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241 lines
8.5 KiB
C++
241 lines
8.5 KiB
C++
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2 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkAxesTransformWidget.cxx
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkAxesTransformWidget.h"
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#include "vtkAxesTransformRepresentation.h"
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#include "vtkPointHandleRepresentation3D.h"
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#include "vtkHandleWidget.h"
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#include "vtkCommand.h"
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#include "vtkCallbackCommand.h"
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#include "vtkRendererCollection.h"
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#include "vtkRenderWindowInteractor.h"
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#include "vtkObjectFactory.h"
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#include "vtkWidgetEventTranslator.h"
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#include "vtkWidgetCallbackMapper.h"
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#include "vtkEvent.h"
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#include "vtkWidgetEvent.h"
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#include "vtkRenderWindow.h"
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vtkStandardNewMacro(vtkAxesTransformWidget);
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//----------------------------------------------------------------------------
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vtkAxesTransformWidget::vtkAxesTransformWidget()
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{
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this->WidgetState = vtkAxesTransformWidget::Start;
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this->ManagesCursor = 1;
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this->CurrentHandle = 0;
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// The widgets for moving the end points. They observe this widget (i.e.,
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// this widget is the parent to the handles).
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this->OriginWidget = vtkHandleWidget::New();
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this->OriginWidget->SetPriority(this->Priority-0.01);
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this->OriginWidget->SetParent(this);
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this->OriginWidget->ManagesCursorOff();
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this->SelectionWidget = vtkHandleWidget::New();
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this->SelectionWidget->SetPriority(this->Priority-0.01);
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this->SelectionWidget->SetParent(this);
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this->SelectionWidget->ManagesCursorOff();
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// Define widget events
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this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent,
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vtkWidgetEvent::Select,
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this, vtkAxesTransformWidget::SelectAction);
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this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent,
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vtkWidgetEvent::EndSelect,
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this, vtkAxesTransformWidget::EndSelectAction);
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this->CallbackMapper->SetCallbackMethod(vtkCommand::MouseMoveEvent,
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vtkWidgetEvent::Move,
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this, vtkAxesTransformWidget::MoveAction);
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}
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//----------------------------------------------------------------------------
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vtkAxesTransformWidget::~vtkAxesTransformWidget()
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{
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this->OriginWidget->Delete();
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this->SelectionWidget->Delete();
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}
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//----------------------------------------------------------------------
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void vtkAxesTransformWidget::SetEnabled(int enabling)
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{
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// We defer enabling the handles until the selection process begins
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if ( enabling )
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{
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if ( ! this->CurrentRenderer )
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{
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int X=this->Interactor->GetEventPosition()[0];
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int Y=this->Interactor->GetEventPosition()[1];
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this->SetCurrentRenderer(this->Interactor->FindPokedRenderer(X,Y));
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if (this->CurrentRenderer == NULL)
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{
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return;
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}
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}
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// Don't actually turn these on until cursor is near the end points or the line.
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this->CreateDefaultRepresentation();
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vtkHandleRepresentation * originRep = reinterpret_cast<vtkAxesTransformRepresentation*>
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(this->WidgetRep)->GetOriginRepresentation();
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originRep->SetRenderer(this->CurrentRenderer);
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this->OriginWidget->SetRepresentation(originRep);
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this->OriginWidget->SetInteractor(this->Interactor);
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vtkHandleRepresentation * selectionRep = reinterpret_cast<vtkAxesTransformRepresentation*>
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(this->WidgetRep)->GetSelectionRepresentation();
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selectionRep->SetRenderer(this->CurrentRenderer);
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this->SelectionWidget->SetRepresentation(selectionRep);
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this->SelectionWidget->SetInteractor(this->Interactor);
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// We do this step first because it sets the CurrentRenderer
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this->Superclass::SetEnabled(enabling);
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}
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else
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{
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this->OriginWidget->SetEnabled(0);
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this->SelectionWidget->SetEnabled(0);
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}
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}
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//----------------------------------------------------------------------
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void vtkAxesTransformWidget::SelectAction(vtkAbstractWidget *w)
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{
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vtkAxesTransformWidget *self = reinterpret_cast<vtkAxesTransformWidget*>(w);
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if ( self->WidgetRep->GetInteractionState() == vtkAxesTransformRepresentation::Outside )
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{
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return;
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}
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// Get the event position
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int X = self->Interactor->GetEventPosition()[0];
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int Y = self->Interactor->GetEventPosition()[1];
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// We are definitely selected
