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243 lines
7.0 KiB
C++
243 lines
7.0 KiB
C++
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2 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkInteractorStyleDrawPolygon.cxx
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkInteractorStyleDrawPolygon.h"
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#include "vtkCommand.h"
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#include "vtkNew.h"
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#include "vtkObjectFactory.h"
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#include "vtkRenderer.h"
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#include "vtkRenderWindow.h"
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#include "vtkRenderWindowInteractor.h"
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#include "vtkUnsignedCharArray.h"
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#include "vtkVectorOperators.h"
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vtkStandardNewMacro(vtkInteractorStyleDrawPolygon);
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//-----------------------------------------------------------------------------
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class vtkInteractorStyleDrawPolygon::vtkInternal
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{
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public:
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std::vector<vtkVector2i> points;
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void AddPoint(const vtkVector2i &point)
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{
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this->points.push_back(point);
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}
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void AddPoint(int x, int y)
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{
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this->AddPoint(vtkVector2i(x, y));
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}
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vtkVector2i GetPoint(vtkIdType index) const
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{
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return this->points[index];
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}
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vtkIdType GetNumberOfPoints() const
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{
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return this->points.size();
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}
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void Clear()
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{
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this->points.clear();
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}
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void DrawPixels(const vtkVector2i& StartPos,
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const vtkVector2i& EndPos, unsigned char *pixels, int *size)
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{
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int x1=StartPos.GetX(), x2=EndPos.GetX();
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int y1=StartPos.GetY(), y2=EndPos.GetY();
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double x = x2 - x1;
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double y = y2 - y1;
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double length = sqrt( x*x + y*y );
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if(length == 0)
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{
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return;
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}
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double addx = x / length;
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double addy = y / length;
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x = x1;
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y = y1;
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int row, col;
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for(double i = 0; i < length; i += 1)
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{
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col = (int)x;
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row = (int)y;
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pixels[3*(row*size[0]+col)] = 255 ^ pixels[3*(row*size[0]+col)];
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pixels[3*(row*size[0]+col)+1] = 255 ^ pixels[3*(row*size[0]+col)+1];
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pixels[3*(row*size[0]+col)+2] = 255 ^ pixels[3*(row*size[0]+col)+2];
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x += addx;
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y += addy;
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}
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}
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};
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//----------------------------------------------------------------------------
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vtkInteractorStyleDrawPolygon::vtkInteractorStyleDrawPolygon()
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{
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this->Internal = new vtkInternal();
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this->StartPosition[0] = this->StartPosition[1] = 0;
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this->EndPosition[0] = this->EndPosition[1] = 0;
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this->Moving = 0;
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this->DrawPolygonPixels = true;
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this->PixelArray = vtkUnsignedCharArray::New();
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}
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//----------------------------------------------------------------------------
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vtkInteractorStyleDrawPolygon::~vtkInteractorStyleDrawPolygon()
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{
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this->PixelArray->Delete();
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delete this->Internal;
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}
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//----------------------------------------------------------------------------
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std::vector<vtkVector2i> vtkInteractorStyleDrawPolygon::GetPolygonPoints()
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{
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return this->Internal->points;
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleDrawPolygon::OnMouseMove()
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{
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if (!this->Interactor || !this->Moving)
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{
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return;
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}
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this->EndPosition[0] = this->Interactor->GetEventPosition()[0];
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this->EndPosition[1] = this->Interactor->GetEventPosition()[1];
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int *size = this->Interactor->GetRenderWindow()->GetSize();
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if (this->EndPosition[0] > (size[0]-1))
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{
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this->EndPosition[0] = size[0]-1;
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}
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if (this->EndPosition[0] < 0)
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{
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this->EndPosition[0] = 0;
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}
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if (this->EndPosition[1] > (size[1]-1))
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{
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this->EndPosition[1] = size[1]-1;
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}
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if (this->EndPosition[1] < 0)
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{
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this->EndPosition[1] = 0;
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}
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vtkVector2i lastPoint =
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this->Internal->GetPoint(
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this->Internal->GetNumberOfPoints() - 1);
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vtkVector2i newPoint(this->EndPosition[0], this->EndPosition[1]);
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if((lastPoint - newPoint).SquaredNorm() > 100)
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{
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this->Internal->AddPoint(newPoint);
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if(this->DrawPolygonPixels)
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{
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this->DrawPolygon();
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}
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}
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleDrawPolygon::OnLeftButtonDown()
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{
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if (!this->Interactor)
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{
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return;
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}
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this->Moving = 1;
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vtkRenderWindow *renWin = this->Interactor->GetRenderWindow();
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this->StartPosition[0] = this->Interactor->GetEventPosition()[0];
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this->StartPosition[1] = this->Interactor->GetEventPosition()[1];
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this->EndPosition[0] = this->StartPosition[0];
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this->EndPosition[1] = this->StartPosition[1];
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this->PixelArray->Initialize();
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this->PixelArray->SetNumberOfComponents(3);
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int *size = renWin->GetSize();
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this->PixelArray->SetNumberOfTuples(size[0]*size[1]);
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renWin->GetPixelData(0, 0, size[0]-1, size[1]-1, 1, this->PixelArray);
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this->Internal->Clear();
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this->Internal->AddPoint(this->StartPosition[0], this->StartPosition[1]);
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this->InvokeEvent(vtkCommand::StartInteractionEvent);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleDrawPolygon::OnLeftButtonUp()
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{
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if (!this->Interactor || !this->Moving)
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{
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return;
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}
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if(this->DrawPolygonPixels)
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{
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int *size = this->Interactor->GetRenderWindow()->GetSize();
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unsigned char *pixels = this->PixelArray->GetPointer(0);
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this->Interactor->GetRenderWindow()->SetPixelData(
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0, 0, size[0]-1, size[1]-1, pixels, 1);
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}
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this->Moving = 0;
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this->InvokeEvent(vtkCommand::SelectionChangedEvent);
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this->InvokeEvent(vtkCommand::EndInteractionEvent);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleDrawPolygon::DrawPolygon()
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{
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vtkNew<vtkUnsignedCharArray> tmpPixelArray;
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tmpPixelArray->DeepCopy(this->PixelArray);
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unsigned char *pixels = tmpPixelArray->GetPointer(0);
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int *size = this->Interactor->GetRenderWindow()->GetSize();
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// draw each line segment
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for(vtkIdType i = 0; i < this->Internal->GetNumberOfPoints() - 1; i++)
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{
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const vtkVector2i &a = this->Internal->GetPoint(i);
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const vtkVector2i &b = this->Internal->GetPoint(i+1);
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this->Internal->DrawPixels(a, b, pixels, size);
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}
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// draw a line from the end to the start
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if(this->Internal->GetNumberOfPoints() >= 3)
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{
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const vtkVector2i &start = this->Internal->GetPoint(0);
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const vtkVector2i &end = this->Internal->GetPoint(this->Internal->GetNumberOfPoints() - 1);
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this->Internal->DrawPixels(start, end, pixels, size);
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}
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this->Interactor->GetRenderWindow()->SetPixelData(0, 0, size[0]-1, size[1]-1, pixels, 1);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleDrawPolygon::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os, indent);
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os << indent << "Moving: " << this->Moving << endl;
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os << indent << "DrawPolygonPixels: " << this->DrawPolygonPixels << endl;
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os << indent << "StartPosition: " << this->StartPosition[0] << "," << this->StartPosition[1] << endl;
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os << indent << "EndPosition: " << this->EndPosition[0] << "," << this->EndPosition[1] << endl;
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}
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