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#pragma once
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#include "iGuiPlot.h"
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#include "mAlgDefines.h"
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#include "ZxObjBdyBase.h"
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class ZxDataWell;
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class ZxObjBase;
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class ZxObjBdyPoint;
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//ZXF202409
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//边界设置
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class M_GUI_PLOT_EXPORT iGuiPlotBdy : public iGuiPlot
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{
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Q_OBJECT
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public:
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explicit iGuiPlotBdy(bool bUseBtn = true, QWidget *parent = 0);
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~iGuiPlotBdy();
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// 初始化UI
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virtual void initUI(QString sTitle, QSize szDefault = QSize(265, 203));
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// 反序列化后,把数据重新加入m_mapCurveData与m_mapCurveType
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virtual void resetAfterDeserialized();
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// 刷新图形
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virtual void runUpdate();
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// 设置中心井
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void setCentralWell(ZxDataWell* p);
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// 添加中心井
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void appendWmPtCObj(VecBdyInfos vecBdyInfos, m_Bdy_Type eType);
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// 创建添加一个Obj
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ZxObjBdyPoint* appendOneWmObj(m_Wel_Type oType,
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QString &sName,
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QVector<QPointF>& vec,
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bool bCentral = false);
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ZxObjBdyPoint* _createOneWmObj(m_Wel_Type oType,
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QString &sName,
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QVector<QPointF>& vec);
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//添加边界线
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void appendBdyLineObjs(VecBdyInfos vecBdyInfos);
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//矩形边界线
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void appendBdyRectObjs(VecBdyInfos vecBdyInfos);
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//圆形边界线
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void appendBdyCricleObjs(VecBdyInfos vecBdyInfos);
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//交叉边界
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void appendBdyCrossObjs(VecBdyInfos vecBdyInfos);
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//平行边界
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void appendBdyParalObjs(VecBdyInfos vecBdyInfos);
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//三条垂直边界
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void appendBdyTriObjs(VecBdyInfos vecBdyInfos);
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protected:
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// 调整UI
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void adjustPlotUI();
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// 刷新
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virtual void updatePlots();
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// 绘制Painter函数重载
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virtual void paintEvent(QPaintEvent *);
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public:
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virtual void resizeEvent(QResizeEvent * event);
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public slots:
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//属性
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void slotShowProperty();
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//边界线
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void slotObjBdyLineChanged();
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signals:
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// 获取当前中心井的压力和流量
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void sigGetCentralDataPF(QVector<QPointF>& vecP,
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QVector<QPointF>& vecF);
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//属性
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void sigShowProperty();
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//ObjSegLine改变
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void sigObjBdyLineChanged(ZxObjBase*);
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protected:
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ZxDataWell* m_pCenterWell;
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ZxObjBdyPoint* m_pWmPtC;
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};
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