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341 lines
12 KiB
C
341 lines
12 KiB
C
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3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkStringArray.h
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Language: C++
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Copyright 2004 Sandia Corporation.
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Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
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license for use of this work by or on behalf of the
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U.S. Government. Redistribution and use in source and binary forms, with
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or without modification, are permitted provided that this Notice and any
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statement of authorship are reproduced on all copies.
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=========================================================================*/
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/**
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* @class vtkStringArray
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* @brief a vtkAbstractArray subclass for strings
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*
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* Points and cells may sometimes have associated data that are stored
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* as strings, e.g. labels for information visualization projects.
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* This class provides a clean way to store and access those strings.
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* @par Thanks:
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* Andy Wilson (atwilso@sandia.gov) wrote this class.
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*/
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#ifndef vtkStringArray_h
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#define vtkStringArray_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkAbstractArray.h"
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#include "vtkStdString.h" // needed for vtkStdString definition
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class vtkStringArrayLookup;
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class VTKCOMMONCORE_EXPORT vtkStringArray : public vtkAbstractArray
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{
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public:
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static vtkStringArray* New();
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vtkTypeMacro(vtkStringArray,vtkAbstractArray);
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void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
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//
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//
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// Functions required by vtkAbstractArray
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//
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//
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/**
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* Get the data type.
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*/
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int GetDataType() VTK_OVERRIDE
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{ return VTK_STRING; }
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int IsNumeric() VTK_OVERRIDE { return 0; }
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/**
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* Release storage and reset array to initial state.
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*/
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void Initialize() VTK_OVERRIDE;
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/**
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* Return the size of the data type. WARNING: This may not mean
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* what you expect with strings. It will return
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* sizeof(std::string) and not take into account the data
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* included in any particular string.
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*/
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int GetDataTypeSize() VTK_OVERRIDE;
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/**
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* Free any unnecessary memory.
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* Resize object to just fit data requirement. Reclaims extra memory.
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*/
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void Squeeze() VTK_OVERRIDE { this->ResizeAndExtend (this->MaxId+1); }
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/**
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* Resize the array while conserving the data.
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*/
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int Resize(vtkIdType numTuples) VTK_OVERRIDE;
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/**
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* Set the tuple at the ith location using the jth tuple in the source array.
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* This method assumes that the two arrays have the same type
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* and structure. Note that range checking and memory allocation is not
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* performed; use in conjunction with SetNumberOfTuples() to allocate space.
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*/
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void SetTuple(vtkIdType i, vtkIdType j, vtkAbstractArray* source) VTK_OVERRIDE;
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/**
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* Insert the jth tuple in the source array, at ith location in this array.
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* Note that memory allocation is performed as necessary to hold the data.
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*/
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void InsertTuple(vtkIdType i, vtkIdType j, vtkAbstractArray* source) VTK_OVERRIDE;
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/**
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* Copy the tuples indexed in srcIds from the source array to the tuple
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* locations indexed by dstIds in this array.
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* Note that memory allocation is performed as necessary to hold the data.
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*/
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void InsertTuples(vtkIdList *dstIds, vtkIdList *srcIds,
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vtkAbstractArray *source) VTK_OVERRIDE;
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/**
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* Copy n consecutive tuples starting at srcStart from the source array to
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* this array, starting at the dstStart location.
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* Note that memory allocation is performed as necessary to hold the data.
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*/
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void InsertTuples(vtkIdType dstStart, vtkIdType n, vtkIdType srcStart,
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vtkAbstractArray* source) VTK_OVERRIDE;
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/**
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* Insert the jth tuple in the source array, at the end in this array.
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* Note that memory allocation is performed as necessary to hold the data.
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* Returns the location at which the data was inserted.
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*/
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vtkIdType InsertNextTuple(vtkIdType j, vtkAbstractArray* source) VTK_OVERRIDE;
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/**
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* Set the ith tuple in this array as the interpolated tuple value,
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* given the ptIndices in the source array and associated
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* interpolation weights.
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* This method assumes that the two arrays are of the same type
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* and strcuture.
