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79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
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3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkStructuredPointsCollection.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkStructuredPointsCollection
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* @brief maintain a list of structured points data objects
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*
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* vtkStructuredPointsCollection is an object that creates and manipulates
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* lists of structured points datasets. See also vtkCollection and
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* subclasses.
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*/
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#ifndef vtkStructuredPointsCollection_h
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#define vtkStructuredPointsCollection_h
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#include "vtkCommonDataModelModule.h" // For export macro
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#include "vtkCollection.h"
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#include "vtkStructuredPoints.h" // Needed for static cast
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class VTKCOMMONDATAMODEL_EXPORT vtkStructuredPointsCollection : public vtkCollection
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{
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public:
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static vtkStructuredPointsCollection *New();
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vtkTypeMacro(vtkStructuredPointsCollection,vtkCollection);
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void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
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/**
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* Add a pointer to a vtkStructuredPoints to the list.
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*/
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void AddItem(vtkStructuredPoints *ds)
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{
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this->vtkCollection::AddItem(ds);
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}
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/**
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* Get the next item in the collection. NULL is returned if the collection
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* is exhausted.
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*/
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vtkStructuredPoints *GetNextItem() {
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return static_cast<vtkStructuredPoints *>(this->GetNextItemAsObject());};
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/**
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* Reentrant safe way to get an object in a collection. Just pass the
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* same cookie back and forth.
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*/
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vtkStructuredPoints *GetNextStructuredPoints(
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vtkCollectionSimpleIterator &cookie) {
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return static_cast<vtkStructuredPoints *>(
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this->GetNextItemAsObject(cookie));};
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protected:
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vtkStructuredPointsCollection() {}
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~vtkStructuredPointsCollection() VTK_OVERRIDE {}
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
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private:
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vtkStructuredPointsCollection(const vtkStructuredPointsCollection&) VTK_DELETE_FUNCTION;
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void operator=(const vtkStructuredPointsCollection&) VTK_DELETE_FUNCTION;
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};
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#endif
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