/*========================================================================= Program: Visualization Toolkit Module: vtkIOExportOpenGLObjectFactory.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #ifndef __vtkIOExportOpenGLObjectFactory_h #define __vtkIOExportOpenGLObjectFactory_h #include "vtkIOExportOpenGLModule.h" // For export macro #include "vtkObjectFactory.h" class VTKIOEXPORTOPENGL_EXPORT vtkIOExportOpenGLObjectFactory : public vtkObjectFactory { public: static vtkIOExportOpenGLObjectFactory * New(); vtkTypeMacro(vtkIOExportOpenGLObjectFactory, vtkObjectFactory) const char * GetDescription() { return "vtkIOExportOpenGL factory overrides."; } const char * GetVTKSourceVersion(); void PrintSelf(ostream &os, vtkIndent indent); protected: vtkIOExportOpenGLObjectFactory(); private: vtkIOExportOpenGLObjectFactory(const vtkIOExportOpenGLObjectFactory&) VTK_DELETE_FUNCTION; void operator=(const vtkIOExportOpenGLObjectFactory&) VTK_DELETE_FUNCTION; }; #endif // __vtkIOExportOpenGLObjectFactory_h