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157 lines
4.6 KiB
C
157 lines
4.6 KiB
C
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3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLPainterDeviceAdapter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*
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* Copyright 2004 Sandia Corporation.
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* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
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* license for use of this work by or on behalf of the
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* U.S. Government. Redistribution and use in source and binary forms, with
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* or without modification, are permitted provided that this Notice and any
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* statement of authorship are reproduced on all copies.
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*/
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/**
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* @class vtkOpenGLPainterDeviceAdapter
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* @brief An adapter between a vtkPainter and a rendering device.
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*
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*
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*
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* An adapter between vtkPainter and the OpenGL rendering system. Only a
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* handful of attributes with special meaning are supported. The OpenGL
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* attribute used for each attribute is given below.
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*
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* \verbatim
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* vtkDataSetAttributes::NORMALS glNormal
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* vtkDataSetAttributes:::SCALARS glColor
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* vtkDataSetAttributes::TCOORDS glTexCoord
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* vtkDataSetAttributes::NUM_ATTRIBUTES glVertex
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* \endverbatim
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*
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*/
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#ifndef vtkOpenGLPainterDeviceAdapter_h
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#define vtkOpenGLPainterDeviceAdapter_h
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#include "vtkRenderingOpenGLModule.h" // For export macro
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#include "vtkPainterDeviceAdapter.h"
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// To switch off deprecated warning about
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// vtkPainterDeviceAdapter::MakeVertexEmphasisWithStencilCheck
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#if defined(_MSC_VER)
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#pragma warning(push)
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#pragma warning(disable:4996)
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#endif
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class VTKRENDERINGOPENGL_EXPORT vtkOpenGLPainterDeviceAdapter :
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public vtkPainterDeviceAdapter
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{
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public:
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vtkTypeMacro(vtkOpenGLPainterDeviceAdapter, vtkPainterDeviceAdapter);
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static vtkOpenGLPainterDeviceAdapter *New();
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virtual void PrintSelf(ostream &os, vtkIndent indent);
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/**
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* Converts mode from VTK_* to GL_* and calls glBegin.
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*/
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virtual void BeginPrimitive(int mode);
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/**
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* Calls glEnd.
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*/
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virtual void EndPrimitive();
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/**
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* Returns if the given attribute type is supported by the device.
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* Returns 1 is supported, 0 otherwise.
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*/
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virtual int IsAttributesSupported(int attribute);
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/**
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* Calls one of glVertex*, glNormal*, glColor*, or glTexCoord*.
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*/
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virtual void SendAttribute(int index, int components, int type,
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const void *attribute, vtkIdType offset=0);
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/**
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* Calls glMultiTex
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*/
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virtual void SendMultiTextureCoords(int numcomp, int type, const void *attribute,
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int idx, vtkIdType offset);
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/**
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* Calls one of glVertexPointer, glNormalPointer, glColorPointer, or
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* glTexCoordPointer.
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*/
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virtual void SetAttributePointer(int index, int numcomponents, int type,
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int stride, const void *pointer);
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//@{
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/**
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* Calls glEnableClientState or glDisableClientState.
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*/
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virtual void EnableAttributeArray(int index);
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virtual void DisableAttributeArray(int index);
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//@}
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/**
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* Calls glDrawArrays. Mode is converted from VTK_* to GL_*.
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*/
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virtual void DrawArrays(int mode, vtkIdType first, vtkIdType count);
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/**
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* Calls glDrawElements. Mode and type are converted from VTK_* to GL_*.
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*/
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virtual void DrawElements(int mode, vtkIdType count, int type, void *indices);
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/**
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* Returns true if renderer is a vtkOpenGLRenderer.
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*/
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virtual int Compatible(vtkRenderer *renderer);
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/**
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* Turns emphasis of vertices on or off for vertex selection.
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* When emphasized verts are drawn nearer to the camera and are drawn
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* larger than normal to make selection of them more reliable.
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*/
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virtual void MakeVertexEmphasis(bool mode);
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//@{
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/**
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* Control use of the stencil buffer (for vertex selection).
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*/
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virtual void Stencil(int on);
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virtual void WriteStencil(vtkIdType value);
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virtual void TestStencil(vtkIdType value);
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//@}
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protected:
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vtkOpenGLPainterDeviceAdapter();
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~vtkOpenGLPainterDeviceAdapter();
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double PointSize;
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double RangeNear;
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double RangeFar;
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int MaxStencil;
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bool Initialized;
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private:
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vtkOpenGLPainterDeviceAdapter(const vtkOpenGLPainterDeviceAdapter &) VTK_DELETE_FUNCTION;
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void operator=(const vtkOpenGLPainterDeviceAdapter &) VTK_DELETE_FUNCTION;
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};
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#if defined(_MSC_VER)
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#pragma warning(pop)
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#endif
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#endif
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