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nmWTAI-Platform/3rd/VTK7.1/include/vtkPlotParallelCoordinates.h

175 lines
4.6 KiB
C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkPlotParallelCoordinates.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPlotParallelCoordinates
* @brief Class for drawing a parallel coordinate
* plot given columns from a vtkTable.
*
*
*
*/
#ifndef vtkPlotParallelCoordinates_h
#define vtkPlotParallelCoordinates_h
#include "vtkChartsCoreModule.h" // For export macro
#include "vtkPlot.h"
#include "vtkScalarsToColors.h" // For VTK_COLOR_MODE_DEFAULT and _MAP_SCALARS
#include "vtkStdString.h" // For vtkStdString ivars
class vtkChartParallelCoordinates;
class vtkTable;
class vtkStdString;
class vtkScalarsToColors;
class vtkUnsignedCharArray;
class VTKCHARTSCORE_EXPORT vtkPlotParallelCoordinates : public vtkPlot
{
public:
vtkTypeMacro(vtkPlotParallelCoordinates, vtkPlot);
virtual void PrintSelf(ostream &os, vtkIndent indent);
/**
* Creates a parallel coordinates chart
*/
static vtkPlotParallelCoordinates* New();
/**
* Perform any updates to the item that may be necessary before rendering.
* The scene should take care of calling this on all items before their
* Paint function is invoked.
*/
virtual void Update();
/**
* Paint event for the XY plot, called whenever the chart needs to be drawn
*/
virtual bool Paint(vtkContext2D *painter);
/**
* Paint legend event for the XY plot, called whenever the legend needs the
* plot items symbol/mark/line drawn. A rect is supplied with the lower left
* corner of the rect (elements 0 and 1) and with width x height (elements 2
* and 3). The plot can choose how to fill the space supplied.
*/
virtual bool PaintLegend(vtkContext2D *painter, const vtkRectf& rect,
int legendIndex);
/**
* Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
*/
virtual void GetBounds(double bounds[4]);
/**
* Set the selection criteria on the given axis in normalized space (0.0 - 1.0).
*/
bool SetSelectionRange(int Axis, float low, float high);
/**
* Reset the selection criteria for the chart.
*/
bool ResetSelectionRange();
//@{
/**
* This is a convenience function to set the input table.
*/
virtual void SetInputData(vtkTable *table);
virtual void SetInputData(vtkTable *table, const vtkStdString&,
const vtkStdString&)
{
this->SetInputData(table);
}
//@}
//@{
/**
* Specify a lookup table for the mapper to use.
*/
void SetLookupTable(vtkScalarsToColors *lut);
vtkScalarsToColors *GetLookupTable();
//@}
/**
* Create default lookup table. Generally used to create one when none
* is available with the scalar data.
*/
virtual void CreateDefaultLookupTable();
//@{
/**
* Turn on/off flag to control whether scalar data is used to color objects.
*/
vtkSetMacro(ScalarVisibility,int);
vtkGetMacro(ScalarVisibility,int);
vtkBooleanMacro(ScalarVisibility,int);
//@}
//@{
/**
* When ScalarMode is set to UsePointFieldData or UseCellFieldData,
* you can specify which array to use for coloring using these methods.
* The lookup table will decide how to convert vectors to colors.
*/
void SelectColorArray(vtkIdType arrayNum);
void SelectColorArray(const vtkStdString &arrayName);
//@}
/**
* Get the array name to color by.
*/
vtkStdString GetColorArrayName();
protected:
vtkPlotParallelCoordinates();
~vtkPlotParallelCoordinates();
/**
* Update the table cache.
*/
bool UpdateTableCache(vtkTable *table);
//@{
/**
* Store a well packed set of XY coordinates for this data series.
*/
class Private;
Private* Storage;
//@}
/**
* The point cache is marked dirty until it has been initialized.
*/
vtkTimeStamp BuildTime;
//@{
/**
* Lookup Table for coloring points by scalar value
*/
vtkScalarsToColors *LookupTable;
vtkUnsignedCharArray *Colors;
int ScalarVisibility;
vtkStdString ColorArrayName;
//@}
private:
vtkPlotParallelCoordinates(const vtkPlotParallelCoordinates &) VTK_DELETE_FUNCTION;
void operator=(const vtkPlotParallelCoordinates &) VTK_DELETE_FUNCTION;
};
#endif //vtkPlotParallelCoordinates_h