.h" class VTKFILTERSGEOMETRY_EXPORT vtkStructuredNeighbor { public: // An enum that defines the neighboring orientation which is stored in a // 3-tuple vtkStructuredNeighbor::Orientation. In each dimension, there // is a high and low end, the orientation tuple defines how to grow ghost // layers along each dimension. enum NeighborOrientation { SUBSET_LO = -2, // The grid is a subset of the neighboring grid and the // ghost layers are pointing away from the low end LO = -1, // The grid partially overlap with its neighbor on the // low end, thus, ghost layers are pointing away from // the low end ONE_TO_ONE = 0, // grids abut 1-to-1 in both HI and LO, the // cardinality of both grids is the same in the // corresponding dimension. HI = 1, // The grid partially overlaps with its neighbor on the // high end, thus, ghost layers are pointing away from // the high end SUBSET_HI = 2, // The grid is a subset of the neighboring grid and the // ghost layers are pointing away from the high end SUBSET_BOTH = 3, // The grid is a subset of the neighboring grid and the // ghost layers grow from both low and high ends. SUPERSET = 4, // grid is a superset of the neighboring grid in the // given direction. UNDEFINED = 5 // the neighboring relationship is undefined, e.g., if // we are checking 2D data, the neighbor orientation // in the 3rd dimension is undefined. }; // Class Member Variables made public for easier access int NeighborID; // The registered ID of the neighboring grid int OverlapExtent[6]; // The extent at which the grids overlap int SendExtent[6]; // The extent that we send to this neighbor int RcvExtent[6]; // The extent that we receive from this neighbor int Orientation[3]; // Defines how we are neighboring with this grid, see // NeighborOrientation enum above. /** * Default Constructor */ vtkStructuredNeighbor(); /** * Custom constructor. Constructs a neighbor with the prescribed neighbor * grid/block ID and overlap. */ vtkStructuredNeighbor( const int NeiID, int overlap[6] ); /** * Custom constructor. Constructs a neighbor with the prescribed neigbhor * grid/block ID, overlap extent, and orientation */ vtkStructuredNeighbor( const int NeiID, int overlap[6], int orient[3] ); /** * Copy constructor */ vtkStructuredNeighbor(const vtkStructuredNeighbor &N ){ *this = N; }; /** * Default destructor */ virtual ~vtkStructuredNeighbor(); //@{ /** * Overload assignment operator */ vtkStructuredNeighbor& operator=(const vtkStructuredNeighbor &N ) { if( this != &N ) { this->Orientation[ 0 ] = N.Orientation[ 0 ]; this->Orientation[ 1 ] = N.Orientation[ 1 ]; this->Orientation[ 2 ] = N.Orientation[ 2 ]; this->NeighborID = N.NeighborID; for( int i=0; i < 6; ++i ) { this->SendExtent[ i ] = N.SendExtent[ i ]; this->RcvExtent[ i ] = N.RcvExtent[ i ]; this->OverlapExtent[ i ] = N.OverlapExtent[ i ]; } // END for } // END if return *this; } //@} //@{ /** * Computes the SendExtent and the RcvExtent for this neighbor. The method * assumes that the overlap extent and orientation are already computed. * Using this information, the method grows the overlap extent to form the * Send and Rcv Extents for this neighbor instance. */ virtual void ComputeSendAndReceiveExtent( int gridRealExtent[6], int gridGhostedExtent[6], int neiRealExtent[6], int WholeExtent[6], const int N); }; //@} #endif /* vtkStructuredNeighbor_h */ // VTK-HeaderTest-Exclude: vtkStructuredNeighbor.h