/*========================================================================= Program: Visualization Toolkit Module: vtkWarpScalar.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkWarpScalar * @brief deform geometry with scalar data * * vtkWarpScalar is a filter that modifies point coordinates by moving * points along point normals by the scalar amount times the scale factor. * Useful for creating carpet or x-y-z plots. * * If normals are not present in data, the Normal instance variable will * be used as the direction along which to warp the geometry. If normals are * present but you would like to use the Normal instance variable, set the * UseNormal boolean to true. * * If XYPlane boolean is set true, then the z-value is considered to be * a scalar value (still scaled by scale factor), and the displacement is * along the z-axis. If scalars are also present, these are copied through * and can be used to color the surface. * * Note that the filter passes both its point data and cell data to * its output, except for normals, since these are distorted by the * warping. */ #ifndef vtkWarpScalar_h #define vtkWarpScalar_h #include "vtkFiltersGeneralModule.h" // For export macro #include "vtkPointSetAlgorithm.h" class vtkDataArray; class VTKFILTERSGENERAL_EXPORT vtkWarpScalar : public vtkPointSetAlgorithm { public: static vtkWarpScalar *New(); vtkTypeMacro(vtkWarpScalar,vtkPointSetAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE; //@{ /** * Specify value to scale displacement. */ vtkSetMacro(ScaleFactor,double); vtkGetMacro(ScaleFactor,double); //@} //@{ /** * Turn on/off use of user specified normal. If on, data normals * will be ignored and instance variable Normal will be used instead. */ vtkSetMacro(UseNormal,int); vtkGetMacro(UseNormal,int); vtkBooleanMacro(UseNormal,int); //@} //@{ /** * Normal (i.e., direction) along which to warp geometry. Only used * if UseNormal boolean set to true or no normals available in data. */ vtkSetVector3Macro(Normal,double); vtkGetVectorMacro(Normal,double,3); //@} //@{ /** * Turn on/off flag specifying that input data is x-y plane. If x-y plane, * then the z value is used to warp the surface in the z-axis direction * (times the scale factor) and scalars are used to color the surface. */ vtkSetMacro(XYPlane,int); vtkGetMacro(XYPlane,int); vtkBooleanMacro(XYPlane,int); //@} int FillInputPortInformation(int port, vtkInformation *info) VTK_OVERRIDE; protected: vtkWarpScalar(); ~vtkWarpScalar() VTK_OVERRIDE; int RequestDataObject(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) VTK_OVERRIDE; int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) VTK_OVERRIDE; double ScaleFactor; int UseNormal; double Normal[3]; int XYPlane; double *(vtkWarpScalar::*PointNormal)(vtkIdType id, vtkDataArray *normals); double *DataNormal(vtkIdType id, vtkDataArray *normals=NULL); double *InstanceNormal(vtkIdType id, vtkDataArray *normals=NULL); double *ZNormal(vtkIdType id, vtkDataArray *normals=NULL); private: vtkWarpScalar(const vtkWarpScalar&) VTK_DELETE_FUNCTION; void operator=(const vtkWarpScalar&) VTK_DELETE_FUNCTION; }; #endif