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# pragma once
# include "Defines.h"
# include "iAlgMath_global.h"
// 插值方法,注:该方法源码来源于原先等值线插值
// 具体参见: iPlotContour 类库20240419之前代码
// 该类暂时未启用, 如果需要联系wzg
class I_ALGMATH_EXPORT zxInterpolation
{
public :
zxInterpolation ( ) ;
virtual ~ zxInterpolation ( ) ;
public :
// 普通插值
static bool runByCommon ( VVecDouble & vvecInters , int nRow , int nCol ) ;
static bool _runColCommon ( const VVecDouble & vvecSrcs , VVecDouble & vvecRs , \
const int nRow , const int nCol , int & nRRCol ) ;
static bool _runRowCommon ( const VVecDouble & vvecSrcs , VVecDouble & vvecRs , \
const int nRow , const int nCol , int & nRRow ) ;
// 贝塞尔插值
static bool runByBezier ( VVecDouble & vvecSrcs , \
VVecDouble & vvecInters , \
int nRow , int nCol ) ;
static bool _runColBezier ( const VVecDouble & vvecSrcs , \
VVecDouble & vvecRs , \
int nSize ) ;
static bool _runRowBezier ( const VVecDouble & vvecSrcs , \
VVecDouble & vvecRs , \
int nSize ) ;
static QVector < QPointF > _runBezier ( const QVector < QPointF > & vecInputs , \
const int nSizeRaw ) ;
} ;