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*/
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void InterpolateTuple(vtkIdType i, vtkIdList *ptIndices,
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vtkAbstractArray* source, double* weights) VTK_OVERRIDE;
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/**
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* Insert the ith tuple in this array as interpolated from the two values,
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* p1 and p2, and an interpolation factor, t.
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* The interpolation factor ranges from (0,1),
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* with t=0 located at p1. This method assumes that the three arrays are of
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* the same type. p1 is value at index id1 in source1, while, p2 is
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* value at index id2 in source2.
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*/
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void InterpolateTuple(vtkIdType i,
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vtkIdType id1, vtkAbstractArray* source1,
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vtkIdType id2, vtkAbstractArray* source2, double t) VTK_OVERRIDE;
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/**
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* Given a list of indices, return an array of values. You must
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* insure that the output array has been previously allocated with
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* enough space to hold the data and that the types match
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* sufficiently to allow conversion (if necessary).
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*/
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void GetTuples(vtkIdList *ptIds, vtkAbstractArray *output) VTK_OVERRIDE;
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/**
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* Get the values for the range of indices specified (i.e.,
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* p1->p2 inclusive). You must insure that the output array has been
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* previously allocated with enough space to hold the data and that
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* the type of the output array is compatible with the type of this
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* array.
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*/
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void GetTuples(vtkIdType p1, vtkIdType p2, vtkAbstractArray *output) VTK_OVERRIDE;
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/**
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* Allocate memory for this array. Delete old storage only if necessary.
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* Note that ext is no longer used.
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*/
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int Allocate( vtkIdType sz, vtkIdType ext=1000 ) VTK_OVERRIDE;
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/**
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* Get the data at a particular index.
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*/
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vtkStdString &GetValue(vtkIdType id);
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/**
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* Set the data at a particular index. Does not do range checking. Make sure
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* you use the method SetNumberOfValues() before inserting data.
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*/
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void SetValue(vtkIdType id, vtkStdString value)
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{ this->Array[id] = value; this->DataChanged(); }
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void SetValue(vtkIdType id, const char *value);
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/**
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* Set the number of tuples (a component group) in the array. Note that
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* this may allocate space depending on the number of components.
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*/
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void SetNumberOfTuples(vtkIdType number) VTK_OVERRIDE
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{ this->SetNumberOfValues(this->NumberOfComponents* number); }
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/**
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* Specify the number of values for this object to hold. Does an
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* allocation as well as setting the MaxId ivar. Used in conjunction with
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* SetValue() method for fast insertion.
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*/
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void SetNumberOfValues(vtkIdType number) VTK_OVERRIDE;
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vtkIdType GetNumberOfValues() { return this->MaxId + 1; }
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int GetNumberOfElementComponents() { return 0; }
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int GetElementComponentSize() VTK_OVERRIDE { return static_cast<int>(sizeof(vtkStdString::value_type)); }
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/**
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* Insert data at a specified position in the array.
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*/
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void InsertValue(vtkIdType id, vtkStdString f);
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void InsertValue(vtkIdType id, const char *val);
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/**
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* Set a value in the array form a variant.
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* Insert a value into the array from a variant.
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*/
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void SetVariantValue(vtkIdType idx, vtkVariant value) VTK_OVERRIDE;
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/**
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* Safely set a value in the array form a variant.
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* Safely insert a value into the array from a variant.
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*/
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void InsertVariantValue(vtkIdType idx, vtkVariant value) VTK_OVERRIDE;
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/**
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* Insert data at the end of the array. Return its location in the array.
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*/
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vtkIdType InsertNextValue(vtkStdString f);
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vtkIdType InsertNextValue(const char *f);
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/**
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* Get the address of a particular data index. Make sure data is allocated
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* for the number of items requested. Set MaxId according to the number of
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* data values requested.
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*/
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vtkStdString* WritePointer(vtkIdType id, vtkIdType number);
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/**
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* Get the address of a particular data index. Performs no checks
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* to verify that the memory has been allocated etc.
