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# pragma once
# include "nmObjBase.h"
# include "nmDefines.h"
# include "nmPlot_global.h"
// 数值试井绘图对象(多边形)
class NM_PLOT_EXPORT nmObjPolygon : public nmObjBase
{
Q_OBJECT
ZX_DECLARE_DYNAMIC
public :
nmObjPolygon ( ) ;
nmObjPolygon ( const QString & sName , \
ZxSubAxisX * pAxisX , \
ZxSubAxisY * pAxisY ) ;
~ nmObjPolygon ( ) ;
// 设置初始参数
virtual void init ( const QString & sName , \
ZxSubAxisX * pAxisX , \
ZxSubAxisY * pAxisY ) ;
// 设置Tools
virtual void initTools ( ) ;
protected :
// 设置图元对象的属性标志
virtual void initFlags ( ) ;
public :
// 击中
virtual bool hitTest ( const QPointF & pt ) ;
// 具体击中实现的函数,单纯击中,不做选项的改变
// nOption用int是因为Rect类的击中选项不一致
// nOption为负值, 表示未击中, 此时返回false
virtual bool _runHitTest ( const QPointF & pt , \
int & nOption , int & nSubIndex ) ;
// 击中后, ButtonUp后的处理
// pt1:鼠标Down点, pt2: 鼠标Up点
virtual bool runMove ( const QPointF & pt1 , const QPointF & pt2 ) ;
public :
// 属性填充内容
virtual void fillPtyPano ( IxPtyPano * sheet ) ;
// 成果序列化
virtual void onSerialize ( ZxSerializer * ser ) ;
virtual void onDeserialize ( ZxSerializer * ser ) ;
// 模版处理(从道理上讲,模版处理与成果序列化机制完全一致)
// 但此处放开是为了调用方更灵活的控制
virtual void onLoadTempl ( ZxSerializer * ser ) ;
virtual void onSaveTempl ( ZxSerializer * ser ) ;
virtual void paintBack ( QPainter * painter , \
const ZxPaintParam & param ) ;
public :
// 填充背景颜色
QColor getBackgrdColor ( ) const ;
void setBackgrdColor ( QColor color ) ;
public :
QColor m_clrBackgrd ; //填充颜色
} ;