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#pragma once
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#include "ZxObjLine.h"
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#include "mGuiPlot_global.h"
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//井段
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class ZxObjWmLinePlus;
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class ZxObjSegData;
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class M_GUI_PLOT_EXPORT ZxObjSegLine : public ZxObjLine
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{
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Q_OBJECT
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ZX_DECLARE_DYNAMIC
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public:
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ZxObjSegLine();
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ZxObjSegLine(const QString& sName,
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ZxSubAxisX* pAxisX,
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ZxSubAxisY* pAxisY);
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~ZxObjSegLine();
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//得到产液段数据体
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ZxObjSegData* getObjSegData();
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//得到深度点对应的点Pos
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QPointF getSegLineDepthPos();
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//获得对应数据(长度,位置)
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bool getSegParamVal(QString sParam, double& dVal);
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void setSegParamVal(QString sParam, double& dVal);
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//位置长度
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void setSegLineLenght(double dVal);
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double getSegLineLenght();
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//位置
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void setSegLineDepth(double dDepth);
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double getSegLineDepth();
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//得到角度
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void setSegLineAngle(double dAngle);
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double getSegLineAngle();
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public:
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// 封装
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virtual void initTools();
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// 击中
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virtual bool hitTest(const QPointF& pt);
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// 具体击中实现的函数,单纯击中,不做选项的改变
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// nOption用int是因为Rect类的击中选项不一致
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// nOption为负值,表示未击中,此时返回false
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virtual bool _runHitTest(const QPointF& pt, int& nOption, int& nSubIndex);
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// pt1:鼠标Down点,pt2:鼠标Up点
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virtual bool runMove(const QPointF& pt1, const QPointF& pt2);
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//计算偏移后位置
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QPointF offsetPoint(QPointF& pt,
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const QPointF& pt1, const QPointF& pt2);
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//移动点改变长度
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bool calNewPosChangeLenght(QVector<QPointF>& vec, QPointF ptMouse);
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//移动点改变角度
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bool calNewPosChangeAngle(QVector<QPointF>& vec, QPointF ptMouse);
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virtual bool calNewPos(QVector<QPointF>& vec, QPointF ptMouse);
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//属性
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virtual void fillPtyPano(IxPtyPano* sheet);
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//得到线的中点Pos
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QPointF getCenterPosPt();
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//得到线中点Val
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QPointF getCenterValPt();
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//改变位置
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void calChangedDepth(double dVal, QPointF& ptStart, QPointF& ptEnd);
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//改变长度
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void calChangedLenght(double dVal, QPointF& p1);
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//改变角度
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void calChangedAngle(double dVal, QPointF& p1, QPointF& p2);
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protected:
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//得到前一个
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ZxObjSegLine* getPreSegLineObj();
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//得到后一个
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ZxObjSegLine* getNextSegLineObj();
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//得到井段的起始深度点
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ZxObjWmLinePlus* getWnLineObj();
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protected:
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//产液线对象
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ZxObjSegData* m_pData;
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};
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