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self->WidgetState = vtkAxesTransformWidget::Active;
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self->GrabFocus(self->EventCallbackCommand);
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double e[2];
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e[0] = static_cast<double>(X);
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e[1] = static_cast<double>(Y);
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reinterpret_cast<vtkAxesTransformRepresentation*>(self->WidgetRep)->
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StartWidgetInteraction(e);
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self->InvokeEvent(vtkCommand::LeftButtonPressEvent,NULL); //for the handles
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self->StartInteraction();
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self->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
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self->EventCallbackCommand->SetAbortFlag(1);
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}
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//----------------------------------------------------------------------
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void vtkAxesTransformWidget::MoveAction(vtkAbstractWidget *w)
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{
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vtkAxesTransformWidget *self = reinterpret_cast<vtkAxesTransformWidget*>(w);
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// compute some info we need for all cases
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int X = self->Interactor->GetEventPosition()[0];
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int Y = self->Interactor->GetEventPosition()[1];
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// See whether we're active
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if ( self->WidgetState == vtkAxesTransformWidget::Start )
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{
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self->Interactor->Disable(); //avoid extra renders
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self->OriginWidget->SetEnabled(0);
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self->SelectionWidget->SetEnabled(0);
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int oldState = self->WidgetRep->GetInteractionState();
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int state = self->WidgetRep->ComputeInteractionState(X,Y);
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int changed;
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// Determine if we are near the end points or the line
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if ( state == vtkAxesTransformRepresentation::Outside )
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{
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changed = self->RequestCursorShape(VTK_CURSOR_DEFAULT);
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}
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else //must be near something
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{
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changed = self->RequestCursorShape(VTK_CURSOR_HAND);
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if ( state == vtkAxesTransformRepresentation::OnOrigin )
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{
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self->OriginWidget->SetEnabled(1);
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}
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else //if ( state == vtkAxesTransformRepresentation::OnXXX )
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{
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self->SelectionWidget->SetEnabled(1);
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changed = 1; //movement along the line always needs render
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}
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}
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self->Interactor->Enable(); //avoid extra renders
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if ( changed || oldState != state )
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{
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self->Render();
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}
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}
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else //if ( self->WidgetState == vtkAxesTransformWidget::Active )
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{
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// moving something
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double e[2];
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e[0] = static_cast<double>(X);
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e[1] = static_cast<double>(Y);
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self->InvokeEvent(vtkCommand::MouseMoveEvent,NULL); //handles observe this
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reinterpret_cast<vtkAxesTransformRepresentation*>(self->WidgetRep)->
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WidgetInteraction(e);
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self->InvokeEvent(vtkCommand::InteractionEvent,NULL);
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self->EventCallbackCommand->SetAbortFlag(1);
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self->Render();
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}
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}
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//----------------------------------------------------------------------
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void vtkAxesTransformWidget::EndSelectAction(vtkAbstractWidget *w)
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{
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vtkAxesTransformWidget *self = reinterpret_cast<vtkAxesTransformWidget*>(w);
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if ( self->WidgetState == vtkAxesTransformWidget::Start )
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{
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return;
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}
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// Return state to not active
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self->WidgetState = vtkAxesTransformWidget::Start;
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self->ReleaseFocus();
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self->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,NULL); //handles observe this
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self->EventCallbackCommand->SetAbortFlag(1);
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self->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
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self->Superclass::EndInteraction();
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self->Render();
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}
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//----------------------------------------------------------------------
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void vtkAxesTransformWidget::CreateDefaultRepresentation()
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{
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if ( ! this->WidgetRep )
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{
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this->WidgetRep = vtkAxesTransformRepresentation::New();
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}
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}
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//----------------------------------------------------------------------------
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void vtkAxesTransformWidget::SetProcessEvents(int pe)
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{
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this->Superclass::SetProcessEvents(pe);
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this->OriginWidget->SetProcessEvents(pe);
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this->SelectionWidget->SetProcessEvents(pe);
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}
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//----------------------------------------------------------------------------
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void vtkAxesTransformWidget::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os,indent);
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}
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