You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
nmWATI/Include/iPlot/iPlotCurveT/Objects/ZxObjBase.h.bak

336 lines
9.7 KiB
C

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

#pragma once
#include <QPen>
#include <QColor>
#include <QVector>
#include <QPainter>
#include "ZxDot.h"
#include "Defines.h"
#include "ZxRenderItem.h"
#include "ZxDrawHelper.h"
#include "iPlotCurveT_global.h"
#define _isNearLine ZxDrawHelper::isPointNearLine
class ZxPlot;
class ZxSubAxisX;
class ZxSubAxisY;
class IxPtyItem;
class ZxObjToolBase;
// 绘图对象基类
class I_PLOTCURVE_T_EXPORT ZxObjBase : public ZxRenderItem
{
Q_OBJECT
ZX_DECLARE_DYNAMIC
public:
ZxObjBase();
ZxObjBase(const QString& sName, ZxSubAxisX* pAxisX, ZxSubAxisY* pAxisY);
~ZxObjBase(void);
virtual void init(const QString& sName, ZxSubAxisX* pAxisX, ZxSubAxisY* pAxisY);
public:
///////////////////////////////////
///SubObjs
// 自己创建、此处管理
virtual void initSubObjs();
// 外界传入,此处管理
virtual void appendSubObjs(ZxObjBase* p);
// 是否显示,统一控制
virtual bool isShowSubObjs();
virtual void showSubObjs(bool b);
// 删除或添加时的消息处理
void setAddOrDel(bool bAdd);
bool getAddOrDel();
// 取得鼠标移动时的tip信息
virtual QString getTipOf(const QPointF& point);
public:
virtual void initTools();
virtual void removeTools();
virtual void resetTools(ZxRenderView* pView);
protected:
// 这是根据当前点再次计算出来Bound
virtual QRectF getBoundsEx();
// 设置图元对象的属性标志
virtual void initFlags();
// 删除所有子节点
virtual void clear();
public:
///////////////////////////////////
///Brother
// 仅仅是关联一下,比如在移动至,二者同步移动
virtual void bindBrother(ZxObjBase* p);
virtual void detachBrother(ZxObjBase* p);
void resetBrotherOffset();
int getBrotherCount();
ZxObjBase* getBrotherOfIndex(int n);
public:
// 移动模式判断
virtual bool canMovePoint();
virtual bool canMoveBound();
virtual bool canMoveWhole();
public:
// 击中
virtual bool hitTest(const QPointF& pt);
// 具体击中实现的函数,单纯击中,不做选项的改变
// nOption用int是因为Rect类的击中选项不一致
// nOption为负值表示未击中此时返回false
virtual bool _runHitTest(const QPointF& pt, int& nOption, int& nSubIndex);
// 击中后ButtonUp后的处理
// pt1:鼠标Down点pt2鼠标Up点
virtual bool runMove(const QPointF& pt1,
const QPointF& pt2);
// 新增接口20210918 为了流量和压力对齐,只支持右移动
// dOffsetX > 0,且是Value而不是Pos
// 20210919 更改支持:左右移动,压力
virtual bool runMoveByV(const double dOffsetX);
// 整体移动时对Brother的同步处理
virtual bool runMoveBrother(const double &fOffsetX,
const double &fOffsetY);
virtual bool moveToPos(const double& l, const double& r,
const double& t, const double& b);
virtual bool moveToPos(const QVector<QPointF>& vecPoss);
// 根据pt1--->pt2的偏移获取pt的偏移后的点
// pt1:鼠标Down点pt2鼠标Up点
QPointF offsetPoint(QPointF& pt,
const QPointF& pt1, const QPointF& pt2);
// 当该对象未选中,反选其它,如文本框
virtual void deselectOthers();
public:
// paint
virtual void paintBack(QPainter* painter,
const ZxPaintParam& param);
virtual void paintSubObjs(QPainter* painter,
const ZxPaintParam& param);
virtual void paintDotPt(QPainter* painter,
QPointF pt,
ZxDot& dot,
bool bSelChanged = true);
// 序列化
virtual void onSerialize(ZxSerializer* ser);
virtual void onDeserialize(ZxSerializer* ser);
virtual void onLoadTempl(ZxSerializer* ser);
virtual void onSaveTempl(ZxSerializer* ser);
virtual void onDeserialized();
virtual void fillPtyPano(IxPtyPano* sheet);
//
virtual bool isItemBody(double x, double y);
virtual void onLeftDoubleClick(const QPointF& pt);
// 这是在整体移动Obj时同步绘制其绑定的Obj
virtual void drawBrotherWhenMoving(QPainter* painter,
QPointF ptOld,
QPointF ptNew);
virtual void paintWithBrotherMode(QPainter* painter,
QPointF ptOld,
QPointF ptNew);
virtual void update();
virtual QRectF getBounds4Update();
virtual void updateRect(QRectF);
public:
// 得到/设置名称
QString getName(void) const;
void setName(QString sName);
// 点
