#pragma once #include "ZxRenderItem.h" /// 2D通用图层 class I_PLOTBASE_EXPORT ZxLayerItem : public ZxRenderItem { Q_OBJECT ZX_DECLARE_DYNAMIC public: ZxLayerItem(); void paintBack(QPainter* painter, const ZxPaintParam& param); virtual QIcon getIcon() const; virtual bool isActive() const; virtual void setActive(bool); };