#include #include "nmObjBase.h" ZX_DEFINE_DYNAMIC(nObjBase, nmObjBase) nmObjBase::nmObjBase() { } nmObjBase::nmObjBase(const QString& sName, \ ZxSubAxisX* pAxisX, \ ZxSubAxisY* pAxisY) { } nmObjBase::~nmObjBase() { } void nmObjBase::paintBack(QPainter* painter, const ZxPaintParam& param) { ZxObjBase::paintBack(painter, param); }