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97 lines
3.2 KiB
C
97 lines
3.2 KiB
C
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3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkStandardPolyDataPainter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*
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* Copyright 2004 Sandia Corporation.
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* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
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* license for use of this work by or on behalf of the
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* U.S. Government. Redistribution and use in source and binary forms, with
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* or without modification, are permitted provided that this Notice and any
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* statement of authorship are reproduced on all copies.
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*/
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/**
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* @class vtkStandardPolyDataPainter
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* @brief A standard implementation of vtkPolyDataPainter.
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*
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*
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* vtkStandardPolyDataPainter is a catch-all painter. It should work with pretty
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* much any vtkPolyData, and attributes, and vtkPolyDataPainterDeviceAdapter. On
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* the flip side, the vtkStandardPolyDataPainter will be slower than the more
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* special purpose painters.
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* @sa
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* vtkDefaultPainter
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* @par Thanks:
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* Support for generic vertex attributes in VTK was contributed in
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* collaboration with Stephane Ploix at EDF.
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*/
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#ifndef vtkStandardPolyDataPainter_h
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#define vtkStandardPolyDataPainter_h
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#include "vtkRenderingOpenGLModule.h" // For export macro
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#include "vtkPolyDataPainter.h"
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class vtkCellArray;
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class vtkDataArray;
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class vtkPointData;
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class vtkPoints;
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class vtkShaderDeviceAdapter2;
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class VTKRENDERINGOPENGL_EXPORT vtkStandardPolyDataPainter : public vtkPolyDataPainter
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{
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public:
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vtkTypeMacro(vtkStandardPolyDataPainter, vtkPolyDataPainter);
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virtual void PrintSelf(ostream &os, vtkIndent indent);
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static vtkStandardPolyDataPainter *New();
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void AddMultiTextureCoordsArray(vtkDataArray * array);
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protected:
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vtkStandardPolyDataPainter();
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~vtkStandardPolyDataPainter();
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/**
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* Generates rendering primitives of appropriate type(s). Multiple types
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* of preimitives can be requested by or-ring the primitive flags.
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*/
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virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
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unsigned long typeflags, bool forceCompileOnly);
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void DrawCells(int mode, vtkCellArray *connectivity,
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vtkIdType startCellId,
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vtkShaderDeviceAdapter2 *shaderDevice2,
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vtkRenderer *renderer,
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int buildnormals, int interpolation);
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/**
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* Called before RenderInternal() if the Information has been changed
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* since the last time this method was called.
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*/
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virtual void ProcessInformation(vtkInformation*);
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void UpdateGenericAttributesCache(vtkShaderDeviceAdapter2 *shaderDevice2);
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vtkIdType TotalCells;
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private:
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vtkStandardPolyDataPainter(const vtkStandardPolyDataPainter&) VTK_DELETE_FUNCTION;
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void operator=(const vtkStandardPolyDataPainter&) VTK_DELETE_FUNCTION;
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class vtkInternal;
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vtkInternal* Internal;
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};
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#endif //vtkStandardPolyDataPainter_h
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