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nmWTAI-Platform/3rd/VTK7.1/include/vtkUnstructuredGridVolumeRa...

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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkUnstructuredGridVolumeRayIntegrator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkUnstructuredGridVolumeRayIntegrator
* @brief a superclass for volume ray integration functions
*
*
*
* vtkUnstructuredGridVolumeRayIntegrator is a superclass for ray
* integration functions that can be used within a
* vtkUnstructuredGridVolumeRayCastMapper.
*
* @sa
* vtkUnstructuredGridVolumeRayCastMapper
* vtkUnstructuredGridVolumeRayCastFunction
*/
#ifndef vtkUnstructuredGridVolumeRayIntegrator_h
#define vtkUnstructuredGridVolumeRayIntegrator_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkObject.h"
class vtkVolume;
class vtkDoubleArray;
class vtkDataArray;
class VTKRENDERINGVOLUME_EXPORT vtkUnstructuredGridVolumeRayIntegrator : public vtkObject
{
public:
vtkTypeMacro(vtkUnstructuredGridVolumeRayIntegrator,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Set up the integrator with the given properties and scalars.
*/
virtual void Initialize(vtkVolume *volume,
vtkDataArray* scalars) = 0;
/**
* Given a set of intersections (defined by the three arrays), compute
* the peicewise integration of the array in front to back order.
* /c intersectionLengths holds the lengths of each peicewise segment.
* /c nearIntersections and /c farIntersections hold the scalar values at
* the front and back of each segment. /c color should contain the RGBA
* value of the volume in front of the segments passed in, and the result
* will be placed back into /c color.
*/
virtual void Integrate(vtkDoubleArray *intersectionLengths,
vtkDataArray *nearIntersections,
vtkDataArray *farIntersections,
float color[4]) = 0;
protected:
vtkUnstructuredGridVolumeRayIntegrator();
~vtkUnstructuredGridVolumeRayIntegrator();
private:
vtkUnstructuredGridVolumeRayIntegrator(const vtkUnstructuredGridVolumeRayIntegrator&) VTK_DELETE_FUNCTION;
void operator=(const vtkUnstructuredGridVolumeRayIntegrator&) VTK_DELETE_FUNCTION;
};
#endif