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78 lines
2.3 KiB
C
78 lines
2.3 KiB
C
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3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkPieceScalars.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkPieceScalars
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* @brief Sets all cell scalars from the update piece.
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*
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*
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* vtkPieceScalars is meant to display which piece is being requested
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* as scalar values. It is useful for visualizing the partitioning for
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* streaming or distributed pipelines.
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*
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* @sa
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* vtkPolyDataStreamer
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*/
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#ifndef vtkPieceScalars_h
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#define vtkPieceScalars_h
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#include "vtkFiltersParallelModule.h" // For export macro
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#include "vtkDataSetAlgorithm.h"
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class vtkFloatArray;
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class vtkIntArray;
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class VTKFILTERSPARALLEL_EXPORT vtkPieceScalars : public vtkDataSetAlgorithm
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{
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public:
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static vtkPieceScalars *New();
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vtkTypeMacro(vtkPieceScalars,vtkDataSetAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent);
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/**
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* Option to centerate cell scalars of points scalars. Default is point scalars.
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*/
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void SetScalarModeToCellData() {this->SetCellScalarsFlag(1);}
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void SetScalarModeToPointData() {this->SetCellScalarsFlag(0);}
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int GetScalarMode() {return this->CellScalarsFlag;}
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// Dscription:
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// This option uses a random mapping between pieces and scalar values.
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// The scalar values are chosen between 0 and 1. By default, random mode is off.
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vtkSetMacro(RandomMode, int);
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vtkGetMacro(RandomMode, int);
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vtkBooleanMacro(RandomMode, int);
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protected:
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vtkPieceScalars();
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~vtkPieceScalars();
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// Append the pieces.
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int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
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vtkIntArray *MakePieceScalars(int piece, vtkIdType numScalars);
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vtkFloatArray *MakeRandomScalars(int piece, vtkIdType numScalars);
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vtkSetMacro(CellScalarsFlag,int);
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int CellScalarsFlag;
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int RandomMode;
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private:
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vtkPieceScalars(const vtkPieceScalars&) VTK_DELETE_FUNCTION;
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void operator=(const vtkPieceScalars&) VTK_DELETE_FUNCTION;
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};
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#endif
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