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*/
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vtkStdString* GetPointer(vtkIdType id) { return this->Array + id; }
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void* GetVoidPointer(vtkIdType id) VTK_OVERRIDE { return this->GetPointer(id); }
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/**
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* Deep copy of another string array. Will complain and change nothing
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* if the array passed in is not a vtkStringArray.
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*/
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void DeepCopy( vtkAbstractArray* aa ) VTK_OVERRIDE;
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/**
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* This method lets the user specify data to be held by the array. The
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* array argument is a pointer to the data. size is the size of
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* the array supplied by the user. Set save to 1 to keep the class
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* from deleting the array when it cleans up or reallocates memory.
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* The class uses the actual array provided; it does not copy the data
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* from the supplied array. If save is 0, then this class is free to delete
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* the array when it cleans up or reallocates. In that case, it is required
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* that the array was allocated using the C++ new operator (and not malloc).
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*/
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void SetArray(vtkStdString* array, vtkIdType size, int save);
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void SetVoidArray(void* array, vtkIdType size, int save) VTK_OVERRIDE
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{ this->SetArray(static_cast<vtkStdString*>(array), size, save); }
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void SetVoidArray(void* array, vtkIdType size, int save,
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int vtkNotUsed(deleteMethod)) VTK_OVERRIDE
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{ this->SetArray(static_cast<vtkStdString*>(array), size, save); }
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/**
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* Return the memory in kibibytes (1024 bytes) consumed by this data array. Used to
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* support streaming and reading/writing data. The value returned is
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* guaranteed to be greater than or equal to the memory required to
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* actually represent the data represented by this object. The
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* information returned is valid only after the pipeline has
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* been updated.
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* This function takes into account the size of the contents of the
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* strings as well as the string containers themselves.
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*/
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unsigned long GetActualMemorySize() VTK_OVERRIDE;
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/**
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* Returns a vtkArrayIteratorTemplate<vtkStdString>.
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*/
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VTK_NEWINSTANCE vtkArrayIterator* NewIterator() VTK_OVERRIDE;
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/**
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* Returns the size of the data in DataTypeSize units. Thus, the number of bytes
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* for the data can be computed by GetDataSize() * GetDataTypeSize().
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* The size computation includes the string termination character for each string.
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*/
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vtkIdType GetDataSize() VTK_OVERRIDE;
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//@{
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/**
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* Return the indices where a specific value appears.
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*/
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vtkIdType LookupValue(vtkVariant value) VTK_OVERRIDE;
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void LookupValue(vtkVariant value, vtkIdList* ids) VTK_OVERRIDE;
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//@}
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vtkIdType LookupValue(vtkStdString value);
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void LookupValue(vtkStdString value, vtkIdList* ids);
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vtkIdType LookupValue(const char* value);
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void LookupValue(const char* value, vtkIdList* ids);
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/**
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* Tell the array explicitly that the data has changed.
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* This is only necessary to call when you modify the array contents
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* without using the array's API (i.e. you retrieve a pointer to the
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* data and modify the array contents). You need to call this so that
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* the fast lookup will know to rebuild itself. Otherwise, the lookup
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* functions will give incorrect results.
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*/
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void DataChanged() VTK_OVERRIDE;
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/**
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* Tell the array explicitly that a single data element has
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* changed. Like DataChanged(), then is only necessary when you
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* modify the array contents without using the array's API.
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*/
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virtual void DataElementChanged(vtkIdType id);
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/**
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* Delete the associated fast lookup data structure on this array,
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* if it exists. The lookup will be rebuilt on the next call to a lookup
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* function.
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*/
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void ClearLookup() VTK_OVERRIDE;
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protected:
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vtkStringArray();
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~vtkStringArray() VTK_OVERRIDE;
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vtkStdString* Array; // pointer to data
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vtkStdString* ResizeAndExtend(vtkIdType sz); // function to resize data
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int SaveUserArray;
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private:
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vtkStringArray(const vtkStringArray&) VTK_DELETE_FUNCTION;
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void operator=(const vtkStringArray&) VTK_DELETE_FUNCTION;
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vtkStringArrayLookup* Lookup;
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void UpdateLookup();
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};
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#endif
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