You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
117 lines
3.5 KiB
C
117 lines
3.5 KiB
C
|
3 weeks ago
|
/*=========================================================================
|
||
|
|
|
||
|
|
Program: Visualization Toolkit
|
||
|
|
Module: vtkFocalPlanePointPlacer.h
|
||
|
|
|
||
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
||
|
|
All rights reserved.
|
||
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
||
|
|
|
||
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
||
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
|
PURPOSE. See the above copyright notice for more information.
|
||
|
|
|
||
|
|
=========================================================================*/
|
||
|
|
// .SECTION Description
|
||
|
|
//
|
||
|
|
//
|
||
|
|
// .SECTION See Also
|
||
|
|
|
||
|
|
#ifndef vtkFocalPlanePointPlacer_h
|
||
|
|
#define vtkFocalPlanePointPlacer_h
|
||
|
|
|
||
|
|
#include "vtkInteractionWidgetsModule.h" // For export macro
|
||
|
|
#include "vtkPointPlacer.h"
|
||
|
|
|
||
|
|
class vtkRenderer;
|
||
|
|
|
||
|
|
class VTKINTERACTIONWIDGETS_EXPORT vtkFocalPlanePointPlacer : public vtkPointPlacer
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
/**
|
||
|
|
* Instantiate this class.
|
||
|
|
*/
|
||
|
|
static vtkFocalPlanePointPlacer *New();
|
||
|
|
|
||
|
|
//@{
|
||
|
|
/**
|
||
|
|
* Standard methods for instances of this class.
|
||
|
|
*/
|
||
|
|
vtkTypeMacro(vtkFocalPlanePointPlacer,vtkPointPlacer);
|
||
|
|
void PrintSelf(ostream& os, vtkIndent indent);
|
||
|
|
//@}
|
||
|
|
|
||
|
|
// Descirption:
|
||
|
|
// Given a renderer and a display position, compute
|
||
|
|
// the world position and orientation. The orientation
|
||
|
|
// computed by the placer will always line up with the
|
||
|
|
// standard coordinate axes. The world position will be
|
||
|
|
// computed by projecting the display position onto the
|
||
|
|
// focal plane. This method is typically used to place a
|
||
|
|
// point for the first time.
|
||
|
|
int ComputeWorldPosition( vtkRenderer *ren,
|
||
|
|
double displayPos[2],
|
||
|
|
double worldPos[3],
|
||
|
|
double worldOrient[9] );
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Given a renderer, a display position, and a reference
|
||
|
|
* world position, compute a new world position. The
|
||
|
|
* orientation will be the standard coordinate axes, and the
|
||
|
|
* computed world position will be created by projecting
|
||
|
|
* the display point onto a plane that is parallel to
|
||
|
|
* the focal plane and runs through the reference world
|
||
|
|
* position. This method is typically used to move existing
|
||
|
|
* points.
|
||
|
|
*/
|
||
|
|
int ComputeWorldPosition( vtkRenderer *ren,
|
||
|
|
double displayPos[2],
|
||
|
|
double refWorldPos[3],
|
||
|
|
double worldPos[3],
|
||
|
|
double worldOrient[9] );
|
||
|
|
|
||
|
|
//@{
|
||
|
|
/**
|
||
|
|
* Validate a world position. All world positions
|
||
|
|
* are valid so these methods always return 1.
|
||
|
|
*/
|
||
|
|
int ValidateWorldPosition( double worldPos[3] );
|
||
|
|
int ValidateWorldPosition( double worldPos[3],
|
||
|
|
double worldOrient[9]);
|
||
|
|
//@}
|
||
|
|
|
||
|
|
//@{
|
||
|
|
/**
|
||
|
|
* Optionally specify a signed offset from the focal plane for the points to
|
||
|
|
* be placed at. If negative, the constraint plane is offset closer to the
|
||
|
|
* camera. If positive, its further away from the camera.
|
||
|
|
*/
|
||
|
|
vtkSetMacro( Offset, double );
|
||
|
|
vtkGetMacro( Offset, double );
|
||
|
|
//@}
|
||
|
|
|
||
|
|
//@{
|
||
|
|
/**
|
||
|
|
* Optionally Restrict the points to a set of bounds. The placer will
|
||
|
|
* invalidate points outside these bounds.
|
||
|
|
*/
|
||
|
|
vtkSetVector6Macro( PointBounds, double );
|
||
|
|
vtkGetVector6Macro( PointBounds, double );
|
||
|
|
//@}
|
||
|
|
|
||
|
|
protected:
|
||
|
|
vtkFocalPlanePointPlacer();
|
||
|
|
~vtkFocalPlanePointPlacer();
|
||
|
|
|
||
|
|
void GetCurrentOrientation( double worldOrient[9] );
|
||
|
|
|
||
|
|
double PointBounds[6];
|
||
|
|
double Offset;
|
||
|
|
|
||
|
|
private:
|
||
|
|
vtkFocalPlanePointPlacer(const vtkFocalPlanePointPlacer&) VTK_DELETE_FUNCTION;
|
||
|
|
void operator=(const vtkFocalPlanePointPlacer&) VTK_DELETE_FUNCTION;
|
||
|
|
};
|
||
|
|
|
||
|
|
#endif
|