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nmWTAI-Platform/3rd/VTK7.1/include/vtkBase64Utilities.h

137 lines
5.2 KiB
C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkBase64Utilities.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBase64Utilities
* @brief base64 encode and decode utilities.
*
* vtkBase64Utilities implements base64 encoding and decoding.
*/
#ifndef vtkBase64Utilities_h
#define vtkBase64Utilities_h
#include "vtkIOCoreModule.h" // For export macro
#include "vtkObject.h"
class VTKIOCORE_EXPORT vtkBase64Utilities : public vtkObject
{
public:
static vtkBase64Utilities *New();
vtkTypeMacro(vtkBase64Utilities,vtkObject);
/**
* Encode 3 bytes into 4 bytes
*/
static void EncodeTriplet(unsigned char i0,
unsigned char i1,
unsigned char i2,
unsigned char *o0,
unsigned char *o1,
unsigned char *o2,
unsigned char *o3);
/**
* Encode 2 bytes into 4 bytes
*/
static void EncodePair(unsigned char i0,
unsigned char i1,
unsigned char *o0,
unsigned char *o1,
unsigned char *o2,
unsigned char *o3);
/**
* Encode 1 byte into 4 bytes
*/
static void EncodeSingle(unsigned char i0,
unsigned char *o0,
unsigned char *o1,
unsigned char *o2,
unsigned char *o3);
/**
* Encode 'length' bytes from the input buffer and store the
* encoded stream into the output buffer. Return the length of
* the encoded stream. Note that the output buffer must be allocated
* by the caller (length * 1.5 should be a safe estimate).
* If 'mark_end' is true then an extra set of 4 bytes is added
* to the end of the stream if the input is a multiple of 3 bytes.
* These bytes are invalid chars and therefore they will stop the decoder
* thus enabling the caller to decode a stream without actually knowing
* how much data to expect (if the input is not a multiple of 3 bytes then
* the extra padding needed to complete the encode 4 bytes will stop the
* decoding anyway).
*/
static unsigned long Encode(const unsigned char *input,
unsigned long length,
unsigned char *output,
int mark_end = 0);
/**
* Decode 4 bytes into 3 bytes.
* Return the number of bytes actually decoded (0 to 3, inclusive).
*/
static int DecodeTriplet(unsigned char i0,
unsigned char i1,
unsigned char i2,
unsigned char i3,
unsigned char *o0,
unsigned char *o1,
unsigned char *o2);
/**
* Decode bytes from the input buffer and store the decoded stream
* into the output buffer until 'length' bytes have been decoded.
* Return the real length of the decoded stream (which should be equal to
* 'length'). Note that the output buffer must be allocated by the caller.
* If 'max_input_length' is not 0, then it specifies the number of
* encoded bytes that should be at most read from the input buffer. In
* that case the 'length' parameter is ignored. This enables the caller
* to decode a stream without actually knowing how much decoded data to
* expect (of course, the buffer must be large enough).
* \deprecated: This method can easily overrun its buffers, use DecodeSafely.
*/
VTK_LEGACY(static unsigned long Decode(const unsigned char *input,
unsigned long length,
unsigned char *output,
unsigned long max_input_length = 0));
/**
* Decode 4 bytes at a time from the input buffer and store the decoded
* stream into the output buffer. The required output buffer size must be
* determined and allocated by the caller. The needed output space is
* always less than the input buffer size, so a good first order
* approximation is to allocate the same size. Base64 encoding is about
* 4/3 overhead, so a tighter bound is possible.
* Return the number of bytes atually placed into the output buffer.
*/
static size_t DecodeSafely(const unsigned char *input,
size_t inputLen,
unsigned char *output,
size_t outputLen);
protected:
vtkBase64Utilities() {}
~vtkBase64Utilities() {}
private:
vtkBase64Utilities(const vtkBase64Utilities&) VTK_DELETE_FUNCTION;
void operator=(const vtkBase64Utilities&) VTK_DELETE_FUNCTION;
};
#endif
// VTK-HeaderTest-Exclude: vtkBase64Utilities.h