QPointF getPtValueOf(int nIndex) const; //Value值
void setPtValueOf(int nIndex, QPointF ptValue);
QPointF getPtPosOf(int nIndex) const; //Pos值
void setPtPosOf(int nIndex, QPointF ptPos);
QPointF getPosOf(QPointF ptValue) const; //根据Value求Pos
QPointF getValueOf(QPointF ptPos) const; //根据Pos求Value
QVector<QPointF> getPosOf(QVector<QPointF> vecValues) const; //根据Value求Pos
QVector<QPointF> getValueOf(QVector<QPointF> vecPoss) const; //根据Pos求Value
// 设置所有的Value外界调用
virtual void setAllValues(QVector<QPointF> vecValues);
virtual QVector<QPointF> getAllValues() const;
// 设置所有的Pos外界调用
virtual void setAllPos(QVector<QPointF> vecPoss, QVector<int>* pVecIndexes = NULL);
virtual QVector<QPointF> getAllPos(bool bFuzzyMode = false,
double fZoom = 1.f,
int nMax = 20000,
QVector<QPointF>* pVecSelecteds = NULL,
QVector<int>* pVecIndexes = NULL) const;
virtual QVector<QPointF> fuzzyAllPos(QVector<QPointF> vec,
double fZoom = 1.f,
int nMax = 20000,
QVector<QPointF>* pVecSelecteds = NULL,
QVector<int>* pVecIndexes = NULL) const;
virtual int fuzzyPosTimes(double fZoom, int nPtCount) const;
virtual void resetBounds();
virtual QRectF calValueBounds(); //计算数值的Bound对于对数坐标去除小于0
virtual void resetOthers(); //resetBounds内部调用
// 坐标轴
ZxSubAxisX* getAxisX(void);
const ZxSubAxisX* getAxisX(void) const;
void setAxisX(ZxSubAxisX* pAxis);
ZxSubAxisY* getAxisY(void);
const ZxSubAxisY* getAxisY(void) const;
void setAxisY(ZxSubAxisY* pAxis);
void setAxisObjectNameX(QString s);
void setAxisObjectNameY(QString s);
QString getAxisObjectNameX();
QString getAxisObjectNameY();
// 类型
void setObjType(PlotObjectType o);
PlotObjectType getObjType();
// 类型
//void setObjTag(QString s);
QString getObjTag();
// 逐级获取Plot
ZxPlot* getPlot();
// ZxPlot的InnerRect
QRectF getOuterRect();
// ClipRect
QRectF getClipRect(QRectF rtViewClip);
// 设置View
void setView(ZxRenderView* pView);
ZxRenderView* getView();
// 该函数主要是触发信号: sigObjSelectionChanged
void dealSelChanged(bool bSelected);
// 返回数据点在水平和竖直最大最小值是数值非POS
double getScaleVL();
double getScaleVR();
double getScaleVT();
double getScaleVB();
// 绘制的内容Set Get
virtual void setPen(QPen o);
virtual QPen getPen();
virtual void setDot(ZxDot o);
virtual ZxDot getDot();
virtual double getDotRadius(void) const;
virtual void setDotRadius(double fRadius);
virtual void setDotStyle(int oStyle);
virtual int getDotStyle();
virtual QColor getDotColor(void) const;
virtual void setDotColor(QColor color);
virtual void setDotFilling(bool b);
virtual bool getDotFilling();
virtual void setDotSel(ZxDot o); //选中状态下的点
virtual ZxDot getDotSel();
signals:
// 部分关联信号
void sigNameChanged(QString sName);
void sigColorChanged(QColor clr);
void sigObjSelectionChanged(bool bSelected);
// 通知数据点改变
void sigPtsChanged();
// 通知数据点改变,并告知改变前后的数据点
void sigPtValuesChanged(QVector<QPointF>& vecOlds,
QVector<QPointF>& vecNews);
// 当Obj被双击选中时触发
void sigObjDblCliked(const QPointF& pt);
// 在外界修改tip
void sigGetObjTip(QString& s);
public:
// 击中
ObjHitOption m_oHitOption;
int m_nHitIndex; //对于点和边界有效
protected:
// 从外界传入,本身不负责创建及释放
ZxSubAxisX* m_pAxisX;
ZxSubAxisY* m_pAxisY;
// Tool
ZxObjToolBase* m_pTool;
// View
ZxRenderView* m_pView;
protected:
// 名称
QString m_sName;
PlotObjectType m_oObjType;
QString m_sObjTag;
// 组成的点,实际的数值
QVector<QPointF> m_vecPoints;
// 内部创建(或外部传入)、本对象进行管理的子对象,如文本显示
bool m_bShowSubObjs;
QRectF m_rtBoundVs;//所有点的数值的范围
// brother
QVector<ZxObjBase*> m_vecBrothers;
double m_fOffsetX; //整体移动时Brother的偏移量为了redo/undo
double m_fOffsetY;
// 为了方便放在父类
ZxDot m_oDot;
ZxDot m_oDotSel; //选中点的样式
QPen m_oPen;
QString m_sAxisObjectNameX; //为了序列化
QString m_sAxisObjectNameY;
bool m_bAddMode; //Add Or Del模式临时变量
// 在MoveToPos函数中涉及到哪些点进行了修改不涉及序列化
VecInt m_vecIndexesModified;
};