/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLCompositePainter.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLCompositePainter * @brief composite painter for OpenGL. * */ #ifndef vtkOpenGLCompositePainter_h #define vtkOpenGLCompositePainter_h #include "vtkRenderingOpenGLModule.h" // For export macro #include "vtkCompositePainter.h" class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCompositePainter : public vtkCompositePainter { public: static vtkOpenGLCompositePainter* New(); vtkTypeMacro(vtkOpenGLCompositePainter, vtkCompositePainter); void PrintSelf(ostream& os, vtkIndent indent); protected: vtkOpenGLCompositePainter(); ~vtkOpenGLCompositePainter(); /** * Overridden in vtkOpenGLCompositePainter to pass attributes to OpenGL. */ virtual void UpdateRenderingState( vtkRenderWindow* window, vtkProperty* property, RenderBlockState& state); private: vtkOpenGLCompositePainter(const vtkOpenGLCompositePainter&) VTK_DELETE_FUNCTION; void operator=(const vtkOpenGLCompositePainter&) VTK_DELETE_FUNCTION; bool PushedOpenGLAttribs; }; #endif