You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
nmWTAI-Platform/3rd/VTK7.1/include/vtkInformationVector.h

107 lines
3.3 KiB
C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkInformationVector.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkInformationVector
* @brief Store zero or more vtkInformation instances.
*
*
* vtkInformationVector stores a vector of zero or more vtkInformation
* objects corresponding to the input or output information for a
* vtkAlgorithm. An instance of this class is passed to
* vtkAlgorithm::ProcessRequest calls.
*/
#ifndef vtkInformationVector_h
#define vtkInformationVector_h
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObject.h"
class vtkInformation;
class vtkInformationVectorInternals;
class VTKCOMMONCORE_EXPORT vtkInformationVector : public vtkObject
{
public:
static vtkInformationVector *New();
vtkTypeMacro(vtkInformationVector,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* Get/Set the number of information objects in the vector. Setting
* the number to larger than the current number will create empty
* vtkInformation instances. Setting the number to smaller than the
* current number will remove entries from higher indices.
*/
int GetNumberOfInformationObjects() { return this->NumberOfInformationObjects; };
void SetNumberOfInformationObjects(int n);
//@}
//@{
/**
* Get/Set the vtkInformation instance stored at the given index in
* the vector. The vector will automatically expand to include the
* index given if necessary. Missing entries in-between will be
* filled with empty vtkInformation instances.
*/
void SetInformationObject(int index, vtkInformation* info);
vtkInformation* GetInformationObject(int index);
//@}
//@{
/**
* Append/Remove an information object.
*/
void Append(vtkInformation* info);
void Remove(vtkInformation* info);
void Remove(int idx);
//@}
//@{
/**
* Initiate garbage collection when a reference is removed.
*/
void Register(vtkObjectBase* o) VTK_OVERRIDE;
void UnRegister(vtkObjectBase* o) VTK_OVERRIDE;
//@}
/**
* Copy all information entries from the given vtkInformation
* instance. Any previously existing entries are removed. If
* deep==1, a deep copy of the information structure is performed (new
* instances of any contained vtkInformation and vtkInformationVector
* objects are created).
*/
void Copy(vtkInformationVector* from, int deep=0);
protected:
vtkInformationVector();
~vtkInformationVector() VTK_OVERRIDE;
// Internal implementation details.
vtkInformationVectorInternals* Internal;
int NumberOfInformationObjects;
// Garbage collection support.
void ReportReferences(vtkGarbageCollector*) VTK_OVERRIDE;
private:
vtkInformationVector(const vtkInformationVector&) VTK_DELETE_FUNCTION;
void operator=(const vtkInformationVector&) VTK_DELETE_FUNCTION;
};
#endif