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123 lines
3.2 KiB
C
123 lines
3.2 KiB
C
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1 month ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkTDxWinDevice.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkTDxWinDevice
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* @brief Implementation of vtkTDxDevice on Windows
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*
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* vtkTDxWinDevice is a concrete implementation of vtkTDxDevice on Windows
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* It uses the COM API.
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* @sa
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* vtkTDxDevice, vtkTDxWinDevice
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*/
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#ifndef vtkTDxWinDevice_h
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#define vtkTDxWinDevice_h
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#include "vtkRenderingOpenGLModule.h" // For export macro
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#include "vtkTDxDevice.h"
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class vtkRenderWindowInteractor;
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// including <WinDef.h> directly leads to the following error:
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// "C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(81) :
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// fatal error C1189: #error : "No Target Architecture" "
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// so we need to include <windows.h> instead.
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#include <windows.h> // we need HWND from <WinDef.h>
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class vtkTDxWinDevicePrivate;
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class VTKRENDERINGOPENGL_EXPORT vtkTDxWinDevice : public vtkTDxDevice
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{
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public:
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static vtkTDxWinDevice *New();
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vtkTypeMacro(vtkTDxWinDevice,vtkTDxDevice);
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void PrintSelf(ostream& os, vtkIndent indent);
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/**
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* Get the Handle of the Window. Initial value is 0.
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*/
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HWND GetWindowHandle() const;
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/**
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* Set the handle of the Window.
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* \pre not_yet_initialized: !GetInitialized()
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*/
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void SetWindowHandle(HWND hWnd);
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/**
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* Initialize the device with the current display and window ids.
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* It updates the value of GetInitialized().
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* Initialization can fail (if the device is not present or the driver is
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* not running). You must look for the value of
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* GetInitialized() before processing further.
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* If the case initialization is successful, GetIsListening() is false.
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* \pre not_yet_initialized: !GetInitialized()
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*/
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void Initialize();
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/**
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* See description in the superclass. Implementation for Windows.
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*/
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virtual void Close();
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/**
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* Tells if we are listening events on the device.
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*/
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bool GetIsListening() const;
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/**
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* Call it when the window has or get the focus
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* \pre initialized: GetInitialized()
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* \pre not_yet: !GetIsListening()
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*/
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void StartListening();
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/**
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* Call it when the window lose the focus.
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* \pre initialized: GetInitialized()
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* \pre is_listening: GetIsListening()
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*/
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void StopListening();
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/**
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* Process the 3DConnexion event.
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* Called internally by the timer.
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*/
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void ProcessEvent();
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protected:
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/**
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* Default constructor.
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*/
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vtkTDxWinDevice();
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/**
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* Destructor. If the device is not initialized, do nothing. If the device
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* is initialized, close the device.
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*/
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virtual ~vtkTDxWinDevice();
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HWND WindowHandle;
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vtkTDxWinDevicePrivate *Private;
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bool IsListening;
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private:
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vtkTDxWinDevice(const vtkTDxWinDevice&) VTK_DELETE_FUNCTION;
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void operator=(const vtkTDxWinDevice&) VTK_DELETE_FUNCTION;
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};
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#endif
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