/*========================================================================= Program: Visualization Toolkit Module: vtkMarchingCubes.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkMarchingCubes * @brief generate isosurface(s) from volume * * vtkMarchingCubes is a filter that takes as input a volume (e.g., 3D * structured point set) and generates on output one or more isosurfaces. * One or more contour values must be specified to generate the isosurfaces. * Alternatively, you can specify a min/max scalar range and the number of * contours to generate a series of evenly spaced contour values. * * @warning * This filter is specialized to volumes. If you are interested in * contouring other types of data, use the general vtkContourFilter. If you * want to contour an image (i.e., a volume slice), use vtkMarchingSquares. * @sa * vtkContourFilter vtkSliceCubes vtkMarchingSquares vtkDividingCubes */ #ifndef vtkMarchingCubes_h #define vtkMarchingCubes_h #include "vtkFiltersCoreModule.h" // For export macro #include "vtkPolyDataAlgorithm.h" #include "vtkContourValues.h" // Needed for direct access to ContourValues class vtkIncrementalPointLocator; class VTKFILTERSCORE_EXPORT vtkMarchingCubes : public vtkPolyDataAlgorithm { public: static vtkMarchingCubes *New(); vtkTypeMacro(vtkMarchingCubes,vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE; // Methods to set contour values void SetValue(int i, double value); double GetValue(int i); double *GetValues(); void GetValues(double *contourValues); void SetNumberOfContours(int number); int GetNumberOfContours(); void GenerateValues(int numContours, double range[2]); void GenerateValues(int numContours, double rangeStart, double rangeEnd); // Because we delegate to vtkContourValues vtkMTimeType GetMTime() VTK_OVERRIDE; //@{ /** * Set/Get the computation of normals. Normal computation is fairly * expensive in both time and storage. If the output data will be * processed by filters that modify topology or geometry, it may be * wise to turn Normals and Gradients off. */ vtkSetMacro(ComputeNormals,int); vtkGetMacro(ComputeNormals,int); vtkBooleanMacro(ComputeNormals,int); //@} //@{ /** * Set/Get the computation of gradients. Gradient computation is * fairly expensive in both time and storage. Note that if * ComputeNormals is on, gradients will have to be calculated, but * will not be stored in the output dataset. If the output data * will be processed by filters that modify topology or geometry, it * may be wise to turn Normals and Gradients off. */ vtkSetMacro(ComputeGradients,int); vtkGetMacro(ComputeGradients,int); vtkBooleanMacro(ComputeGradients,int); //@} //@{ /** * Set/Get the computation of scalars. */ vtkSetMacro(ComputeScalars,int); vtkGetMacro(ComputeScalars,int); vtkBooleanMacro(ComputeScalars,int); //@} //@{ /** * Overide the default locator. Useful for changing the number of * bins for performance or specifying a more aggressive locator. */ void SetLocator(vtkIncrementalPointLocator *locator); vtkGetObjectMacro(Locator,vtkIncrementalPointLocator); //@} /** * Create default locator. Used to create one when none is * specified. The locator is used to merge coincident points. */ void CreateDefaultLocator(); protected: vtkMarchingCubes(); ~vtkMarchingCubes() VTK_OVERRIDE; int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) VTK_OVERRIDE; int FillInputPortInformation(int port, vtkInformation *info) VTK_OVERRIDE; vtkContourValues *ContourValues; int ComputeNormals; int ComputeGradients; int ComputeScalars; vtkIncrementalPointLocator *Locator; private: vtkMarchingCubes(const vtkMarchingCubes&) VTK_DELETE_FUNCTION; void operator=(const vtkMarchingCubes&) VTK_DELETE_FUNCTION; }; /** * Set a particular contour value at contour number i. The index i ranges * between 0<=iContourValues->SetValue(i,value);} /** * Get the ith contour value. */ inline double vtkMarchingCubes::GetValue(int i) {return this->ContourValues->GetValue(i);} /** * Get a pointer to an array of contour values. There will be * GetNumberOfContours() values in the list. */ inline double *vtkMarchingCubes::GetValues() {return this->ContourValues->GetValues();} /** * Fill a supplied list with contour values. There will be * GetNumberOfContours() values in the list. Make sure you allocate * enough memory to hold the list. */ inline void vtkMarchingCubes::GetValues(double *contourValues) {this->ContourValues->GetValues(contourValues);} /** * Set the number of contours to place into the list. You only really * need to use this method to reduce list size. The method SetValue() * will automatically increase list size as needed. */ inline void vtkMarchingCubes::SetNumberOfContours(int number) {this->ContourValues->SetNumberOfContours(number);} /** * Get the number of contours in the list of contour values. */ inline int vtkMarchingCubes::GetNumberOfContours() {return this->ContourValues->GetNumberOfContours();} /** * Generate numContours equally spaced contour values between specified * range. Contour values will include min/max range values. */ inline void vtkMarchingCubes::GenerateValues(int numContours, double range[2]) {this->ContourValues->GenerateValues(numContours, range);} /** * Generate numContours equally spaced contour values between specified * range. Contour values will include min/max range values. */ inline void vtkMarchingCubes::GenerateValues(int numContours, double rangeStart, double rangeEnd) {this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);} #endif